Player Matchup

Tsukuyomi
Tsukuyomi
Harpskage
Tsukuyomi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
ThiccOnion
Chaac
Level 88
God Stats
1W - 1L
1,764 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 2
Zeus
Zeus
Wiingzzz
Zeus
Level 17
God Stats
4W - 0L
1,788 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 2
Team Averages
Level 41
1,684 SR
1,482 Elo+

VS

Team Averages
Level 65
1,483 SR
1,332 Elo+
Atlas
Atlas
Kilroo
Atlas
Level 66
God Stats
0W - 1L
1,551 SR
Queue Stats
22W - 51L
1,361 Elo+
Party 1
Ah Puch
Ah Puch
TarotMoon
Ah Puch
Level 101
God Stats
2W - 2L
1,521 SR
Queue Stats
40W - 80L
1,381 Elo+
Party 1
Neith
Neith
frhobbz
Neith
Level 29
God Stats
1W - 2L
1,377 SR
Queue Stats
4W - 20L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Harpskage
Tsukuyomi
17
4 / 0 / 2
10,699
713
11,618
11,727
5,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
0 / 4 / 5
9,330
622
10,224
15,878
19,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
16
2 / 2 / 3
10,452
697
16,091
8,116
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kilroo
Atlas
14
0 / 2 / 5
9,276
618
7,000
16,735
14,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
TarotMoon
Ah Puch
16
3 / 2 / 3
10,378
692
11,497
15,531
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
frhobbz
Neith
15
3 / 2 / 2
9,823
655
6,127
10,710
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
6
6
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Harpskage
Tsukuyomi
4
0
2
5
L
Atlas
Kilroo
Atlas
0
2
5
1.25
L
Ah Puch
TarotMoon
Ah Puch
3
2
3
2.25
W
Chaac
0
4
5
0.63
W
Zeus
2
2
3
1.75
L
Neith
frhobbz
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,933
Damage
24,624
35,721
Taken
42,976
28,419
Mitigated
24,726
9,164
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Harpskage
Tsukuyomi
11,618
3,441
0
4,742
11,727
5,615
1,382
6,814
4,913
0
46,871
L
Atlas
Kilroo
Atlas
7,000
2,638
1,103
2,948
16,735
14,517
165
5,406
11,329
23,368
0
L
Ah Puch
TarotMoon
Ah Puch
11,497
1,025
0
7,419
15,531
5,910
496
5,979
9,552
60,035
0
W
Chaac
10,224
1,195
0
2,324
15,878
19,322
228
6,783
9,095
0
38,461
W
Zeus
16,091
289
0
2,098
8,116
3,482
1,706
5,004
3,112
51,064
0
L
Neith
frhobbz
Neith
6,127
3,760
0
1,906
10,710
4,299
661
4,956
5,754
0
25,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
29,477
205
Minions Killed
183
0
Camps Cleared
0
835,242
Distance Traveled
713,468
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,699
713
76
5
0
294,831
3
L
Atlas
9,276
618
27
2
0
241,639
3
L
Ah Puch
10,378
692
97
6
0
248,736
3
W
Chaac
9,330
622
42
3
0
271,994
3
W
Zeus
10,452
697
87
6
0
268,417
0
L
Neith
9,823
655
59
4
0
223,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role