Player Matchup

Cthulhu
Cthulhu
Chronos Ctrl
Cthulhu
Level 15
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 0L
1,685 Elo+
Party 1
Charybdis
Charybdis
TheMotherYam
Charybdis
Level 22
God Stats
1W - 0L
1,703 SR
Queue Stats
22W - 8L
1,647 Elo+
Party 1
Hel
Hel
iYamWhoiYam7496
Hel
Level 33
God Stats
4W - 0L
1,770 SR
Queue Stats
35W - 16L
1,654 Elo+
Party 1
Team Averages
Level 23
1,729 SR
1,662 Elo+

VS

Team Averages
Level 69
1,489 SR
1,209 Elo+
Freya
Freya
DuckHuntin4life
Freya
Level 87
God Stats
31W - 31L
1,503 SR
Queue Stats
71W - 117L
1,330 Elo+
Party 2
Janus
Janus
Rcornell6
Janus
Level 85
God Stats
12W - 18L
1,463 SR
Queue Stats
110W - 160L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
cesarbenamor456
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
963 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chronos Ctrl
Cthulhu
17
3 / 1 / 14
12,096
806
13,182
16,524
22,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TheMotherYam
Charybdis
16
7 / 2 / 8
11,565
771
15,447
13,277
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 10
12,156
810
18,809
15,200
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,770
651
10,850
20,340
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Rcornell6
Janus
14
0 / 7 / 2
9,079
605
6,262
13,820
5,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
cesarbenamor456
Sun Wukong
16
3 / 3 / 1
10,727
715
6,456
16,436
14,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
4
4
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chronos Ctrl
Cthulhu
3
1
14
10
L
1
7
3
0.36
L
Janus
Rcornell6
Janus
0
7
2
0.14
W
Charybdis
TheMotherYam
Charybdis
7
2
8
5.5
L
Sun Wukong
cesarbenamor456
Sun Wukong
3
3
1
1.17
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,438
Damage
23,568
45,001
Taken
50,596
37,561
Mitigated
29,335
24,057
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chronos Ctrl
Cthulhu
13,182
384
368
2,517
16,524
22,184
144
6,407
9,629
40,589
0
L
10,850
3,451
308
4,989
20,340
8,873
0
12,847
7,493
29,291
0
L
Janus
Rcornell6
Janus
6,262
67
0
195
13,820
5,916
0
9,011
4,809
42,411
0
W
Charybdis
TheMotherYam
Charybdis
15,447
8,771
0
4,007
13,277
7,191
1,570
6,142
7,021
0
64,419
L
Sun Wukong
cesarbenamor456
Sun Wukong
6,456
1,253
0
2,327
16,436
14,546
0
10,184
6,252
0
21,975
W
18,809
646
7,174
9,991
15,200
8,186
820
4,752
10,246
69,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
29,576
211
Minions Killed
124
0
Camps Cleared
0
910,823
Distance Traveled
726,837
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,096
806
42
3
0
309,640
2
L
Freya
9,770
651
34
2
0
224,622
1
L
Janus
9,079
605
65
4
0
218,383
0
W
Charybdis
11,565
771
71
5
0
261,006
3
L
Sun Wukong
10,727
715
25
2
0
283,832
0
W
Hel
12,156
810
98
7
0
340,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role