Player Matchup

Thoth
Thoth
Capo25
Thoth
Level 68
God Stats
7W - 9L
1,602 SR
Queue Stats
128W - 86L
1,552 Elo+
Party 1
Odin
Odin
CaprineVEVO
Odin
Level 60
God Stats
9W - 5L
1,726 SR
Queue Stats
151W - 98L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
NotFaded
Baron Samedi
Level 128
God Stats
9W - 5L
1,739 SR
Queue Stats
47W - 33L
1,657 Elo+
Party 1
Chiron
Chiron
atrain5542
Chiron
Level 141
God Stats
2W - 3L
1,612 SR
Queue Stats
224W - 209L
1,553 Elo+
Solo
Lancelot
Lancelot
madplayer71
Lancelot
Level 154
God Stats
1W - 5L
1,403 SR
Queue Stats
187W - 134L
1,596 Elo+
Party 1
Team Averages
Level 110
1,616 SR
1,596 Elo+

VS

Team Averages
Level 142
1,594 SR
1,542 Elo+
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Blacklist
Charybdis
Level 160
God Stats
2W - 0L
1,562 SR
Queue Stats
32W - 33L
1,589 Elo+
Party 2
Mulan
Mulan
DextheNyan
Mulan
Level 108
God Stats
3W - 2L
1,702 SR
Queue Stats
96W - 104L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Funkle101
Nu Wa
Level 160
God Stats
6W - 2L
1,707 SR
Queue Stats
90W - 95L
1,496 Elo+
Solo
Bastet
Bastet
Jαjαx
Bastet
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 199L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Capo25
Thoth
14
0 / 3 / 1
8,477
606
9,809
9,380
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 1
9,830
702
4,597
18,023
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NotFaded
Baron Samedi
16
2 / 2 / 2
9,536
681
11,976
11,465
8,544
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
atrain5542
Chiron
16
1 / 3 / 4
9,472
677
16,228
13,663
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
madplayer71
Lancelot
16
1 / 3 / 3
9,157
654
8,991
19,543
17,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 1 / 14
10,927
781
9,868
18,097
26,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Blacklist
Charybdis
19
6 / 0 / 7
11,643
832
19,102
14,540
8,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
17
4 / 3 / 9
10,486
749
9,395
15,315
13,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Funkle101
Nu Wa
19
2 / 1 / 6
11,709
836
13,901
7,167
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Jαjαx
Bastet
18
4 / 0 / 5
10,981
784
12,099
15,689
8,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
5
Kills
16
16
Deaths
5
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
W
Charybdis
Blacklist
Charybdis
6
0
7
9.5
L
Thoth
Capo25
Thoth
0
3
1
0.17
L
1
5
1
0.3
W
Mulan
4
3
9
2.83
W
Nu Wa
Funkle101
Nu Wa
2
1
6
5
W
Bastet
Jαjαx
Bastet
4
0
5
6.5
L
Baron Samedi
NotFaded
Baron Samedi
2
2
2
1.5
L
Chiron
atrain5542
Chiron
1
3
4
1
L
Lancelot
madplayer71
Lancelot
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,601
Damage
64,365
72,074
Taken
70,808
49,130
Mitigated
61,732
18,813
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,868
1,048
0
3,611
18,097
26,850
73
5,637
12,460
21,999
0
W
Charybdis
Blacklist
Charybdis
19,102
8,212
0
5,614
14,540
8,890
4,591
5,402
9,138
0
69,945
L
Thoth
Capo25
Thoth
9,809
412
0
918
9,380
3,209
0
3,956
5,336
30,473
0
L
4,597
716
0
1,319
18,023
13,859
0
6,044
11,810
5,307
20,450
W
Mulan
9,395
1,241
1,064
4,484
15,315
13,895
1,135
5,123
10,192
0
18,615
W
Nu Wa
Funkle101
Nu Wa
13,901
4,104
0
621
7,167
3,701
3,706
2,796
4,371
67,316
0
W
Bastet
Jαjαx
Bastet
12,099
4,006
0
6,133
15,689
8,396
3,277
3,821
11,868
0
42,785
L
Baron Samedi
NotFaded
Baron Samedi
11,976
1,168
3,987
3,388
11,465
8,544
0
2,862
8,431
39,966
0
L
Chiron
atrain5542
Chiron
16,228
4,445
1,482
3,296
13,663
6,037
0
4,769
8,770
0
48,195
L
Lancelot
madplayer71
Lancelot
8,991
1,962
0
4,423
19,543
17,481
0
5,773
13,612
0
27,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
55,746
273
Minions Killed
350
0
Camps Cleared
0
1,392,851
Distance Traveled
1,570,656
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,927
781
8
1
0
300,632
1
W
Charybdis
11,643
832
111
8
0
302,045
3
L
Thoth
8,477
606
34
2
0
291,410
0
L
Odin
9,830
702
49
4
0
278,597
0
W
Mulan
10,486
749
30
2
0
309,758
9
W
Nu Wa
11,709
836
129
9
0
317,926
2
W
Bastet
10,981
784
72
5
0
340,295
2
L
Baron Samedi
9,536
681
69
5
0
238,013
5
L
Chiron
9,472
677
76
5
0
256,029
1
L
Lancelot
9,157
654
45
3
0
328,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role