Player Matchup

Serqet
Serqet
BrandonDays
Serqet
Level 101
God Stats
2W - 5L
1,423 SR
Queue Stats
281W - 272L
1,473 Elo+
Solo
King Arthur
King Arthur
Damhefye
King Arthur
Level 124
God Stats
5W - 3L
1,767 SR
Queue Stats
252W - 254L
1,458 Elo+
Solo
Discordia
Discordia
FIannel
Discordia
Level 157
God Stats
8W - 16L
1,373 SR
Queue Stats
549W - 604L
1,487 Elo+
Solo
Thor
Thor
OriginalDictator
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,508 Elo+
Solo
Raijin
Raijin
jvnpereira
Raijin
Level 157
God Stats
0W - 3L
1,162 SR
Queue Stats
71W - 85L
1,447 Elo+
Solo
Team Averages
Level 129
1,445 SR
1,475 Elo+

VS

Team Averages
Level 116
1,555 SR
1,479 Elo+
Xbalanque
Xbalanque
DevonThaDon
Xbalanque
Level 63
God Stats
3W - 0L
1,746 SR
Queue Stats
170W - 167L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Perfidious_Peace
Sun Wukong
Level 137
God Stats
3W - 3L
1,484 SR
Queue Stats
767W - 778L
1,463 Elo+
Solo
Kukulkan
Kukulkan
RuledBySheep
Kukulkan
Level 107
God Stats
2W - 3L
1,649 SR
Queue Stats
57W - 70L
1,441 Elo+
Solo
Chiron
Chiron
gta___champ
Chiron
Level 160
God Stats
17W - 8L
1,644 SR
Queue Stats
476W - 510L
1,460 Elo+
Solo
Vulcan
Vulcan
qnug
Vulcan
Level 115
God Stats
1W - 1L
1,254 SR
Queue Stats
148W - 146L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
7 / 9 / 7
11,458
674
12,353
24,507
19,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Damhefye
King Arthur
15
0 / 9 / 5
9,264
545
9,471
24,407
16,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
FIannel
Discordia
20
5 / 4 / 9
12,059
709
20,331
11,054
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 10 / 9
10,808
636
21,517
20,778
11,842
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
jvnpereira
Raijin
20
3 / 7 / 9
11,677
687
12,517
19,152
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DevonThaDon
Xbalanque
20
8 / 6 / 20
13,101
771
16,704
19,526
11,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Perfidious_Peace
Sun Wukong
20
5 / 1 / 21
13,520
795
9,637
32,334
32,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
RuledBySheep
Kukulkan
20
7 / 5 / 17
12,728
749
18,873
14,317
7,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
8 / 2 / 17
13,453
791
23,917
17,715
9,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
qnug
Vulcan
18
11 / 6 / 12
12,414
730
21,487
14,046
7,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
126
19
Kills
39
39
Deaths
20
39
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Serqet
7
9
7
1.17
L
King Arthur
Damhefye
King Arthur
0
9
5
0.28
W
Xbalanque
DevonThaDon
Xbalanque
8
6
20
3
L
Discordia
FIannel
Discordia
5
4
9
2.38
L
4
10
9
0.85
W
Sun Wukong
Perfidious_Peace
Sun Wukong
5
1
21
15.5
W
Kukulkan
RuledBySheep
Kukulkan
7
5
17
3.1
W
Chiron
8
2
17
8.25
L
Raijin
jvnpereira
Raijin
3
7
9
1.07
W
Vulcan
qnug
Vulcan
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,189
Damage
90,618
99,898
Taken
97,938
60,242
Mitigated
69,044
21,014
Healing
45,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
12,353
3,546
988
5,399
24,507
19,269
165
14,333
10,174
0
19,602
L
King Arthur
Damhefye
King Arthur
9,471
513
1,211
5,131
24,407
16,122
63
7,548
16,859
0
21,846
W
Xbalanque
DevonThaDon
Xbalanque
16,704
9,423
2,835
5,826
19,526
11,113
3,397
6,074
13,287
0
29,379
L
Discordia
FIannel
Discordia
20,331
238
480
713
11,054
4,683
430
3,188
7,866
45,877
0
L
21,517
1,257
849
1,427
20,778
11,842
1,226
8,977
11,801
0
35,770
W
Sun Wukong
Perfidious_Peace
Sun Wukong
9,637
1,594
1,667
19,032
32,334
32,899
990
10,158
21,744
3,569
32,651
W
Kukulkan
RuledBySheep
Kukulkan
18,873
2,088
788
1,809
14,317
7,993
936
4,722
9,130
40,988
0
W
Chiron
23,917
5,967
3,449
5,408
17,715
9,757
2,589
6,709
11,006
0
49,331
L
Raijin
jvnpereira
Raijin
12,517
906
1,722
3,094
19,152
8,326
0
7,788
11,364
32,775
0
W
Vulcan
qnug
Vulcan
21,487
8,301
2,752
2,353
14,046
7,282
865
5,185
8,777
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
65,216
164
Minions Killed
197
0
Camps Cleared
0
1,267,498
Distance Traveled
1,462,896
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,458
674
13
1
0
279,632
1
L
King Arthur
9,264
545
30
2
0
213,191
0
W
Xbalanque
13,101
771
20
1
0
284,385
0
L
Discordia
12,059
709
59
3
0
270,058
0
L
Thor
10,808
636
21
1
0
248,542
1
W
Sun Wukong
13,520
795
52
3
0
347,293
3
W
Kukulkan
12,728
749
43
3
0
273,131
1
W
Chiron
13,453
791
68
4
0
297,823
0
L
Raijin
11,677
687
41
2
0
256,075
0
W
Vulcan
12,414
730
14
1
0
260,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role