Player Matchup

Nu Wa
Nu Wa
Feebers
Nu Wa
Level 59
God Stats
53W - 54L
1,505 SR
Queue Stats
221W - 233L
1,447 Elo+
Party 2
Medusa
Medusa
Hecadeath
Medusa
Level 129
God Stats
3W - 2L
1,651 SR
Queue Stats
104W - 85L
1,502 Elo+
Party 2
Tyr
Tyr
MrMcL0VIN01
Tyr
Level 109
God Stats
1W - 0L
1,140 SR
Queue Stats
14W - 7L
1,577 Elo+
Solo
Scylla
Scylla
ShadowsMemory
Scylla
Level 64
God Stats
5W - 5L
1,543 SR
Queue Stats
8W - 6L
1,559 Elo+
Solo
Merlin
Merlin
lichlover
Merlin
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
389W - 372L
1,484 Elo+
Party 2
Team Averages
Level 89
1,468 SR
1,514 Elo+

VS

Team Averages
Level 103
1,486 SR
1,368 Elo+
Xbalanque
Xbalanque
LokiFett
Xbalanque
Level 127
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 14L
1,378 Elo+
Party 1
Nemesis
Nemesis
Noctisld
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,194 Elo+
Solo
Nox
Nox
SithMyPants
Nox
Level 63
God Stats
71W - 78L
1,436 SR
Queue Stats
147W - 176L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpiritWolf1997
Morgan Le Fay
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,408 Elo+
Solo
Neith
Neith
zeromarcez
Neith
Level 146
God Stats
0W - 4L
1,706 SR
Queue Stats
14W - 22L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Feebers
Nu Wa
17
3 / 0 / 15
11,331
1,030
12,926
3,705
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Hecadeath
Medusa
19
11 / 0 / 9
13,636
1,240
27,627
10,350
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 15
10,893
990
15,355
20,306
18,195
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 0 / 9
10,799
982
5,133
7,544
3,312
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lichlover
Merlin
18
5 / 1 / 11
12,152
1,105
13,983
5,632
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

253

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LokiFett
Xbalanque
16
2 / 4 / 2
10,653
968
7,046
16,796
7,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Noctisld
Nemesis
16
0 / 10 / 4
9,721
884
8,561
20,329
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 2
10,393
945
4,044
13,345
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SpiritWolf1997
Morgan Le Fay
16
0 / 4 / 3
9,714
883
12,257
11,275
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
1 / 4 / 4
10,701
973
10,368
16,680
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
25
Kills
5
5
Deaths
25
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Feebers
Nu Wa
3
0
15
10.5
W
Medusa
Hecadeath
Medusa
11
0
9
15.5
L
Xbalanque
LokiFett
Xbalanque
2
4
2
0.75
W
2
4
15
2.38
L
Nemesis
Noctisld
Nemesis
0
10
4
0.2
W
4
0
9
8.5
L
2
3
2
1
L
Morgan Le Fay
SpiritWolf1997
Morgan Le Fay
0
4
3
0.38
W
Merlin
lichlover
Merlin
5
1
11
10.5
L
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,024
Damage
42,276
47,537
Taken
78,425
29,776
Mitigated
33,093
8,144
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Feebers
Nu Wa
12,926
3,497
0
0
3,705
1,382
0
581
3,124
22,069
0
W
Medusa
Hecadeath
Medusa
27,627
16,962
0
5,801
10,350
4,566
0
2,916
7,434
0
61,327
L
Xbalanque
LokiFett
Xbalanque
7,046
2,140
0
544
16,796
7,133
0
4,414
12,382
0
32,759
W
15,355
1,160
0
1,672
20,306
18,195
0
6,455
13,851
0
21,181
L
Nemesis
Noctisld
Nemesis
8,561
2,847
0
1,017
20,329
8,719
0
10,384
9,945
0
13,787
W
5,133
380
0
0
7,544
3,312
0
3,603
3,941
20,601
0
L
4,044
143
0
143
13,345
5,704
0
6,703
6,642
17,970
0
L
Morgan Le Fay
SpiritWolf1997
Morgan Le Fay
12,257
609
0
102
11,275
5,171
0
4,418
6,857
34,076
0
W
Merlin
lichlover
Merlin
13,983
606
0
671
5,632
2,321
0
2,746
2,886
42,229
0
L
Neith
10,368
3,221
0
2,662
16,680
6,366
0
6,123
10,557
0
46,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,811
Gold Earned
51,182
238
Minions Killed
230
7
Camps Cleared
7
1,087,473
Distance Traveled
999,878
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,331
1,030
27
2
1
207,799
0
W
Medusa
13,636
1,240
67
6
3
231,526
4
L
Xbalanque
10,653
968
54
5
1
183,097
0
W
Tyr
10,893
990
16
1
1
250,133
1
L
Nemesis
9,721
884
12
1
1
183,791
2
W
Scylla
10,799
982
56
5
0
186,447
0
L
Nox
10,393
945
35
3
2
229,912
0
L
Morgan Le Fay
9,714
883
33
3
0
198,709
1
W
Merlin
12,152
1,105
72
7
2
211,568
0
L
Neith
10,701
973
96
9
3
204,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role