Player Matchup

Hel
Hel
Czvorte
Hel
Level 87
God Stats
2W - 1L
1,855 SR
Queue Stats
12W - 10L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
GearsMP3
Baron Samedi
Level 140
God Stats
4W - 4L
1,506 SR
Queue Stats
293W - 295L
1,499 Elo+
Party 1
Hercules
Hercules
HarryPosttres
Hercules
Level 139
God Stats
4W - 4L
1,598 SR
Queue Stats
283W - 280L
1,448 Elo+
Solo
Bellona
Bellona
HotGirlFishy
Bellona
Level 135
God Stats
3W - 2L
1,697 SR
Queue Stats
220W - 224L
1,433 Elo+
Solo
Heimdallr
Heimdallr
SmileRightNow
Heimdallr
Level 107
God Stats
0W - 4L
1,321 SR
Queue Stats
238W - 240L
1,501 Elo+
Party 1
Team Averages
Level 122
1,595 SR
1,493 Elo+

VS

Team Averages
Level 134
1,439 SR
1,491 Elo+
Danzaburou
Danzaburou
Aymerick750
Danzaburou
Level 88
God Stats
1W - 1L
1,388 SR
Queue Stats
317W - 295L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
Ezio78
Hun Batz
Level 160
God Stats
11W - 9L
1,530 SR
Queue Stats
529W - 407L
1,570 Elo+
Party 2
Tiamat
Tiamat
MrRhayTTV
Tiamat
Level 105
God Stats
24W - 32L
1,455 SR
Queue Stats
304W - 328L
1,483 Elo+
Solo
Hercules
Hercules
RoiBronx
Hercules
Level 157
God Stats
1W - 0L
1,497 SR
Queue Stats
27W - 30L
1,491 Elo+
Party 2
Ymir
Ymir
T0X1C21
Ymir
Level 159
God Stats
1W - 3L
1,322 SR
Queue Stats
176W - 202L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 7 / 3
10,044
419
14,722
21,229
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
GearsMP3
Baron Samedi
13
1 / 5 / 6
9,209
384
8,365
22,383
24,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
HarryPosttres
Hercules
14
5 / 3 / 1
9,682
403
11,080
15,515
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HotGirlFishy
Bellona
17
1 / 5 / 2
10,185
424
7,098
21,523
27,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Heimdallr
SmileRightNow
Heimdallr
16
3 / 7 / 2
10,501
438
18,526
25,456
15,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aymerick750
Danzaburou
20
6 / 3 / 7
14,492
604
18,863
23,367
10,164
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Ezio78
Hun Batz
20
9 / 2 / 10
14,694
612
21,957
21,079
11,605
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
MrRhayTTV
Tiamat
20
4 / 2 / 7
14,076
587
13,289
12,213
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
RoiBronx
Hercules
16
4 / 4 / 12
11,297
471
11,437
32,784
29,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
T0X1C21
Ymir
19
4 / 3 / 6
13,944
581
9,021
21,207
18,940
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
12
Kills
27
27
Deaths
14
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aymerick750
Danzaburou
6
3
7
3.17
L
Hel
2
7
3
0.5
W
Hun Batz
Ezio78
Hun Batz
9
2
10
7
L
Baron Samedi
GearsMP3
Baron Samedi
1
5
6
0.8
L
Hercules
HarryPosttres
Hercules
5
3
1
1.83
L
Bellona
HotGirlFishy
Bellona
1
5
2
0.4
W
Tiamat
MrRhayTTV
Tiamat
4
2
7
3.75
W
Hercules
RoiBronx
Hercules
4
4
12
2.5
L
Heimdallr
SmileRightNow
Heimdallr
3
7
2
0.57
W
Ymir
T0X1C21
Ymir
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,791
Damage
74,567
106,106
Taken
110,650
83,260
Mitigated
77,662
30,055
Healing
41,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aymerick750
Danzaburou
18,863
10,151
0
13,689
23,367
10,164
3,864
6,046
16,687
0
130,401
L
Hel
14,722
132
1,961
7,355
21,229
8,592
110
5,613
15,602
85,681
0
W
Hun Batz
Ezio78
Hun Batz
21,957
5,655
0
2,729
21,079
11,605
508
1,748
19,331
0
158,927
L
Baron Samedi
GearsMP3
Baron Samedi
8,365
1,081
1,073
5,460
22,383
24,194
52
4,288
17,989
31,992
0
L
Hercules
HarryPosttres
Hercules
11,080
3,824
0
5,726
15,515
7,677
0
3,474
11,897
0
57,532
L
Bellona
HotGirlFishy
Bellona
7,098
868
0
2,437
21,523
27,688
0
6,270
14,756
0
79,485
W
Tiamat
MrRhayTTV
Tiamat
13,289
900
0
3,778
12,213
7,512
2,514
6,135
6,078
123,291
0
W
Hercules
RoiBronx
Hercules
11,437
3,349
405
12,696
32,784
29,441
506
8,391
24,393
0
46,780
L
Heimdallr
SmileRightNow
Heimdallr
18,526
9,032
0
6,043
25,456
15,109
17
1,884
23,552
0
94,800
W
Ymir
T0X1C21
Ymir
9,021
1,486
0
8,317
21,207
18,940
1,216
5,609
15,598
97,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
68,503
542
Minions Killed
784
0
Camps Cleared
0
1,999,099
Distance Traveled
2,457,745
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,492
604
162
7
0
512,407
7
L
Hel
10,044
419
141
6
0
446,039
0
W
Hun Batz
14,694
612
177
7
0
551,137
4
L
Baron Samedi
9,209
384
37
2
0
386,559
4
L
Hercules
9,682
403
87
4
0
324,143
2
L
Bellona
10,185
424
139
6
0
423,531
1
W
Tiamat
14,076
587
206
9
0
490,586
1
W
Hercules
11,297
471
52
2
0
507,222
7
L
Heimdallr
10,501
438
138
6
0
418,827
3
W
Ymir
13,944
581
187
8
0
396,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role