Player Matchup

Neith
Neith
Devotedd
Neith
Level 153
God Stats
10W - 8L
1,557 SR
Queue Stats
308W - 350L
1,401 Elo+
Solo
Thanatos
Thanatos
GXv314_
Thanatos
Level 86
God Stats
1W - 2L
1,407 SR
Queue Stats
35W - 60L
1,291 Elo+
Party 1
Anubis
Anubis
Stonietooo
Anubis
Level 109
God Stats
6W - 2L
1,523 SR
Queue Stats
66W - 98L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
darknessinside4
Cthulhu
Level 84
God Stats
0W - 1L
1,304 SR
Queue Stats
121W - 166L
1,375 Elo+
Solo
Cupid
Cupid
glowing_smoke97
Cupid
Level 116
God Stats
6W - 6L
1,456 SR
Queue Stats
184W - 209L
1,350 Elo+
Solo
Team Averages
Level 110
1,449 SR
1,351 Elo+

VS

Team Averages
Level 84
1,461 SR
1,356 Elo+
Kuzenbo
Kuzenbo
Roxeechief
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,389 Elo+
Solo
Ishtar
Ishtar
Tom22522Tom
Ishtar
Level 127
God Stats
18W - 18L
1,348 SR
Queue Stats
274W - 301L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maicolmon22
Morgan Le Fay
Level 96
God Stats
18W - 15L
1,459 SR
Queue Stats
170W - 195L
1,327 Elo+
Solo
Cliodhna
Cliodhna
nemeneme_literal
Cliodhna
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 89L
1,381 Elo+
Solo
Tyr
Tyr
vitchech
Tyr
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 76L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Devotedd
Neith
18
1 / 4 / 4
11,291
452
11,382
17,621
7,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
GXv314_
Thanatos
18
7 / 8 / 1
12,044
482
14,397
24,681
11,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Stonietooo
Anubis
17
3 / 6 / 3
11,415
457
22,548
23,735
13,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 4
8,725
349
7,115
20,222
18,785
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 4 / 3
9,561
382
15,104
23,679
9,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Roxeechief
Kuzenbo
17
3 / 1 / 12
11,862
474
13,426
24,695
40,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
18
4 / 2 / 10
11,758
470
17,975
15,880
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
maicolmon22
Morgan Le Fay
20
11 / 3 / 5
13,260
530
20,703
16,176
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 1 / 8
12,913
517
14,241
22,846
9,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
3 / 4 / 4
11,986
479
11,942
28,560
26,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
29
29
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Devotedd
Neith
1
4
4
0.75
L
Thanatos
GXv314_
Thanatos
7
8
1
0.94
W
Kuzenbo
Roxeechief
Kuzenbo
3
1
12
9
L
Anubis
Stonietooo
Anubis
3
6
3
0.75
W
Ishtar
4
2
10
4.5
L
0
7
4
0.29
L
0
4
3
0.38
W
Morgan Le Fay
maicolmon22
Morgan Le Fay
11
3
5
4.5
W
8
1
8
12
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,546
Damage
78,287
109,938
Taken
108,157
60,533
Mitigated
88,068
42,491
Healing
44,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Devotedd
Neith
11,382
2,101
0
2,747
17,621
7,985
3,800
7,987
9,634
0
98,849
L
Thanatos
GXv314_
Thanatos
14,397
4,863
0
13,272
24,681
11,233
1,296
3,720
20,961
0
84,447
W
Kuzenbo
Roxeechief
Kuzenbo
13,426
5,222
0
5,561
24,695
40,087
517
7,224
17,471
35,517
0
L
Anubis
Stonietooo
Anubis
22,548
1,126
0
12,818
23,735
13,056
2,040
8,608
15,127
102,608
0
W
Ishtar
17,975
9,056
0
6,703
15,880
5,867
1,541
1,379
14,501
40
101,000
L
7,115
1,093
192
987
20,222
18,785
88
6,952
13,270
41,371
0
L
15,104
7,914
910
11,565
23,679
9,474
782
7,099
16,580
0
81,603
W
Morgan Le Fay
maicolmon22
Morgan Le Fay
20,703
4,112
446
5,751
16,176
5,987
1,707
6,644
9,532
95,156
0
W
14,241
2,324
0
12,966
22,846
9,874
1,185
7,001
15,845
36
118,678
W
11,942
2,923
0
13,209
28,560
26,253
0
7,415
21,145
161
94,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,036
Gold Earned
61,779
641
Minions Killed
597
0
Camps Cleared
0
2,034,965
Distance Traveled
2,363,914
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,291
452
160
6
0
404,210
4
L
Thanatos
12,044
482
114
5
0
423,116
0
W
Kuzenbo
11,862
474
35
1
0
471,280
2
L
Anubis
11,415
457
178
7
0
359,062
2
W
Ishtar
11,758
470
163
7
0
416,556
5
L
Cthulhu
8,725
349
54
2
0
429,250
0
L
Cupid
9,561
382
135
5
0
419,327
2
W
Morgan Le Fay
13,260
530
147
6
0
457,466
3
W
Cliodhna
12,913
517
150
6
0
568,005
0
W
Tyr
11,986
479
102
4
0
450,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role