Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
AncoraImparo420
Maui
Level 158
God Stats
6W - 1L
1,689 SR
Queue Stats
389W - 400L
1,469 Elo+
Party 2
Vulcan
Vulcan
Juan01Carlos
Vulcan
Level 158
God Stats
6W - 3L
1,613 SR
Queue Stats
297W - 195L
1,605 Elo+
Party 3
Izanami
Izanami
Markohz
Izanami
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,676 Elo+
Solo
Chaac
Chaac
OochGoochPetruch
Chaac
Level 108
God Stats
13W - 16L
1,468 SR
Queue Stats
116W - 104L
1,532 Elo+
Party 2
Team Averages
Level 145
1,554 SR
1,556 Elo+

VS

Team Averages
Level 112
1,616 SR
1,545 Elo+
Nox
Nox
Baronvonsquiggy
Nox
Level 129
God Stats
10W - 3L
1,902 SR
Queue Stats
140W - 89L
1,623 Elo+
Party 1
Neith
Neith
ChangNumbaOne
Neith
Level 146
God Stats
0W - 2L
1,467 SR
Queue Stats
15W - 29L
1,417 Elo+
Solo
Atlas
Atlas
ItsThatGuyKevin
Atlas
Level 122
God Stats
1W - 2L
1,488 SR
Queue Stats
17W - 12L
1,583 Elo+
Solo
Hun Batz
Hun Batz
Tusrykus
Hun Batz
Level 68
God Stats
3W - 5L
1,440 SR
Queue Stats
160W - 118L
1,600 Elo+
Party 1
Ra
Ra
Uldintoko
Ra
Level 93
God Stats
4W - 3L
1,783 SR
Queue Stats
26W - 24L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
0 / 0 / 6
9,698
970
4,623
4,229
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 6
10,213
1,021
4,525
8,492
7,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
16
3 / 1 / 6
10,320
1,032
18,942
4,888
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Markohz
Izanami
16
7 / 3 / 3
11,209
1,121
21,370
11,122
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 8
9,696
970
9,098
12,122
9,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,510
951
6,312
10,175
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 3
10,522
1,052
9,875
14,806
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 3
10,132
1,013
10,424
14,551
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Tusrykus
Hun Batz
15
0 / 2 / 2
8,971
897
6,102
16,056
6,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 4
9,521
952
4,161
6,755
2,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
13
Kills
8
8
Deaths
13
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
6
3
W
2
1
6
5
L
2
0
4
4
L
3
4
3
1.13
L
3
5
3
0.9
W
Vulcan
3
1
6
6
W
Izanami
Markohz
Izanami
7
3
3
2.83
W
1
3
8
1.67
L
Hun Batz
Tusrykus
Hun Batz
0
2
2
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,558
Damage
36,874
40,853
Taken
62,343
24,688
Mitigated
27,689
5,248
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,623
0
0
0
4,229
1,787
0
1,615
2,544
23,245
0
W
4,525
1,045
529
355
8,492
7,575
0
3,981
4,254
10,381
0
L
6,312
403
0
130
10,175
4,429
0
3,727
6,448
9,723
0
L
9,875
6,459
0
2,408
14,806
6,300
0
7,064
7,742
0
36,914
L
10,424
2,629
0
895
14,551
7,670
0
7,580
6,971
27,710
0
W
Vulcan
18,942
8,697
0
197
4,888
1,971
0
2,264
2,492
42,827
0
W
Izanami
Markohz
Izanami
21,370
16,179
0
2,753
11,122
3,793
0
5,231
5,730
0
44,643
W
9,098
1,840
0
1,414
12,122
9,562
0
7,054
4,936
161
21,158
L
Hun Batz
Tusrykus
Hun Batz
6,102
732
0
400
16,056
6,434
0
7,062
8,994
0
15,174
L
4,161
616
2,675
553
6,755
2,856
0
2,818
3,937
36,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
48,656
190
Minions Killed
212
8
Camps Cleared
7
1,005,702
Distance Traveled
940,510
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,698
970
57
6
1
223,071
0
W
Maui
10,213
1,021
17
2
0
187,451
0
L
Nox
9,510
951
3
0
1
191,451
0
L
Neith
10,522
1,052
72
7
1
167,559
1
L
Atlas
10,132
1,013
43
4
2
154,874
0
W
Vulcan
10,320
1,032
54
5
2
217,739
3
W
Izanami
11,209
1,121
47
5
5
183,194
1
W
Chaac
9,696
970
15
2
0
194,247
0
L
Hun Batz
8,971
897
10
1
2
203,238
1
L
Ra
9,521
952
84
8
1
223,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role