Player Matchup

Horus
Horus
DetsukaJ
Horus
Level 127
God Stats
84W - 72L
1,520 SR
Queue Stats
410W - 453L
1,408 Elo+
Party 2
Ra
Ra
McSnakealicious
Ra
Level 159
God Stats
16W - 4L
1,729 SR
Queue Stats
214W - 100L
1,875 Elo+
Party 3
Fenrir
Fenrir
NerfBeads
Fenrir
Level 160
God Stats
5W - 5L
1,585 SR
Queue Stats
432W - 243L
1,822 Elo+
Party 3
Charybdis
Charybdis
i_R1UK_i
Charybdis
Level 107
God Stats
6W - 4L
1,352 SR
Queue Stats
67W - 60L
1,458 Elo+
Party 2
Hades
Hades
yikerrs
Hades
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 35L
1,793 Elo+
Party 3
Team Averages
Level 119
1,537 SR
1,671 Elo+

VS

Team Averages
Level 125
1,587 SR
1,614 Elo+
Medusa
Medusa
Batman2431
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Achilles
Achilles
RockthisGodYo
Achilles
Level 116
God Stats
6W - 8L
1,632 SR
Queue Stats
16W - 17L
1,483 Elo+
Solo
Sylvanus
Sylvanus
TCUK Blessings
Sylvanus
Level 128
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
TCUKDetricX
Chang'e
Level 141
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 1
Nemesis
Nemesis
TIMY2136
Nemesis
Level 137
God Stats
0W - 1L
1,684 SR
Queue Stats
6W - 2L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DetsukaJ
Horus
16
2 / 2 / 17
11,477
547
12,901
17,859
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 0 / 15
13,733
654
24,591
10,998
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
NerfBeads
Fenrir
20
21 / 2 / 11
14,481
690
26,755
22,543
12,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
i_R1UK_i
Charybdis
17
7 / 2 / 12
11,898
567
12,696
14,405
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
yikerrs
Hades
19
2 / 2 / 9
13,026
620
10,040
16,421
14,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Batman2431
Medusa
13
1 / 9 / 4
8,016
382
8,449
18,985
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
RockthisGodYo
Achilles
14
2 / 5 / 2
8,997
428
10,404
19,779
14,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
15
3 / 8 / 1
9,290
442
8,578
30,211
13,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
TCUKDetricX
Chang'e
13
1 / 10 / 2
8,038
383
5,388
19,786
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
TIMY2136
Nemesis
14
0 / 8 / 1
8,759
417
5,886
22,403
13,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
40
Kills
7
8
Deaths
40
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Batman2431
Medusa
1
9
4
0.33
W
Horus
DetsukaJ
Horus
2
2
17
5.25
W
8
0
15
15.5
W
Fenrir
NerfBeads
Fenrir
21
2
11
13.25
L
Achilles
RockthisGodYo
Achilles
2
5
2
0.6
L
Sylvanus
3
8
1
0.44
L
Chang'e
TCUKDetricX
Chang'e
1
10
2
0.2
L
Nemesis
TIMY2136
Nemesis
0
8
1
0.06
W
Charybdis
i_R1UK_i
Charybdis
7
2
12
6.5
W
Hades
yikerrs
Hades
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,983
Damage
38,705
82,226
Taken
111,164
54,339
Mitigated
53,345
44,113
Healing
26,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Batman2431
Medusa
8,449
3,755
580
3,856
18,985
5,118
444
3,753
15,232
0
42,724
W
Horus
DetsukaJ
Horus
12,901
5,724
1,182
8,096
17,859
15,351
2,190
3,905
13,954
0
47,826
W
24,591
4,029
5,351
8,251
10,998
5,549
838
4,033
6,965
135,150
0
W
Fenrir
NerfBeads
Fenrir
26,755
8,557
0
6,406
22,543
12,950
0
2,400
20,143
0
141,618
L
Achilles
RockthisGodYo
Achilles
10,404
3,936
0
5,096
19,779
14,532
124
7,731
12,048
0
57,031
L
Sylvanus
8,578
2,247
1,115
7,273
30,211
13,613
23
10,990
19,221
34,514
0
L
Chang'e
TCUKDetricX
Chang'e
5,388
99
1,089
4,121
19,786
6,197
605
6,973
12,813
45,352
0
L
Nemesis
TIMY2136
Nemesis
5,886
996
0
3,256
22,403
13,885
0
5,184
17,219
0
82,826
W
Charybdis
i_R1UK_i
Charybdis
12,696
5,891
0
5,649
14,405
5,944
4,302
3,152
11,253
0
90,337
W
Hades
yikerrs
Hades
10,040
1,607
715
8,463
16,421
14,545
648
2,171
14,250
96,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,615
Gold Earned
43,100
673
Minions Killed
382
0
Camps Cleared
0
1,948,734
Distance Traveled
1,818,787
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,016
382
69
3
0
349,835
6
W
Horus
11,477
547
52
2
0
391,385
2
W
Ra
13,733
654
183
9
0
398,051
7
W
Fenrir
14,481
690
140
7
0
454,802
1
L
Achilles
8,997
428
70
3
0
383,261
5
L
Sylvanus
9,290
442
56
3
0
322,005
3
L
Chang'e
8,038
383
67
3
0
370,844
5
L
Nemesis
8,759
417
120
6
0
392,842
5
W
Charybdis
11,898
567
103
5
0
331,621
1
W
Hades
13,026
620
195
9
0
372,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role