Player Matchup

Hercules
Hercules
FrugoldCarter
Hercules
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 82L
1,598 Elo+
Party 2
Rama
Rama
LightningTaco
Rama
Level 125
God Stats
9W - 7L
1,623 SR
Queue Stats
301W - 269L
1,745 Elo+
Party 1
Kuzenbo
Kuzenbo
Metamerism
Kuzenbo
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 30L
1,622 Elo+
Party 2
Chang'e
Chang'e
SmokedToast08
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 16L
1,787 Elo+
Party 1
Heimdallr
Heimdallr
YakkoFornever
Heimdallr
Level 68
God Stats
22W - 16L
1,619 SR
Queue Stats
156W - 125L
1,590 Elo+
Party 2
Team Averages
Level 60
1,548 SR
1,668 Elo+

VS

Team Averages
Level 45
1,482 SR
1,417 Elo+
Kukulkan
Kukulkan
BigDaddyBossMan-
Kukulkan
Level 61
God Stats
2W - 7L
1,280 SR
Queue Stats
68W - 100L
1,340 Elo+
Party 4
Thanatos
Thanatos
Bigboyjones679
Thanatos
Level 64
God Stats
14W - 13L
1,415 SR
Queue Stats
89W - 106L
1,429 Elo+
Party 4
Hou Yi
Hou Yi
Franquiny
Hou Yi
Level 57
God Stats
12W - 7L
1,540 SR
Queue Stats
19W - 22L
1,445 Elo+
Party 3
King Arthur
King Arthur
SirDalvinRD
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,447 Elo+
Party 3
Mulan
Mulan
honda-digital5
Mulan
Level 29
God Stats
2W - 2L
1,673 SR
Queue Stats
15W - 14L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrugoldCarter
Hercules
18
8 / 0 / 19
11,051
1,105
11,053
9,999
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
14 / 1 / 15
12,361
1,236
27,330
11,589
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Metamerism
Kuzenbo
17
3 / 0 / 25
11,740
1,174
9,842
9,404
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
18
6 / 0 / 20
11,891
1,189
16,613
8,697
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
YakkoFornever
Heimdallr
18
7 / 0 / 20
11,807
1,181
23,939
8,447
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

315

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 1
9,622
962
13,795
23,427
11,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
14
0 / 6 / 0
8,749
875
4,177
11,739
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Franquiny
Hou Yi
15
1 / 7 / 0
9,774
977
13,259
20,711
8,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SirDalvinRD
King Arthur
14
0 / 8 / 0
8,790
879
3,406
17,670
12,781
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 1
9,417
942
7,014
22,134
17,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
3
38
Kills
1
1
Deaths
38
99
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
Thanatos
0
6
0
0
L
Hou Yi
Franquiny
Hou Yi
1
7
0
0.14
W
Hercules
FrugoldCarter
Hercules
8
0
19
17.5
W
14
1
15
21.5
W
Kuzenbo
Metamerism
Kuzenbo
3
0
25
15.5
L
King Arthur
SirDalvinRD
King Arthur
0
8
0
0
W
Chang'e
6
0
20
16
W
Heimdallr
YakkoFornever
Heimdallr
7
0
20
17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,777
Damage
41,651
48,136
Taken
95,681
40,871
Mitigated
56,950
20,196
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,795
2,072
23
144
23,427
11,283
0
5,810
17,298
42,736
0
L
Thanatos
4,177
798
0
765
11,739
6,222
0
3,805
7,828
0
11,598
L
Hou Yi
Franquiny
Hou Yi
13,259
6,752
0
488
20,711
8,684
0
4,839
15,783
0
35,359
W
Hercules
FrugoldCarter
Hercules
11,053
2,532
0
4,043
9,999
9,881
0
4,338
5,661
0
11,418
W
27,330
23,525
0
2,739
11,589
5,736
0
1,721
9,868
0
47,910
W
Kuzenbo
Metamerism
Kuzenbo
9,842
3,772
0
1,614
9,404
15,947
0
3,072
6,111
13,563
0
L
King Arthur
SirDalvinRD
King Arthur
3,406
1,229
0
182
17,670
12,781
0
6,861
10,281
0
7,862
W
Chang'e
16,613
1,683
2,970
5,304
8,697
4,294
0
2,912
5,785
43,853
0
W
Heimdallr
YakkoFornever
Heimdallr
23,939
17,304
0
3,526
8,447
5,013
0
1,752
6,695
0
50,807
L
7,014
1,558
26
2,560
22,134
17,980
0
4,913
16,908
0
25,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
46,352
191
Minions Killed
172
11
Camps Cleared
3
1,027,348
Distance Traveled
904,817
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,622
962
78
8
1
166,594
0
L
Thanatos
8,749
875
4
0
1
164,448
0
L
Hou Yi
9,774
977
36
4
0
261,915
0
W
Hercules
11,051
1,105
4
0
1
227,243
0
W
Rama
12,361
1,236
40
4
7
181,125
0
W
Kuzenbo
11,740
1,174
12
1
1
224,583
0
L
King Arthur
8,790
879
15
2
0
128,430
1
W
Chang'e
11,891
1,189
62
6
2
199,390
0
W
Heimdallr
11,807
1,181
73
7
0
195,007
1
L
Mulan
9,417
942
39
4
1
183,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role