Player Matchup

Bellona
Bellona
Ej-Redav
Bellona
Level 116
God Stats
3W - 4L
1,364 SR
Queue Stats
62W - 89L
1,402 Elo+
Solo
Kukulkan
Kukulkan
F3aR Harv3st3R
Kukulkan
Level 107
God Stats
154W - 163L
1,429 SR
Queue Stats
174W - 201L
1,350 Elo+
Solo
Danzaburou
Danzaburou
derods_nugg
Danzaburou
Level 155
God Stats
29W - 32L
1,458 SR
Queue Stats
258W - 329L
1,386 Elo+
Solo
Team Averages
Level 126
1,417 SR
1,379 Elo+

VS

Team Averages
Level 67
1,662 SR
1,549 Elo+
Merlin
Merlin
J-PRO
Merlin
Level 149
God Stats
16W - 12L
1,491 SR
Queue Stats
282W - 338L
1,358 Elo+
Solo
Ares
Ares
TheMotherYam
Ares
Level 21
God Stats
2W - 0L
1,829 SR
Queue Stats
22W - 8L
1,638 Elo+
Party 1
Achilles
Achilles
iYamWhoiYam7496
Achilles
Level 32
God Stats
3W - 1L
1,666 SR
Queue Stats
35W - 16L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ej-Redav
Bellona
11
0 / 3 / 2
7,031
703
5,162
11,137
7,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
12
1 / 0 / 1
7,034
703
4,196
2,494
1,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
derods_nugg
Danzaburou
11
1 / 2 / 1
6,541
654
8,502
9,883
4,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J-PRO
Merlin
12
2 / 1 / 3
7,281
728
8,140
5,617
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 4
7,609
761
4,033
7,659
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
13
2 / 1 / 3
7,284
728
7,575
9,719
7,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
5
5
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ej-Redav
Bellona
0
3
2
0.33
L
Kukulkan
1
0
1
1.5
W
Merlin
J-PRO
Merlin
2
1
3
3.5
W
1
0
4
3
L
Danzaburou
derods_nugg
Danzaburou
1
2
1
0.75
W
Achilles
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
19,748
23,514
Taken
22,995
12,318
Mitigated
18,601
5,097
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ej-Redav
Bellona
5,162
1,860
1,359
1,306
11,137
7,104
0
5,166
5,705
0
20,155
L
Kukulkan
4,196
413
0
0
2,494
1,111
0
1,647
703
26,602
0
W
Merlin
J-PRO
Merlin
8,140
608
0
590
5,617
2,545
0
551
5,066
30,556
0
W
4,033
267
0
2,087
7,659
8,801
0
1,979
5,680
15,409
0
L
Danzaburou
derods_nugg
Danzaburou
8,502
2,273
0
2,432
9,883
4,103
0
4,705
4,868
0
19,627
W
Achilles
7,575
1,831
0
1,843
9,719
7,255
0
1,774
7,945
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,606
Gold Earned
22,174
112
Minions Killed
125
0
Camps Cleared
0
575,017
Distance Traveled
587,709
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,031
703
26
3
0
193,546
1
L
Kukulkan
7,034
703
59
6
0
194,168
2
W
Merlin
7,281
728
65
7
0
178,389
5
W
Ares
7,609
761
21
2
0
197,143
4
L
Danzaburou
6,541
654
27
3
0
187,303
1
W
Achilles
7,284
728
39
4
0
212,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role