Player Matchup

Neith
Neith
Silver II
JoanWind
Neith
Silver II
Level 123
God Stats
5W - 3L
1,316 SR
Queue Stats
14W - 19L
1,284 MMR
Solo
Shiva
Shiva
Silver II
Lamistrouk
Shiva
Silver II
Level 120
God Stats
3W - 2L
1,671 SR
Queue Stats
57W - 75L
1,005 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Sallyween
Ah Puch
Silver IV
Level 69
God Stats
1W - 0L
1,631 SR
Queue Stats
20W - 31L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,539 SR
1,215 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,497 SR
1,380 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
N1NJAGOLDENSUN
Geb
Silver I
Level 69
God Stats
4W - 10L
1,491 SR
Queue Stats
266W - 387L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoanWind
Neith
14
1 / 1 / 6
8,115
738
6,614
8,468
3,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
13
0 / 2 / 7
8,232
748
7,041
12,358
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Sallyween
Ah Puch
14
6 / 4 / 1
9,116
829
11,127
10,289
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabBaron SamediMulanAo KuangPoseidon

VS

Bans
Guan YuFreyaAchillesDiscordiaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 2
8,797
800
8,766
11,022
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
 
Sylvanus
12
2 / 5 / 3
7,349
668
6,406
15,251
11,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

3
0 / 0 / 0
5,488
499
0
1,308
610
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
5
7
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
2
2
L
Sylvanus
 
Sylvanus
2
5
3
0.7
W
Neith
JoanWind
Neith
1
1
6
4
W
Shiva
0
2
7
1.75
L
0
0
0
0
W
Ah Puch
Sallyween
Ah Puch
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
15,172
31,115
Taken
27,581
18,032
Mitigated
17,236
9,544
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,766
1,178
0
70
11,022
5,252
0
4,106
6,916
47,154
0
L
Sylvanus
 
Sylvanus
6,406
1,205
1,699
3,552
15,251
11,374
0
6,156
9,095
13,230
0
W
Neith
JoanWind
Neith
6,614
3,181
0
1,631
8,468
3,616
2,447
4,880
3,588
0
38,152
W
Shiva
7,041
1,361
2,796
2,738
12,358
9,840
135
5,076
7,282
0
19,984
L
0
0
0
0
1,308
610
0
886
422
0
0
W
Ah Puch
Sallyween
Ah Puch
11,127
411
0
2,379
10,289
4,576
612
5,239
5,050
31,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
21,634
146
Minions Killed
117
0
Camps Cleared
0
599,996
Distance Traveled
433,787
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,797
800
94
9
0
184,902
0
L
Sylvanus
7,349
668
23
2
0
160,097
4
W
Neith
8,115
738
68
6
0
186,881
3
W
Shiva
8,232
748
21
2
0
222,436
4
L
Geb
5,488
499
0
0
0
88,788
23
W
Ah Puch
9,116
829
57
5
0
190,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role