Player Matchup

Hou Yi
Hou Yi
EmilioDantes
Hou Yi
Level 120
God Stats
3W - 4L
1,466 SR
Queue Stats
57W - 81L
1,382 Elo+
Party 2
Mercury
Mercury
IIILucaII
Mercury
Level 75
God Stats
5W - 9L
1,369 SR
Queue Stats
167W - 177L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
JJOSE1209JJ
Baron Samedi
Level 115
God Stats
3W - 3L
1,476 SR
Queue Stats
274W - 300L
1,456 Elo+
Solo
Geb
Geb
elcompacreisi
Geb
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
lGankSinatra
Hercules
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 20L
1,576 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,486 Elo+

VS

Team Averages
Level 80
1,436 SR
1,414 Elo+
Fenrir
Fenrir
IIIDORIANIII
Fenrir
Level 69
God Stats
2W - 3L
1,511 SR
Queue Stats
115W - 126L
1,456 Elo+
Solo
King Arthur
King Arthur
Ldizak
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,363 Elo+
Solo
Anhur
Anhur
VortiCo
Anhur
Level 140
God Stats
2W - 11L
1,237 SR
Queue Stats
549W - 632L
1,415 Elo+
Solo
Aphrodite
Aphrodite
beaukitty
Aphrodite
Level 28
God Stats
18W - 27L
1,413 SR
Queue Stats
20W - 31L
1,389 Elo+
Party 1
Hercules
Hercules
ffro
Hercules
Level 86
God Stats
7W - 9L
1,521 SR
Queue Stats
292W - 325L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
2 / 1 / 0
5,540
554
3,022
6,928
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
IIILucaII
Mercury
11
3 / 1 / 3
6,260
626
5,088
8,328
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JJOSE1209JJ
Baron Samedi
10
4 / 0 / 4
6,084
608
8,976
4,937
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 4
5,142
514
2,746
8,344
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
lGankSinatra
Hercules
10
4 / 0 / 2
6,525
653
3,630
3,285
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 2 / 1
4,227
423
1,855
6,109
2,036
King Arthur
Ldizak
King Arthur
6
0 / 9 / 0
4,164
416
1,171
12,646
6,374
Anhur
VortiCo
Anhur
10
2 / 1 / 1
5,456
546
5,678
7,477
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
beaukitty
Aphrodite
8
1 / 2 / 0
4,594
459
2,157
6,188
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
ffro
Hercules
8
1 / 0 / 2
5,363
536
4,383
7,325
3,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
0
2
L
Fenrir
0
2
1
0.25
W
Mercury
IIILucaII
Mercury
3
1
3
4.5
W
Baron Samedi
JJOSE1209JJ
Baron Samedi
4
0
4
6
L
King Arthur
Ldizak
King Arthur
0
9
0
0
L
Anhur
VortiCo
Anhur
2
1
1
2.5
L
Aphrodite
beaukitty
Aphrodite
1
2
0
0.5
W
0
2
4
1
L
Hercules
ffro
Hercules
1
0
2
2
W
Hercules
lGankSinatra
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
15,244
31,822
Taken
39,745
12,075
Mitigated
17,873
10,814
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
3,022
2,163
0
3,539
6,928
1,307
0
0
6,928
0
29,468
L
Fenrir
1,855
328
0
1,162
6,109
2,036
0
534
5,533
0
18,274
W
Mercury
IIILucaII
Mercury
5,088
2,078
0
1,307
8,328
2,795
0
679
7,649
0
42,404
W
Baron Samedi
JJOSE1209JJ
Baron Samedi
8,976
2,652
190
1,713
4,937
2,251
0
769
4,168
38,372
0
L
King Arthur
Ldizak
King Arthur
1,171
217
0
630
12,646
6,374
0
4,851
7,415
0
10,955
L
Anhur
VortiCo
Anhur
5,678
3,706
0
2,271
7,477
3,015
774
1,216
6,261
0
39,374
L
Aphrodite
beaukitty
Aphrodite
2,157
800
1,122
2,097
6,188
2,688
0
3,011
3,177
22,723
0
W
2,746
457
0
2,475
8,344
3,339
0
709
7,635
14,492
0
L
Hercules
ffro
Hercules
4,383
2,133
1,576
2,511
7,325
3,760
0
2,110
5,215
0
24,124
W
Hercules
lGankSinatra
Hercules
3,630
1,259
0
1,590
3,285
2,383
471
0
3,285
0
30,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
23,804
267
Minions Killed
193
0
Camps Cleared
0
989,390
Distance Traveled
839,639
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,540
554
56
6
0
177,544
1
L
Fenrir
4,227
423
36
4
0
128,019
1
W
Mercury
6,260
626
72
7
0
243,645
3
W
Baron Samedi
6,084
608
70
7
0
169,944
1
L
King Arthur
4,164
416
22
2
0
176,543
1
L
Anhur
5,456
546
63
6
0
164,529
0
L
Aphrodite
4,594
459
36
4
0
173,976
3
W
Geb
5,142
514
14
1
0
201,214
2
L
Hercules
5,363
536
36
4
0
196,572
2
W
Hercules
6,525
653
55
6
0
197,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role