Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DelsinYB
Agni
Level 82
God Stats
4W - 4L
1,446 SR
Queue Stats
311W - 331L
1,413 Elo+
Party 2
Atlas
Atlas
Mac3005
Atlas
Level 59
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 14L
1,356 Elo+
Party 3
Cupid
Cupid
Shizzie_McCreepy
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 3
Xbalanque
Xbalanque
iKingJameslll
Xbalanque
Level 143
God Stats
2W - 4L
1,338 SR
Queue Stats
7W - 14L
1,329 Elo+
Party 3
Team Averages
Level 99
1,498 SR
1,392 Elo+

VS

Team Averages
Level 104
1,453 SR
1,335 Elo+
Ratatoskr
Ratatoskr
Garbs99
Ratatoskr
Level 108
God Stats
5W - 4L
1,526 SR
Queue Stats
265W - 288L
1,361 Elo+
Solo
Cernunnos
Cernunnos
OldManWest410
Cernunnos
Level 123
God Stats
17W - 22L
1,451 SR
Queue Stats
610W - 673L
1,325 Elo+
Party 1
Nu Wa
Nu Wa
PizzaBabe94
Nu Wa
Level 114
God Stats
17W - 22L
1,428 SR
Queue Stats
501W - 556L
1,329 Elo+
Party 1
Lancelot
Lancelot
TheArtistB
Lancelot
Level 64
God Stats
3W - 8L
1,426 SR
Queue Stats
37W - 63L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
WinnebagoWreckr
Sun Wukong
Level 109
God Stats
4W - 8L
1,433 SR
Queue Stats
408W - 455L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 2
5,337
534
3,534
7,156
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
1 / 0 / 4
6,285
629
5,853
3,571
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Mac3005
Atlas
9
6 / 4 / 3
6,280
628
3,038
9,028
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 1
6,345
635
5,252
7,637
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
iKingJameslll
Xbalanque
9
3 / 2 / 4
5,764
576
7,711
5,139
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Garbs99
Ratatoskr
7
2 / 3 / 1
5,015
502
3,069
9,675
4,817
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
OldManWest410
Cernunnos
9
5 / 5 / 1
6,091
609
4,098
8,135
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 3 / 1
4,873
487
3,191
7,229
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TheArtistB
Lancelot
8
0 / 2 / 2
4,842
484
1,166
7,939
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WinnebagoWreckr
Sun Wukong
7
0 / 2 / 0
4,566
457
5,039
9,242
4,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
7
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
2
4
W
Agni
1
0
4
3
L
Ratatoskr
Garbs99
Ratatoskr
2
3
1
0.83
W
Atlas
Mac3005
Atlas
6
4
3
1.88
L
Cernunnos
OldManWest410
Cernunnos
5
5
1
1.1
L
0
3
1
0.17
W
2
0
1
2.5
L
Lancelot
TheArtistB
Lancelot
0
2
2
0.5
L
Sun Wukong
WinnebagoWreckr
Sun Wukong
0
2
0
0
W
Xbalanque
iKingJameslll
Xbalanque
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
16,563
32,531
Taken
42,220
12,105
Mitigated
17,479
14,287
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,534
521
0
3,978
7,156
2,521
0
424
6,732
0
20,051
W
Agni
5,853
358
0
651
3,571
1,273
330
1,678
1,893
44,799
0
L
Ratatoskr
Garbs99
Ratatoskr
3,069
1,183
0
2,030
9,675
4,817
0
2,143
7,532
0
19,707
W
Atlas
Mac3005
Atlas
3,038
1,627
0
1,941
9,028
4,403
124
312
8,716
11,900
0
L
Cernunnos
OldManWest410
Cernunnos
4,098
1,895
157
1,899
8,135
2,634
0
2,114
6,021
0
25,132
L
3,191
621
0
1,311
7,229
2,493
0
3,039
4,190
34,224
0
W
5,252
3,410
61
5,960
7,637
2,688
1,068
307
7,330
0
41,176
L
Lancelot
TheArtistB
Lancelot
1,166
111
0
1,640
7,939
2,752
0
1,404
6,535
0
23,709
L
Sun Wukong
WinnebagoWreckr
Sun Wukong
5,039
1,134
0
2,850
9,242
4,783
80
191
9,051
0
22,375
W
Xbalanque
iKingJameslll
Xbalanque
7,711
5,029
0
1,696
5,139
1,220
1,274
470
4,669
0
32,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
25,387
265
Minions Killed
201
0
Camps Cleared
0
911,496
Distance Traveled
873,664
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,337
534
37
4
0
205,837
0
W
Agni
6,285
629
91
9
0
195,126
1
L
Ratatoskr
5,015
502
29
3
0
192,639
2
W
Atlas
6,280
628
12
1
0
179,078
2
L
Cernunnos
6,091
609
45
5
0
167,751
0
L
Nu Wa
4,873
487
59
6
0
151,366
1
W
Cupid
6,345
635
78
8
0
151,242
3
L
Lancelot
4,842
484
40
4
0
189,823
1
L
Sun Wukong
4,566
457
28
3
0
172,085
0
W
Xbalanque
5,764
576
47
5
0
180,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role