Player Matchup

Gilgamesh
Gilgamesh
HisBuns
Gilgamesh
Level 153
God Stats
1W - 0L
1,502 SR
Queue Stats
21W - 18L
1,659 Elo+
Party 2
Geb
Geb
gooona
Geb
Level 17
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
hiboy879
Nu Wa
Level 27
God Stats
1W - 2L
1,353 SR
Queue Stats
37W - 21L
1,665 Elo+
Party 2
Apollo
Apollo
mοntez
Apollo
Level 125
God Stats
56W - 31L
1,737 SR
Queue Stats
318W - 212L
1,745 Elo+
Party 2
Janus
Janus
Ŕawan
Janus
Level 155
God Stats
2W - 0L
1,805 SR
Queue Stats
38W - 19L
1,778 Elo+
Party 2
Team Averages
Level 95
1,527 SR
1,633 Elo+

VS

Team Averages
Level 109
1,578 SR
1,530 Elo+
Zeus
Zeus
Craingoregon
Zeus
Level 133
God Stats
0W - 1L
1,624 SR
Queue Stats
33W - 39L
1,483 Elo+
Party 1
Ullr
Ullr
KGON
Ullr
Level 149
God Stats
2W - 3L
1,542 SR
Queue Stats
25W - 30L
1,477 Elo+
Party 1
Vamana
Vamana
MONSTER LZ8438
Vamana
Level 107
God Stats
4W - 3L
1,627 SR
Queue Stats
31W - 34L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
TarriestCape
Nu Wa
Level 122
God Stats
6W - 6L
1,596 SR
Queue Stats
29W - 28L
1,556 Elo+
Party 1
Thanatos
Thanatos
humildadcr
Thanatos
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 28L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HisBuns
Gilgamesh
11
2 / 1 / 2
6,230
623
4,175
7,221
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
gooona
Geb
9
0 / 0 / 6
5,580
558
3,257
6,352
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
hiboy879
Nu Wa
10
2 / 1 / 3
5,633
563
2,821
4,101
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
mοntez
Apollo
11
5 / 0 / 5
6,696
670
4,871
5,515
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Ŕawan
Janus
12
4 / 0 / 3
6,862
686
6,919
6,140
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,666
567
3,553
4,502
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
KGON
Ullr
10
0 / 3 / 1
5,653
565
3,494
7,396
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,475
448
3,303
8,257
4,881
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,116
512
3,118
5,479
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
humildadcr
Thanatos
7
1 / 4 / 0
5,002
500
1,376
7,363
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
2
2
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Gilgamesh
HisBuns
Gilgamesh
2
1
2
3
L
Ullr
KGON
Ullr
0
3
1
0.17
L
0
2
0
0
L
0
2
0
0
W
Geb
gooona
Geb
0
0
6
3
W
Nu Wa
hiboy879
Nu Wa
2
1
3
3.5
L
Thanatos
humildadcr
Thanatos
1
4
0
0.25
W
Apollo
mοntez
Apollo
5
0
5
7.5
W
Janus
Ŕawan
Janus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
14,844
29,329
Taken
32,997
15,155
Mitigated
15,187
5,785
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,553
543
0
681
4,502
1,694
56
2,406
2,096
37,831
3,440
W
Gilgamesh
HisBuns
Gilgamesh
4,175
1,749
0
1,483
7,221
5,743
60
300
6,875
0
33,441
L
Ullr
KGON
Ullr
3,494
1,613
0
932
7,396
2,943
0
1,031
6,365
0
36,820
L
3,303
1,665
0
2,079
8,257
4,881
0
4,963
3,294
0
22,311
L
3,118
856
0
1,118
5,479
2,257
0
3,617
1,862
33,512
0
W
Geb
gooona
Geb
3,257
833
0
1,391
6,352
3,962
0
1,359
4,935
12,139
0
W
Nu Wa
hiboy879
Nu Wa
2,821
368
0
250
4,101
1,445
38
2,343
1,712
37,649
0
L
Thanatos
humildadcr
Thanatos
1,376
385
0
4,800
7,363
3,412
0
980
6,383
0
24,721
W
Apollo
mοntez
Apollo
4,871
2,851
0
236
5,515
1,792
1,255
838
4,631
0
42,102
W
Janus
Ŕawan
Janus
6,919
884
0
2,425
6,140
2,213
0
1,407
4,587
59,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
25,912
330
Minions Killed
296
0
Camps Cleared
0
1,046,743
Distance Traveled
971,921
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,666
567
89
9
0
198,733
2
W
Gilgamesh
6,230
623
55
6
0
218,906
4
L
Ullr
5,653
565
75
8
0
181,783
1
L
Vamana
4,475
448
22
2
0
218,601
3
L
Nu Wa
5,116
512
62
6
0
172,889
2
W
Geb
5,580
558
12
1
0
208,819
1
W
Nu Wa
5,633
563
74
7
0
174,122
0
L
Thanatos
5,002
500
48
5
0
199,915
1
W
Apollo
6,696
670
84
8
0
233,962
0
W
Janus
6,862
686
105
11
0
210,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role