Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze I
 
Kukulkan
Bronze I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Locationsexwithm
Skadi
Bronze III
Level 45
God Stats
1W - 1L
1,568 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,523 SR
1,533 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,710 SR
1,732 MMR
Ao Kuang
Ao Kuang
Platinum IV
CyberKillerPenta
Ao Kuang
Platinum IV
Level 143
God Stats
4W - 2L
1,775 SR
Queue Stats
255W - 211L
1,773 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Erntebefehl
Ah Muzen Cab
Diamond IV
Level 141
God Stats
17W - 4L
1,893 SR
Queue Stats
169W - 146L
2,245 MMR
Party 1
Ganesha
Ganesha
Silver I
N1NJAGOLDENSUN
Ganesha
Silver I
Level 69
God Stats
3W - 4L
1,462 SR
Queue Stats
266W - 387L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 0
7,019
702
3,324
8,285
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
 
Kukulkan
11
0 / 3 / 0
6,329
633
3,072
4,153
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 1
6,553
655
5,974
6,011
2,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
FenrirBaron SamediAresAchillesGuan Yu

VS

Bans
ThothHorusAgniScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,185
819
4,843
6,411
6,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
13
1 / 1 / 2
7,419
742
7,940
6,255
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 2
7,781
778
2,042
5,997
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
Kukulkan
 
Kukulkan
0
3
0
0
W
3
0
2
4
W
Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
1
1
2
2
L
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,370
Damage
14,825
18,449
Taken
18,663
13,447
Mitigated
15,363
3,548
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,324
391
0
1,905
8,285
9,430
0
2,669
5,616
9,868
0
L
Kukulkan
 
Kukulkan
3,072
257
0
0
4,153
1,452
0
1,433
2,720
24,413
0
W
4,843
1,148
1,671
3,723
6,411
6,023
464
1,643
4,768
17,404
0
W
Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
7,940
1,654
0
1,913
6,255
3,029
1,085
2,653
3,602
0
53,735
L
5,974
3,292
0
1,643
6,011
2,565
0
2,829
3,182
0
29,082
W
2,042
169
0
1,242
5,997
6,311
179
2,188
3,809
10,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,901
Gold Earned
23,385
125
Minions Killed
147
0
Camps Cleared
0
538,937
Distance Traveled
579,109
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,019
702
16
2
0
176,319
1
L
Kukulkan
6,329
633
52
5
0
173,054
0
W
Ao Kuang
8,185
819
31
3
0
198,620
4
W
Ah Muzen Cab
7,419
742
116
12
0
202,488
2
L
Skadi
6,553
655
57
6
0
189,564
1
W
Ganesha
7,781
778
0
0
0
178,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role