Player Matchup

Cernunnos
Cernunnos
FryedIceCream
Cernunnos
Level 127
God Stats
10W - 5L
1,539 SR
Queue Stats
171W - 211L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
Otomemes
Aphrodite
Level 149
God Stats
5W - 2L
1,584 SR
Queue Stats
96W - 115L
1,545 Elo+
Party 1
Thanatos
Thanatos
hyperhateful
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
phoinexking
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,398 Elo+
Party 1
Shiva
Shiva
thomiseee
Shiva
Level 143
God Stats
24W - 24L
1,524 SR
Queue Stats
343W - 354L
1,476 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,454 Elo+

VS

Team Averages
Level 89
1,475 SR
1,408 Elo+
Lancelot
Lancelot
GranGod
Lancelot
Level 120
God Stats
4W - 6L
1,501 SR
Queue Stats
222W - 242L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IShockeyI
Morgan Le Fay
Level 160
God Stats
14W - 16L
1,492 SR
Queue Stats
726W - 667L
1,508 Elo+
Party 3
Bellona
Bellona
KINDATOXICC
Bellona
Level 82
God Stats
3W - 6L
1,383 SR
Queue Stats
317W - 301L
1,489 Elo+
Party 3
Bacchus
Bacchus
SpookyJerry
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,370 Elo+
Party 2
Ullr
Ullr
UmBaseado
Ullr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FryedIceCream
Cernunnos
20
3 / 1 / 7
14,099
587
16,579
22,978
11,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Otomemes
Aphrodite
20
5 / 0 / 10
13,955
581
17,272
18,333
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
hyperhateful
Thanatos
20
8 / 2 / 4
14,236
593
10,456
26,113
14,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
phoinexking
Cthulhu
17
1 / 2 / 11
12,434
518
13,548
25,528
28,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
thomiseee
Shiva
20
5 / 4 / 8
14,060
586
20,908
32,896
32,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GranGod
Lancelot
16
3 / 6 / 2
10,460
436
14,018
24,798
11,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
IShockeyI
Morgan Le Fay
18
0 / 3 / 1
10,380
433
12,073
12,653
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
KINDATOXICC
Bellona
18
4 / 6 / 1
11,395
475
14,659
28,689
27,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SpookyJerry
Bacchus
15
1 / 3 / 4
10,366
432
12,373
23,400
31,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
16
0 / 5 / 1
9,596
400
4,222
15,918
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
22
Kills
8
9
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FryedIceCream
Cernunnos
3
1
7
6.5
L
Lancelot
GranGod
Lancelot
3
6
2
0.67
L
Morgan Le Fay
IShockeyI
Morgan Le Fay
0
3
1
0.17
L
Bellona
KINDATOXICC
Bellona
4
6
1
0.75
W
Aphrodite
Otomemes
Aphrodite
5
0
10
10
L
Bacchus
SpookyJerry
Bacchus
1
3
4
1
L
Ullr
0
5
1
0.1
W
Thanatos
hyperhateful
Thanatos
8
2
4
5
W
Cthulhu
phoinexking
Cthulhu
1
2
11
3.25
W
Shiva
thomiseee
Shiva
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,763
Damage
57,345
125,848
Taken
105,458
96,558
Mitigated
82,072
85,335
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FryedIceCream
Cernunnos
16,579
7,712
0
12,773
22,978
11,958
8,004
6,061
16,917
0
145,160
L
Lancelot
GranGod
Lancelot
14,018
2,855
0
6,624
24,798
11,039
0
6,774
18,024
0
85,111
L
Morgan Le Fay
IShockeyI
Morgan Le Fay
12,073
271
240
1,674
12,653
5,674
487
5,149
7,504
106,379
0
L
Bellona
KINDATOXICC
Bellona
14,659
5,030
0
8,017
28,689
27,002
0
5,380
23,309
1,140
86,203
W
Aphrodite
Otomemes
Aphrodite
17,272
2,797
12,432
13,544
18,333
9,501
2,330
6,893
11,440
127,573
0
L
Bacchus
SpookyJerry
Bacchus
12,373
1,431
0
2,880
23,400
31,486
0
7,901
15,499
29,195
0
L
Ullr
4,222
1,909
0
874
15,918
6,871
0
4,623
11,295
0
73,385
W
Thanatos
hyperhateful
Thanatos
10,456
2,242
0
19,224
26,113
14,425
408
5,543
20,570
0
121,371
W
Cthulhu
phoinexking
Cthulhu
13,548
330
5,143
7,592
25,528
28,392
421
7,310
18,218
41,564
6,722
W
Shiva
thomiseee
Shiva
20,908
4,436
568
14,059
32,896
32,282
1,980
7,124
25,772
0
97,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,784
Gold Earned
52,197
726
Minions Killed
595
0
Camps Cleared
0
2,383,349
Distance Traveled
2,267,449
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,099
587
202
8
0
424,410
12
L
Lancelot
10,460
436
127
5
0
528,228
8
L
Morgan Le Fay
10,380
433
165
7
0
451,505
7
L
Bellona
11,395
475
150
6
0
405,706
3
W
Aphrodite
13,955
581
174
7
0
509,431
4
L
Bacchus
10,366
432
34
1
0
477,676
9
L
Ullr
9,596
400
119
5
0
404,334
1
W
Thanatos
14,236
593
133
6
0
460,793
6
W
Cthulhu
12,434
518
59
2
0
509,812
4
W
Shiva
14,060
586
158
7
0
478,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role