Player Matchup

Cernunnos
Cernunnos
DeuceXTree
Cernunnos
Level 145
God Stats
1W - 0L
1,759 SR
Queue Stats
16W - 8L
1,654 Elo+
Party 2
Nemesis
Nemesis
Gibbys
Nemesis
Level 125
God Stats
1W - 0L
1,744 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 2
Hera
Hera
PotatoPlant
Hera
Level 152
God Stats
2W - 1L
1,580 SR
Queue Stats
18W - 9L
1,654 Elo+
Party 2
Sol
Sol
WonLaneLostGame
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,729 Elo+
Party 2
Aphrodite
Aphrodite
k1ltux
Aphrodite
Level 145
God Stats
1W - 0L
1,539 SR
Queue Stats
23W - 13L
1,620 Elo+
Party 2
Team Averages
Level 127
1,624 SR
1,634 Elo+

VS

Team Averages
Level 157
1,513 SR
1,563 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ByrdEra
Cernunnos
Level 148
God Stats
11W - 10L
1,568 SR
Queue Stats
328W - 339L
1,559 Elo+
Party 1
Scylla
Scylla
LaFlamer
Scylla
Level 159
God Stats
2W - 8L
1,321 SR
Queue Stats
331W - 333L
1,582 Elo+
Party 1
Atlas
Atlas
TheVersaceOne
Atlas
Level 160
God Stats
8W - 16L
1,474 SR
Queue Stats
336W - 343L
1,617 Elo+
Party 1
Ravana
Ravana
skittles12992
Ravana
Level 157
God Stats
1W - 1L
1,702 SR
Queue Stats
391W - 437L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeuceXTree
Cernunnos
20
12 / 2 / 8
12,410
827
29,856
15,814
7,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Gibbys
Nemesis
16
0 / 3 / 15
9,699
647
6,601
15,927
15,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 4 / 15
11,386
759
24,975
14,247
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 13
9,770
651
15,944
13,374
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
k1ltux
Aphrodite
16
2 / 5 / 12
10,653
710
5,303
22,502
24,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
3 / 5 / 8
10,575
705
11,820
22,398
13,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ByrdEra
Cernunnos
16
0 / 4 / 10
9,402
627
15,521
13,883
6,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
LaFlamer
Scylla
16
4 / 3 / 8
10,242
683
12,762
11,702
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 8
10,257
684
9,994
21,221
27,044
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 8
10,680
712
9,457
22,222
22,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
21
Kills
15
18
Deaths
22
63
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
5
8
1.4
L
Cernunnos
ByrdEra
Cernunnos
0
4
10
1.25
W
Cernunnos
DeuceXTree
Cernunnos
12
2
8
8
W
Nemesis
Gibbys
Nemesis
0
3
15
2.5
L
Scylla
LaFlamer
Scylla
4
3
8
2.67
W
6
4
15
3.38
L
5
5
8
1.8
W
1
4
13
1.88
W
Aphrodite
k1ltux
Aphrodite
2
5
12
1.6
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,679
Damage
59,554
81,864
Taken
91,426
59,278
Mitigated
74,841
40,246
Healing
41,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,820
442
9,727
11,187
22,398
13,805
205
10,571
11,827
24,826
0
L
Cernunnos
ByrdEra
Cernunnos
15,521
4,154
1,686
1,188
13,883
6,345
2,103
7,660
6,223
0
34,033
W
Cernunnos
DeuceXTree
Cernunnos
29,856
15,446
439
6,360
15,814
7,497
3,661
8,478
7,048
0
55,444
W
Nemesis
Gibbys
Nemesis
6,601
1,350
1,752
2,793
15,927
15,737
374
6,756
8,685
0
12,784
L
Scylla
LaFlamer
Scylla
12,762
547
1,473
2,375
11,702
5,122
1,375
6,960
4,742
30,376
0
W
24,975
3,667
3,169
1,720
14,247
6,184
1,423
5,698
8,043
46,619
0
L
9,994
2,021
3,516
2,121
21,221
27,044
372
10,841
10,380
14,370
0
W
15,944
4,601
1,388
4,469
13,374
5,013
3,388
4,751
8,185
33,474
0
W
Aphrodite
k1ltux
Aphrodite
5,303
1,058
8,550
9,606
22,502
24,847
246
7,505
14,141
11,564
0
L
9,457
1,538
1,163
7,023
22,222
22,525
623
10,190
12,032
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,918
Gold Earned
51,156
156
Minions Killed
150
0
Camps Cleared
0
1,333,215
Distance Traveled
1,341,794
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,575
705
18
1
0
291,793
1
L
Cernunnos
9,402
627
39
3
0
280,065
0
W
Cernunnos
12,410
827
52
3
0
271,644
2
W
Nemesis
9,699
647
8
1
0
282,250
1
L
Scylla
10,242
683
49
3
0
274,135
0
W
Hera
11,386
759
46
3
0
252,777
1
L
Atlas
10,257
684
10
1
0
235,637
0
W
Sol
9,770
651
37
2
0
256,892
3
W
Aphrodite
10,653
710
13
1
0
269,652
0
L
Ravana
10,680
712
34
2
0
260,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role