Player Matchup

Jormungandr
Jormungandr
I_Am_Duck03
Jormungandr
Level 107
God Stats
3W - 3L
1,430 SR
Queue Stats
71W - 152L
1,297 Elo+
Party 1
Nike
Nike
NEONPRIME_N30N
Nike
Level 87
God Stats
3W - 8L
1,332 SR
Queue Stats
104W - 189L
1,324 Elo+
Party 1
Sol
Sol
shadowhit3y
Sol
Level 83
God Stats
0W - 2L
1,347 SR
Queue Stats
8W - 25L
1,210 Elo+
Party 1
Team Averages
Level 92
1,370 SR
1,277 Elo+

VS

Team Averages
Level 130
1,451 SR
1,396 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dolo_DatPressure
Ra
Level 106
God Stats
24W - 22L
1,553 SR
Queue Stats
812W - 826L
1,529 Elo+
Solo
Yemoja
Yemoja
xblackheart1x
Yemoja
Level 128
God Stats
2W - 0L
1,300 SR
Queue Stats
2W - 2L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I_Am_Duck03
Jormungandr
10
0 / 4 / 0
6,487
649
9,047
11,934
8,490
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,399
640
3,471
9,799
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
6,425
643
4,705
8,744
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 0 / 5
9,165
917
13,271
10,504
4,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 5
8,818
882
8,561
9,527
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 8
7,276
728
2,868
6,665
3,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
5
7.5
W
5
0
5
7.5
L
Jormungandr
I_Am_Duck03
Jormungandr
0
4
0
0
L
0
3
0
0
L
0
3
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
24,700
30,477
Taken
26,696
21,809
Mitigated
12,486
3,226
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,271
6,928
0
3,873
10,504
4,889
1,515
4,045
6,204
0
45,305
W
8,561
358
1,471
3,124
9,527
4,424
763
5,521
3,912
47,439
0
L
Jormungandr
I_Am_Duck03
Jormungandr
9,047
2,152
0
1,395
11,934
8,490
0
4,429
7,329
31,501
0
L
3,471
530
0
344
9,799
9,682
0
4,984
4,559
0
17,208
L
4,705
476
0
1,487
8,744
3,637
0
1,545
7,112
14,391
722
W
2,868
1,237
5,460
2,546
6,665
3,173
1,100
4,402
2,183
8,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,311
Gold Earned
25,259
116
Minions Killed
156
0
Camps Cleared
0
583,804
Distance Traveled
568,378
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,165
917
72
7
0
209,175
4
W
Ra
8,818
882
77
8
0
201,050
0
L
Jormungandr
6,487
649
58
6
0
172,997
0
L
Nike
6,399
640
25
3
0
194,138
0
L
Sol
6,425
643
33
3
0
216,669
0
W
Yemoja
7,276
728
7
1
0
158,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role