Player Matchup

Ao Kuang
Ao Kuang
LilRoIII
Ao Kuang
Level 67
God Stats
0W - 2L
1,668 SR
Queue Stats
32W - 33L
1,479 Elo+
Solo
Skadi
Skadi
Marley436
Skadi
Level 144
God Stats
1W - 1L
1,437 SR
Queue Stats
161W - 172L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Nito169
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,214 Elo+
Solo
Hou Yi
Hou Yi
rosiepeeps
Hou Yi
Level 101
God Stats
0W - 1L
1,751 SR
Queue Stats
41W - 47L
1,501 Elo+
Solo
Fenrir
Fenrir
sloww_92
Fenrir
Level 127
God Stats
1W - 1L
1,859 SR
Queue Stats
216W - 268L
1,490 Elo+
Solo
Team Averages
Level 112
1,643 SR
1,436 Elo+

VS

Team Averages
Level 121
1,631 SR
1,677 Elo+
Fenrir
Fenrir
AngieLewd
Fenrir
Level 35
God Stats
4W - 0L
1,819 SR
Queue Stats
259W - 22L
1,964 Elo+
Party 1
Anubis
Anubis
Barbaro_brutal21
Anubis
Level 103
God Stats
24W - 28L
1,457 SR
Queue Stats
513W - 554L
1,488 Elo+
Solo
Nemesis
Nemesis
IsaacMtz22
Nemesis
Level 160
God Stats
11W - 2L
1,882 SR
Queue Stats
409W - 134L
1,848 Elo+
Party 1
Medusa
Medusa
Phármakon
Medusa
Level 149
God Stats
1W - 1L
1,260 SR
Queue Stats
16W - 9L
1,566 Elo+
Solo
Merlin
Merlin
SLAYER BONES
Merlin
Level 156
God Stats
2W - 0L
1,736 SR
Queue Stats
90W - 76L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LilRoIII
Ao Kuang
19
1 / 2 / 4
12,927
862
10,453
18,046
8,185
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Marley436
Skadi
19
0 / 9 / 5
13,405
894
18,581
36,375
15,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Nito169
Guan Yu
19
4 / 4 / 3
14,128
942
10,760
23,562
38,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
rosiepeeps
Hou Yi
19
1 / 4 / 5
13,599
907
15,032
27,589
12,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
sloww_92
Fenrir
19
1 / 13 / 6
13,046
870
13,828
36,516
19,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngieLewd
Fenrir
20
9 / 0 / 16
17,102
1,140
18,748
18,168
32,700
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 1 / 20
14,362
957
14,126
4,792
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
IsaacMtz22
Nemesis
20
4 / 0 / 25
15,030
1,002
29,937
25,943
28,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Phármakon
Medusa
20
10 / 6 / 13
16,121
1,075
47,516
22,348
11,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
6 / 0 / 21
15,006
1,000
26,547
5,428
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
127
7
Kills
32
32
Deaths
7
23
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AngieLewd
Fenrir
9
0
16
17
W
3
1
20
13
W
Nemesis
IsaacMtz22
Nemesis
4
0
25
16.5
L
Ao Kuang
LilRoIII
Ao Kuang
1
2
4
1.5
L
Skadi
Marley436
Skadi
0
9
5
0.28
L
Guan Yu
Nito169
Guan Yu
4
4
3
1.38
W
Medusa
Phármakon
Medusa
10
6
13
2.75
W
Merlin
6
0
21
16.5
L
Hou Yi
rosiepeeps
Hou Yi
1
4
5
0.88
L
Fenrir
sloww_92
Fenrir
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,654
Damage
136,874
142,088
Taken
76,679
95,033
Mitigated
78,312
17,981
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AngieLewd
Fenrir
18,748
4,997
0
3,198
18,168
32,700
0
1,779
14,511
1,178
28,902
W
14,126
869
331
1,597
4,792
2,591
0
100
4,541
54,657
0
W
Nemesis
IsaacMtz22
Nemesis
29,937
11,807
1,787
5,416
25,943
28,080
0
4,371
20,535
5,897
33,770
L
Ao Kuang
LilRoIII
Ao Kuang
10,453
2,083
123
2,652
18,046
8,185
0
6,864
11,182
22,853
1,180
L
Skadi
Marley436
Skadi
18,581
6,508
0
140
36,375
15,408
0
10,102
26,273
0
72,610
L
Guan Yu
Nito169
Guan Yu
10,760
1,246
4,110
6,804
23,562
38,854
0
8,880
14,682
0
24,540
W
Medusa
Phármakon
Medusa
47,516
27,441
0
3,120
22,348
11,700
0
3,560
18,024
0
89,124
W
Merlin
26,547
624
0
820
5,428
3,241
0
410
4,973
50,526
0
L
Hou Yi
rosiepeeps
Hou Yi
15,032
5,942
0
2,178
27,589
12,754
0
6,035
21,554
0
49,885
L
Fenrir
sloww_92
Fenrir
13,828
1,987
0
1,974
36,516
19,832
0
14,708
21,808
0
19,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,105
Gold Earned
77,621
288
Minions Killed
310
7
Camps Cleared
14
1,307,430
Distance Traveled
1,422,672
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,102
1,140
14
1
4
317,271
3
W
Anubis
14,362
957
128
9
2
238,611
1
W
Nemesis
15,030
1,002
17
1
3
334,215
2
L
Ao Kuang
12,927
862
25
2
3
264,438
0
L
Skadi
13,405
894
142
9
0
254,920
1
L
Guan Yu
14,128
942
31
2
2
269,470
0
W
Medusa
16,121
1,075
104
7
5
254,689
1
W
Merlin
15,006
1,000
47
3
0
277,886
0
L
Hou Yi
13,599
907
75
5
2
266,537
2
L
Fenrir
13,046
870
15
1
0
252,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role