Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ABIGREDX
Kukulkan
Level 126
God Stats
168W - 131L
1,663 SR
Queue Stats
610W - 659L
1,509 Elo+
Solo
Fafnir
Fafnir
Nito169
Fafnir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,185 Elo+
Solo
Achilles
Achilles
lard daddy
Achilles
Level 105
God Stats
14W - 16L
1,544 SR
Queue Stats
304W - 311L
1,481 Elo+
Solo
Danzaburou
Danzaburou
sloww_92
Danzaburou
Level 127
God Stats
21W - 21L
1,485 SR
Queue Stats
216W - 268L
1,484 Elo+
Solo
Team Averages
Level 127
1,538 SR
1,432 Elo+

VS

Team Averages
Level 132
1,602 SR
1,447 Elo+
Thoth
Thoth
MrFinesse_23
Thoth
Level 157
God Stats
2W - 0L
1,662 SR
Queue Stats
75W - 88L
1,443 Elo+
Solo
Jormungandr
Jormungandr
THICCersn1ckers
Jormungandr
Level 137
God Stats
7W - 4L
1,572 SR
Queue Stats
278W - 295L
1,461 Elo+
Solo
Horus
Horus
TheVesselofZeon
Horus
Level 124
God Stats
16W - 19L
1,421 SR
Queue Stats
206W - 211L
1,441 Elo+
Solo
Scylla
Scylla
xXTheRisasXx
Scylla
Level 129
God Stats
3W - 2L
1,841 SR
Queue Stats
69W - 65L
1,493 Elo+
Solo
Medusa
Medusa
xXha7MANXx
Medusa
Level 111
God Stats
9W - 6L
1,516 SR
Queue Stats
31W - 35L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 4 / 0
10,809
983
5,756
14,013
7,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ABIGREDX
Kukulkan
16
1 / 2 / 3
10,916
992
23,084
7,420
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Nito169
Fafnir
16
1 / 2 / 3
12,272
1,116
5,480
18,225
35,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
lard daddy
Achilles
16
1 / 2 / 3
11,124
1,011
11,936
17,188
18,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
sloww_92
Danzaburou
16
0 / 3 / 3
10,480
953
12,842
15,993
8,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
12,022
1,093
19,956
8,209
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
THICCersn1ckers
Jormungandr
17
0 / 1 / 10
10,491
954
9,857
18,264
10,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 0 / 12
11,424
1,039
9,832
14,478
12,937
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
17
3 / 2 / 8
11,736
1,067
13,321
7,608
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xXha7MANXx
Medusa
17
3 / 0 / 6
11,668
1,061
15,785
12,732
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
5
Kills
13
13
Deaths
5
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Kukulkan
ABIGREDX
Kukulkan
1
2
3
1.25
W
6
2
5
4.25
L
Fafnir
Nito169
Fafnir
1
2
3
1.25
W
Jormungandr
THICCersn1ckers
Jormungandr
0
1
10
5
W
1
0
12
7
L
Achilles
lard daddy
Achilles
1
2
3
1.25
L
Danzaburou
sloww_92
Danzaburou
0
3
3
0.5
W
Scylla
3
2
8
3.5
W
Medusa
xXha7MANXx
Medusa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,098
Damage
68,751
72,839
Taken
61,291
72,890
Mitigated
36,336
9,612
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,756
2,215
0
1,422
14,013
7,056
0
8,378
5,443
0
13,083
L
Kukulkan
ABIGREDX
Kukulkan
23,084
442
0
0
7,420
3,852
0
3,738
3,572
60,444
0
W
19,956
441
0
2,416
8,209
3,419
0
4,177
4,032
36,779
0
L
Fafnir
Nito169
Fafnir
5,480
1,419
0
3,926
18,225
35,029
0
10,402
7,447
9,756
0
W
Jormungandr
THICCersn1ckers
Jormungandr
9,857
741
0
4,351
18,264
10,586
0
8,751
9,513
20,126
0
W
9,832
4,165
2,308
7,128
14,478
12,937
0
5,685
8,793
0
19,613
L
Achilles
lard daddy
Achilles
11,936
3,441
0
1,465
17,188
18,749
0
9,747
7,227
0
38,513
L
Danzaburou
sloww_92
Danzaburou
12,842
4,054
0
2,799
15,993
8,204
0
9,753
6,016
0
38,116
W
Scylla
13,321
1,456
0
908
7,608
3,523
0
4,145
3,463
33,503
0
W
Medusa
xXha7MANXx
Medusa
15,785
7,116
0
561
12,732
5,871
0
5,806
6,926
0
51,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
57,341
224
Minions Killed
247
8
Camps Cleared
9
1,137,899
Distance Traveled
1,147,644
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,809
983
16
1
3
249,558
1
L
Kukulkan
10,916
992
91
8
2
236,230
2
W
Thoth
12,022
1,093
34
3
0
233,803
0
L
Fafnir
12,272
1,116
7
1
1
208,945
0
W
Jormungandr
10,491
954
22
2
2
192,931
0
W
Horus
11,424
1,039
24
2
1
260,767
0
L
Achilles
11,124
1,011
55
5
2
234,413
0
L
Danzaburou
10,480
953
55
5
0
208,753
3
W
Scylla
11,736
1,067
71
6
4
235,997
4
W
Medusa
11,668
1,061
96
9
2
224,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role