Player Matchup

Xing Tian
Xing Tian
ALEIRE248
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 90L
1,297 Elo+
Party 1
Neith
Neith
ObeyInfinity
Neith
Level 62
God Stats
0W - 4L
1,130 SR
Queue Stats
35W - 67L
1,170 Elo+
Solo
Guan Yu
Guan Yu
SantoPony69
Guan Yu
Level 104
God Stats
7W - 5L
1,701 SR
Queue Stats
70W - 88L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Undefeatedchaos
Morgan Le Fay
Level 42
God Stats
3W - 3L
1,660 SR
Queue Stats
37W - 65L
1,233 Elo+
Solo
Bakasura
Bakasura
sokeytor
Bakasura
Level 47
God Stats
2W - 3L
1,711 SR
Queue Stats
140W - 161L
1,273 Elo+
Party 1
Team Averages
Level 57
1,540 SR
1,262 Elo+

VS

Team Averages
Level 116
1,500 SR
1,413 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
SwiftHerecktic
Terra
Level 65
God Stats
2W - 2L
1,339 SR
Queue Stats
61W - 67L
1,356 Elo+
Solo
Thor
Thor
cbz101648
Thor
Level 147
God Stats
1W - 0L
1,629 SR
Queue Stats
11W - 11L
1,311 Elo+
Party 2
Ne Zha
Ne Zha
fonsforo
Ne Zha
Level 88
God Stats
9W - 10L
1,531 SR
Queue Stats
164W - 190L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALEIRE248
Xing Tian
12
2 / 2 / 0
7,897
439
5,678
15,941
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,911
440
7,955
10,607
4,839
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
SantoPony69
Guan Yu
1
0 / 0 / 0
3,623
201
0
0
0
Morgan Le Fay
Undefeatedchaos
Morgan Le Fay
14
1 / 4 / 1
8,592
477
7,653
10,104
4,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
sokeytor
Bakasura
16
2 / 4 / 1
9,073
504
5,269
15,786
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 3 / 7
9,278
515
6,150
9,724
4,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
 
Heimdallr
13
0 / 1 / 6
8,308
462
5,553
11,782
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 2
9,457
525
4,127
15,290
15,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
15
5 / 2 / 4
9,696
539
5,298
15,220
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
fonsforo
Ne Zha
17
5 / 1 / 3
10,459
581
11,705
13,132
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
14
14
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
3
7
1.17
W
Heimdallr
 
Heimdallr
0
1
6
3
L
Xing Tian
ALEIRE248
Xing Tian
2
2
0
1
L
2
4
2
0.75
L
Guan Yu
SantoPony69
Guan Yu
0
0
0
0
W
4
1
2
5
L
Morgan Le Fay
Undefeatedchaos
Morgan Le Fay
1
4
1
0.38
W
Thor
5
2
4
3.5
W
Ne Zha
fonsforo
Ne Zha
5
1
3
6.5
L
Bakasura
sokeytor
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
32,833
52,438
Taken
65,148
30,754
Mitigated
39,844
6,591
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,150
104
0
3,474
9,724
4,724
1,857
4,570
5,014
58,114
0
W
Heimdallr
 
Heimdallr
5,553
2,002
0
2,556
11,782
5,307
2,725
971
10,811
0
59,605
L
Xing Tian
ALEIRE248
Xing Tian
5,678
359
0
1,091
15,941
14,108
0
1,646
13,740
25,542
0
L
7,955
3,371
0
2,286
10,607
4,839
264
2,854
7,560
17
30,743
L
Guan Yu
SantoPony69
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
4,127
762
3,470
3,466
15,290
15,916
935
2,810
11,996
22,823
9,484
L
Morgan Le Fay
Undefeatedchaos
Morgan Le Fay
7,653
683
0
206
10,104
4,579
0
4,129
5,924
66,456
0
W
Thor
5,298
867
727
3,929
15,220
6,534
4,206
2,967
12,253
0
55,349
W
Ne Zha
fonsforo
Ne Zha
11,705
2,686
93
5,579
13,132
7,363
2,736
3,528
9,297
0
79,335
L
Bakasura
sokeytor
Bakasura
5,269
3,571
0
3,008
15,786
7,228
4,347
1,409
14,138
0
56,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
47,198
288
Minions Killed
424
0
Camps Cleared
0
1,199,996
Distance Traveled
1,630,662
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,278
515
104
6
0
302,868
1
W
Heimdallr
8,308
462
74
4
0
306,315
1
L
Xing Tian
7,897
439
27
2
0
285,056
0
L
Neith
7,911
440
47
3
0
291,155
0
L
Guan Yu
3,623
201
0
0
0
0
0
W
Terra
9,457
525
42
2
0
359,275
0
L
Morgan Le Fay
8,592
477
101
6
0
302,505
2
W
Thor
9,696
539
81
5
0
326,715
7
W
Ne Zha
10,459
581
123
7
0
335,489
2
L
Bakasura
9,073
504
113
6
0
321,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role