Player Matchup

Ishtar
Ishtar
Diamond II
Divicityy
Ishtar
Diamond II
Level 160
God Stats
1W - 3L
1,731 SR
Queue Stats
125W - 99L
2,503 MMR
Solo
Atlas
Atlas
Platinum IV
EBK__03
Atlas
Platinum IV
Level 144
God Stats
9W - 11L
1,483 SR
Queue Stats
325W - 332L
1,846 MMR
Solo
Susano
Susano
Diamond III
GawrGura
Susano
Diamond III
Level 157
God Stats
12W - 6L
1,747 SR
Queue Stats
68W - 60L
2,189 MMR
Party 1
Hades
Hades
Diamond II
KrashKourseMd
Hades
Diamond II
Level 157
God Stats
11W - 12L
1,668 SR
Queue Stats
223W - 221L
2,360 MMR
Party 1
Freya
Freya
Platinum I
Pilliez
Freya
Platinum I
Level 137
God Stats
7W - 4L
1,600 SR
Queue Stats
66W - 61L
2,055 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,646 SR
2,191 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,655 SR
2,177 MMR
Merlin
Merlin
Platinum II
AbsurdPwillis52
Merlin
Platinum II
Level 150
God Stats
26W - 17L
1,638 SR
Queue Stats
206W - 204L
1,925 MMR
Solo
Ganesha
Ganesha
Diamond II
AcousticallyHigh
Ganesha
Diamond II
Level 120
God Stats
6W - 2L
1,905 SR
Queue Stats
174W - 158L
2,448 MMR
Party 2
Fenrir
Fenrir
Gold IV
AutensGod
Fenrir
Gold IV
Level 129
God Stats
2W - 1L
1,350 SR
Queue Stats
27W - 19L
1,585 MMR
Solo
Chaac
Chaac
Diamond I
NeffCityy
Chaac
Diamond I
Level 127
God Stats
8W - 3L
1,748 SR
Queue Stats
122W - 107L
2,682 MMR
Solo
Rama
Rama
Diamond III
Rollz--Royce
Rama
Diamond III
Level 87
God Stats
6W - 6L
1,634 SR
Queue Stats
128W - 115L
2,245 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Divicityy
Ishtar
20
4 / 5 / 3
12,895
537
28,218
29,309
13,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
EBK__03
Atlas
15
2 / 5 / 3
10,167
424
8,837
23,283
27,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
GawrGura
Susano
19
3 / 2 / 2
11,340
473
12,144
18,533
9,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 2
10,979
457
17,017
20,686
13,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Pilliez
Freya
14
0 / 4 / 0
8,469
353
1,876
14,290
5,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
LokiNemesisChang'e

VS

Bans
Ao KuangThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 9
13,398
558
16,556
11,144
6,014
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 1 / 14
13,250
552
7,791
27,547
38,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
AutensGod
Fenrir
20
8 / 3 / 6
14,275
595
18,250
26,955
17,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
NeffCityy
Chaac
19
2 / 4 / 9
13,616
567
14,611
42,915
50,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 3 / 3
14,315
596
19,839
19,446
9,186
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
22
22
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
0
1
14
7
W
Fenrir
AutensGod
Fenrir
8
3
6
3.67
L
Ishtar
Divicityy
Ishtar
4
5
3
1.1
L
Atlas
EBK__03
Atlas
2
5
3
0.7
L
Susano
GawrGura
Susano
3
2
2
2
L
2
6
2
0.5
W
Chaac
NeffCityy
Chaac
2
4
9
1.63
L
Freya
Pilliez
Freya
0
4
0
0
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,092
Damage
77,047
106,101
Taken
128,007
68,456
Mitigated
122,503
33,246
Healing
69,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,556
859
386
5,104
11,144
6,014
3,110
1,691
9,453
130,669
0
W
7,791
1,524
6,194
12,476
27,547
38,929
1,409
7,180
20,367
36,651
1,498
W
Fenrir
AutensGod
Fenrir
18,250
5,314
0
7,455
26,955
17,499
1,773
4,882
22,073
0
130,012
L
Ishtar
Divicityy
Ishtar
28,218
18,037
0
13,164
29,309
13,294
0
6,316
22,685
0
143,892
L
Atlas
EBK__03
Atlas
8,837
2,795
0
3,259
23,283
27,253
0
7,789
15,320
29,531
2,348
L
Susano
GawrGura
Susano
12,144
2,541
0
6,470
18,533
9,226
0
4,857
13,453
0
107,220
L
17,017
1,694
35
5,979
20,686
13,241
0
3,309
16,671
86,369
0
W
Chaac
NeffCityy
Chaac
14,611
3,256
0
27,965
42,915
50,875
3,948
12,911
30,004
0
110,425
L
Freya
Pilliez
Freya
1,876
679
0
4,339
14,290
5,442
0
2,665
11,476
48,429
0
W
19,839
13,877
0
9,894
19,446
9,186
10,818
4,129
15,317
0
125,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,850
Gold Earned
68,854
665
Minions Killed
746
0
Camps Cleared
0
2,057,098
Distance Traveled
2,373,368
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,398
558
203
8
0
493,354
9
W
Ganesha
13,250
552
7
0
0
480,004
3
W
Fenrir
14,275
595
165
7
0
520,054
2
L
Ishtar
12,895
537
221
9
0
405,526
3
L
Atlas
10,167
424
31
1
0
384,319
4
L
Susano
11,340
473
173
7
0
495,229
0
L
Hades
10,979
457
163
7
0
358,592
0
W
Chaac
13,616
567
186
8
0
431,016
1
L
Freya
8,469
353
77
3
0
413,432
0
W
Rama
14,315
596
185
8
0
448,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role