Player Matchup

Charybdis
Charybdis
Bellonasocks
Charybdis
Level 126
God Stats
2W - 2L
1,400 SR
Queue Stats
48W - 54L
1,322 Elo+
Solo
Hades
Hades
ButteryyPopcorn
Hades
Level 81
God Stats
17W - 21L
1,483 SR
Queue Stats
76W - 78L
1,356 Elo+
Solo
Merlin
Merlin
PeprmintBtlr
Merlin
Level 102
God Stats
5W - 9L
1,433 SR
Queue Stats
100W - 93L
1,391 Elo+
Solo
Susano
Susano
WulvesCub
Susano
Level 140
God Stats
4W - 7L
1,434 SR
Queue Stats
52W - 57L
1,423 Elo+
Solo
Bacchus
Bacchus
ramybob55
Bacchus
Level 81
God Stats
9W - 3L
1,667 SR
Queue Stats
96W - 85L
1,389 Elo+
Solo
Team Averages
Level 106
1,483 SR
1,376 Elo+

VS

Team Averages
Level 115
1,484 SR
1,389 Elo+
Morgan Le Fay
Morgan Le Fay
KiddingThyme912
Morgan Le Fay
Level 49
God Stats
8W - 4L
1,570 SR
Queue Stats
33W - 43L
1,271 Elo+
Solo
Bakasura
Bakasura
LordOfRed97
Bakasura
Level 118
God Stats
2W - 2L
1,376 SR
Queue Stats
332W - 386L
1,422 Elo+
Party 1
Skadi
Skadi
Pot_stickers
Skadi
Level 128
God Stats
17W - 15L
1,451 SR
Queue Stats
70W - 74L
1,372 Elo+
Solo
Yemoja
Yemoja
RagingKing7
Yemoja
Level 124
God Stats
6W - 3L
1,563 SR
Queue Stats
315W - 351L
1,459 Elo+
Party 1
Hades
Hades
THE LIQUIDGATOR
Hades
Level 156
God Stats
26W - 26L
1,460 SR
Queue Stats
844W - 909L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bellonasocks
Charybdis
10
0 / 2 / 1
6,210
414
4,817
11,352
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 2 / 0
6,665
444
4,653
7,912
5,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
14
0 / 3 / 0
7,540
503
4,695
9,240
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
WulvesCub
Susano
9
1 / 2 / 0
5,901
393
5,389
11,242
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ramybob55
Bacchus
9
0 / 0 / 1
6,298
420
2,806
6,879
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KiddingThyme912
Morgan Le Fay
12
2 / 0 / 1
7,570
505
3,373
6,250
2,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
LordOfRed97
Bakasura
13
2 / 0 / 2
7,855
524
4,011
11,551
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 1
7,521
501
6,618
6,727
2,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
1 / 2 / 4
7,526
502
2,518
9,660
6,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 0 / 3
8,817
588
7,791
11,036
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bellonasocks
Charybdis
0
2
1
0.25
L
1
2
0
0.5
W
Morgan Le Fay
KiddingThyme912
Morgan Le Fay
2
0
1
2.5
W
Bakasura
LordOfRed97
Bakasura
2
0
2
3
L
Merlin
0
3
0
0
W
1
0
1
1.5
W
Yemoja
1
2
4
1.5
W
2
0
3
3.5
L
Susano
WulvesCub
Susano
1
2
0
0.5
L
Bacchus
ramybob55
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
24,311
46,625
Taken
45,224
21,100
Mitigated
22,098
18,766
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bellonasocks
Charybdis
4,817
3,039
0
5,501
11,352
3,116
0
582
10,770
0
48,681
L
4,653
521
148
2,627
7,912
5,490
0
4,352
3,440
41,736
0
W
Morgan Le Fay
KiddingThyme912
Morgan Le Fay
3,373
1,036
0
813
6,250
2,561
666
3,770
2,480
35,699
0
W
Bakasura
LordOfRed97
Bakasura
4,011
2,801
0
1,996
11,551
4,846
421
1,901
9,650
0
49,567
L
Merlin
4,695
158
0
3,786
9,240
3,897
0
3,577
5,463
64,457
0
W
6,618
2,302
0
215
6,727
2,103
1,194
1,753
4,974
0
55,206
W
Yemoja
2,518
622
3,076
2,178
9,660
6,476
377
1,838
7,822
17,520
4,526
W
7,791
635
138
7,105
11,036
6,112
587
2,892
8,144
66,849
0
L
Susano
WulvesCub
Susano
5,389
1,241
123
3,810
11,242
4,311
0
3,743
7,359
0
28,588
L
Bacchus
ramybob55
Bacchus
2,806
144
290
2,481
6,879
4,286
0
917
5,962
18,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
39,289
356
Minions Killed
437
0
Camps Cleared
0
1,300,871
Distance Traveled
1,373,950
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,210
414
90
6
0
256,793
0
L
Hades
6,665
444
60
4
0
224,926
4
W
Morgan Le Fay
7,570
505
62
4
0
236,259
0
W
Bakasura
7,855
524
100
7
0
344,606
0
L
Merlin
7,540
503
127
8
0
257,600
4
W
Skadi
7,521
501
93
6
0
282,146
4
W
Yemoja
7,526
502
35
2
0
244,773
0
W
Hades
8,817
588
147
10
0
266,166
8
L
Susano
5,901
393
47
3
0
281,128
6
L
Bacchus
6,298
420
32
2
0
280,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role