Player Matchup

Bellona
Bellona
MatiCool
Bellona
Level 65
God Stats
2W - 0L
1,768 SR
Queue Stats
72W - 86L
1,412 Elo+
Solo
Khepri
Khepri
Mehrase
Khepri
Level 107
God Stats
46W - 44L
1,551 SR
Queue Stats
173W - 170L
1,530 Elo+
Party 1
Awilix
Awilix
Poroankka
Awilix
Level 66
God Stats
43W - 31L
1,594 SR
Queue Stats
186W - 197L
1,505 Elo+
Solo
Izanami
Izanami
WhyMe0402
Izanami
Level 105
God Stats
87W - 75L
1,568 SR
Queue Stats
150W - 142L
1,539 Elo+
Party 1
Neith
Neith
bustibasti
Neith
Level 87
God Stats
7W - 7L
1,502 SR
Queue Stats
76W - 78L
1,511 Elo+
Solo
Team Averages
Level 86
1,596 SR
1,499 Elo+

VS

Team Averages
Level 101
1,579 SR
1,513 Elo+
Ganesha
Ganesha
 
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LefErgin
Hun Batz
Level 67
God Stats
5W - 1L
1,699 SR
Queue Stats
210W - 213L
1,501 Elo+
Solo
Cupid
Cupid
Nicoleamon
Cupid
Level 123
God Stats
9W - 6L
1,543 SR
Queue Stats
145W - 133L
1,544 Elo+
Solo
Achilles
Achilles
Pestollo
Achilles
Level 146
God Stats
5W - 4L
1,654 SR
Queue Stats
231W - 229L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
Xienos
Ao Kuang
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 189L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MatiCool
Bellona
11
0 / 2 / 1
6,445
586
3,795
9,924
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Mehrase
Khepri
9
0 / 3 / 4
6,037
549
4,481
6,706
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Poroankka
Awilix
13
4 / 0 / 1
7,272
661
4,304
7,096
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
WhyMe0402
Izanami
9
2 / 1 / 3
6,022
547
7,609
8,780
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
13
5 / 0 / 3
7,611
692
8,409
5,308
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 4
5,062
460
2,489
10,894
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
LefErgin
Hun Batz
9
1 / 2 / 1
5,385
490
2,610
7,994
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
7
1 / 2 / 3
4,720
429
6,748
8,101
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Pestollo
Achilles
11
2 / 1 / 0
5,984
544
7,573
8,183
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Xienos
Ao Kuang
9
2 / 4 / 0
5,582
507
3,535
9,180
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
6
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
L
Hun Batz
LefErgin
Hun Batz
1
2
1
0.75
W
Bellona
MatiCool
Bellona
0
2
1
0.25
W
Khepri
Mehrase
Khepri
0
3
4
0.67
L
Cupid
1
2
3
1.25
L
Achilles
Pestollo
Achilles
2
1
0
2
W
Awilix
Poroankka
Awilix
4
0
1
4.5
W
Izanami
WhyMe0402
Izanami
2
1
3
3.5
L
Ao Kuang
Xienos
Ao Kuang
2
4
0
0.5
W
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
22,955
37,814
Taken
44,352
22,955
Mitigated
22,513
16,068
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,489
598
0
2,518
10,894
6,490
0
2,229
8,665
11,885
0
L
Hun Batz
LefErgin
Hun Batz
2,610
793
0
500
7,994
2,755
0
459
7,535
0
32,951
W
Bellona
MatiCool
Bellona
3,795
1,250
0
3,508
9,924
8,988
160
0
9,097
0
42,093
W
Khepri
Mehrase
Khepri
4,481
543
887
1,680
6,706
5,680
156
1,600
5,094
17,689
960
L
Cupid
6,748
4,003
785
3,284
8,101
2,132
0
1,601
6,500
0
24,654
L
Achilles
Pestollo
Achilles
7,573
1,616
0
3,926
8,183
7,694
0
0
8,183
0
37,036
W
Awilix
Poroankka
Awilix
4,304
1,961
0
4,821
7,096
2,659
0
525
6,424
0
55,610
W
Izanami
WhyMe0402
Izanami
7,609
5,466
0
2,692
8,780
3,064
614
1,516
7,222
0
45,894
L
Ao Kuang
Xienos
Ao Kuang
3,535
577
0
2,801
9,180
3,442
0
0
9,180
29,236
0
W
Neith
8,409
3,253
0
2,480
5,308
2,564
0
2,129
3,049
0
60,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
26,733
408
Minions Killed
221
0
Camps Cleared
0
1,104,829
Distance Traveled
1,057,010
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,062
460
1
0
0
214,952
3
L
Hun Batz
5,385
490
63
6
0
239,736
3
W
Bellona
6,445
586
89
8
0
225,205
6
W
Khepri
6,037
549
20
2
0
210,647
0
L
Cupid
4,720
429
40
4
0
186,111
1
L
Achilles
5,984
544
56
5
0
208,489
0
W
Awilix
7,272
661
115
10
0
273,135
4
W
Izanami
6,022
547
86
8
0
180,976
8
L
Ao Kuang
5,582
507
61
6
0
207,722
5
W
Neith
7,611
692
98
9
0
214,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role