Player Matchup

Medusa
Medusa
Calimentar
Medusa
Level 43
God Stats
3W - 5L
1,299 SR
Queue Stats
30W - 72L
1,284 Elo+
Solo
Aphrodite
Aphrodite
Trinqual
Aphrodite
Level 102
God Stats
11W - 7L
1,626 SR
Queue Stats
140W - 161L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
hibikiliu
Sun Wukong
Level 142
God Stats
8W - 1L
1,853 SR
Queue Stats
144W - 155L
1,563 Elo+
Party 1
Team Averages
Level 96
1,593 SR
1,466 Elo+

VS

Team Averages
Level 99
1,551 SR
1,349 Elo+
Atlas
Atlas
EmptySoul12
Atlas
Level 147
God Stats
2W - 4L
1,724 SR
Queue Stats
338W - 352L
1,483 Elo+
Solo
Zeus
Zeus
K_A_L_II
Zeus
Level 147
God Stats
1W - 1L
1,773 SR
Queue Stats
55W - 58L
1,442 Elo+
Party 2
Neith
Neith
Noemdez
Neith
Level 3
God Stats
4W - 8L
1,155 SR
Queue Stats
4W - 8L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calimentar
Medusa
16
3 / 4 / 4
11,757
653
13,579
19,311
8,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Trinqual
Aphrodite
20
3 / 1 / 9
13,549
753
12,213
14,865
10,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
hibikiliu
Sun Wukong
20
8 / 1 / 6
13,890
772
24,182
29,433
29,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
13,431
746
16,776
28,845
49,600
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
16
2 / 7 / 2
11,511
640
19,957
17,390
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Noemdez
Neith
16
2 / 5 / 2
11,321
629
8,056
11,373
6,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
6
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Calimentar
Medusa
3
4
4
1.25
L
2
2
4
2
L
Zeus
2
7
2
0.43
L
Neith
Noemdez
Neith
2
5
2
0.6
W
Aphrodite
Trinqual
Aphrodite
3
1
9
7.5
W
Sun Wukong
hibikiliu
Sun Wukong
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,974
Damage
44,789
63,609
Taken
57,608
48,017
Mitigated
64,406
35,008
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Calimentar
Medusa
13,579
5,435
0
2,104
19,311
8,244
1,323
13,226
6,085
0
39,672
L
16,776
6,972
0
5,743
28,845
49,600
0
7,053
21,792
51,431
0
L
Zeus
19,957
1,530
297
1,936
17,390
8,086
0
2,651
14,739
69,946
0
L
Neith
Noemdez
Neith
8,056
2,574
0
334
11,373
6,720
0
2,561
8,812
0
24,991
W
Aphrodite
Trinqual
Aphrodite
12,213
1,962
12,704
11,449
14,865
10,511
610
10,322
4,543
63,883
0
W
Sun Wukong
hibikiliu
Sun Wukong
24,182
5,110
258
8,493
29,433
29,262
1,003
13,520
15,913
0
79,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
36,263
238
Minions Killed
199
0
Camps Cleared
0
1,041,226
Distance Traveled
849,955
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,757
653
48
3
0
322,156
3
L
Atlas
13,431
746
49
3
0
289,308
7
L
Zeus
11,511
640
106
6
0
264,190
0
L
Neith
11,321
629
44
2
0
296,457
0
W
Aphrodite
13,549
753
102
6
0
347,747
1
W
Sun Wukong
13,890
772
88
5
0
371,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role