Player Matchup

Bastet
Bastet
Gold I
BlazeK1B
Bastet
Gold I
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,804 MMR
Solo
Agni
Agni
Platinum IV
DrDroidberg
Agni
Platinum IV
Level 114
God Stats
0W - 4L
1,671 SR
Queue Stats
79W - 77L
1,844 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
Redagast1
Kumbhakarna
Platinum V
Level 156
God Stats
4W - 11L
1,374 SR
Queue Stats
418W - 424L
1,792 MMR
Solo
Achilles
Achilles
Platinum III
WarCrowd
Achilles
Platinum III
Level 159
God Stats
1W - 1L
1,689 SR
Queue Stats
125W - 121L
1,760 MMR
Solo
Chiron
Chiron
Platinum V
asfh34u8f4h
Chiron
Platinum V
Level 157
God Stats
11W - 16L
1,515 SR
Queue Stats
843W - 841L
1,736 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,550 SR
1,787 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,596 SR
1,747 MMR
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
EdsonGames
Rama
Platinum V
Level 129
God Stats
2W - 1L
1,581 SR
Queue Stats
36W - 30L
1,723 MMR
Solo
Ravana
Ravana
Gold I
Jαjαx
Ravana
Gold I
Level 157
God Stats
1W - 1L
1,625 SR
Queue Stats
13W - 4L
1,834 MMR
Solo
Merlin
Merlin
Gold I
Okayd3n
Merlin
Gold I
Level 155
God Stats
4W - 3L
1,446 SR
Queue Stats
59W - 47L
1,952 MMR
Solo
Thor
Thor
Gold I
YoureAdorable
Thor
Gold I
Level 67
God Stats
2W - 0L
1,831 SR
Queue Stats
18W - 13L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BlazeK1B
Bastet
13
0 / 4 / 2
7,634
424
5,423
16,321
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 3 / 0
8,862
492
3,440
9,998
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Redagast1
Kumbhakarna
11
0 / 3 / 1
7,205
400
2,696
12,200
6,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WarCrowd
Achilles
13
2 / 5 / 0
8,363
465
11,809
17,531
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
3
0 / 0 / 0
5,128
285
1,936
1,069
216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangLancelotVulcanSet

VS

Bans
Chang'eNe ZhaBaba YagaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 3 / 6
11,162
620
9,558
18,951
16,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 0 / 1
12,015
668
4,397
13,103
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Jαjαx
Ravana
17
5 / 0 / 5
10,636
591
8,748
10,399
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Okayd3n
Merlin
17
6 / 0 / 1
11,064
615
7,416
5,931
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 5
9,478
527
6,623
15,652
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
15
15
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
6
1.33
L
Bastet
BlazeK1B
Bastet
0
4
2
0.25
L
1
3
0
0.33
W
2
0
1
2.5
W
Ravana
Jαjαx
Ravana
5
0
5
7.5
W
Merlin
Okayd3n
Merlin
6
0
1
6.5
L
Kumbhakarna
Redagast1
Kumbhakarna
0
3
1
0.17
L
Achilles
WarCrowd
Achilles
2
5
0
0.4
W
1
0
5
3.5
L
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
36,742
57,119
Taken
64,036
27,022
Mitigated
42,891
14,700
Healing
33,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,558
676
1,009
14,039
18,951
16,629
1,494
731
16,947
78,478
0
L
Bastet
BlazeK1B
Bastet
5,423
1,111
0
5,587
16,321
5,538
0
1,682
14,590
26
57,245
L
3,440
412
0
1,687
9,998
3,707
0
3,415
6,534
73,904
0
W
4,397
3,236
0
9,288
13,103
5,342
7,501
1,854
11,249
0
115,085
W
Ravana
Jαjαx
Ravana
8,748
2,224
0
4,030
10,399
5,083
509
1,671
8,488
0
87,919
W
Merlin
Okayd3n
Merlin
7,416
884
0
845
5,931
2,478
1,427
1,231
4,700
92,965
0
L
Kumbhakarna
Redagast1
Kumbhakarna
2,696
143
910
1,308
12,200
6,714
0
2,445
9,755
28,683
0
L
Achilles
WarCrowd
Achilles
11,809
2,950
0
4,482
17,531
10,847
0
8,104
8,197
0
62,170
W
6,623
923
0
4,752
15,652
13,359
0
4,150
11,239
0
39,416
L
Chiron
1,936
562
212
514
1,069
216
0
0
1,069
0
9,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
54,355
402
Minions Killed
671
0
Camps Cleared
0
1,304,025
Distance Traveled
1,671,652
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,162
620
147
8
0
301,381
4
L
Bastet
7,634
424
102
6
0
353,044
6
L
Agni
8,862
492
149
8
0
284,085
0
W
Rama
12,015
668
206
11
0
322,580
2
W
Ravana
10,636
591
114
6
0
387,756
4
W
Merlin
11,064
615
154
9
0
338,671
4
L
Kumbhakarna
7,205
400
35
2
0
315,000
5
L
Achilles
8,363
465
97
5
0
297,721
2
W
Thor
9,478
527
50
3
0
321,264
6
L
Chiron
5,128
285
19
1
0
54,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role