Player Matchup

Eset
Eset
 
Eset
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Aairad
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,438 Elo+
Party 3
Izanami
Izanami
Andrei903
Izanami
Level 145
God Stats
0W - 1L
1,475 SR
Queue Stats
100W - 106L
1,449 Elo+
Party 3
Persephone
Persephone
Grestinator
Persephone
Level 92
God Stats
0W - 1L
1,012 SR
Queue Stats
63W - 69L
1,473 Elo+
Party 1
Shiva
Shiva
tsukuyomee11
Shiva
Level 144
God Stats
15W - 12L
1,590 SR
Queue Stats
1,537W - 1,618L
1,491 Elo+
Solo
Team Averages
Level 118
1,415 SR
1,470 Elo+

VS

Team Averages
Level 129
1,488 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Anestis101
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
TomFooty7
Tsukuyomi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
flow00
Yu Huang
Level 143
God Stats
6W - 7L
1,440 SR
Queue Stats
914W - 976L
1,489 Elo+
Solo
Olorun
Olorun
jamster165000
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 7 / 8
9,956
553
12,923
15,679
8,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Aairad
Sun Wukong
14
1 / 4 / 6
9,442
525
4,233
15,654
19,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Andrei903
Izanami
20
10 / 3 / 2
13,138
730
38,308
17,707
11,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Grestinator
Persephone
18
2 / 6 / 7
10,921
607
25,563
17,415
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 5 / 6
10,098
561
8,086
24,134
29,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
1 / 5 / 20
11,527
640
15,022
23,160
25,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
18
3 / 3 / 14
11,895
661
7,409
38,017
54,059
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
TomFooty7
Tsukuyomi
20
8 / 3 / 13
12,884
716
30,488
20,781
15,610
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
flow00
Yu Huang
20
5 / 3 / 16
13,081
727
16,490
14,777
8,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 16
13,667
759
15,639
20,672
12,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
15
Kills
25
25
Deaths
16
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
8
0.86
W
Cthulhu
 
Cthulhu
1
5
20
2.2
L
Sun Wukong
Aairad
Sun Wukong
1
4
6
1
L
Izanami
Andrei903
Izanami
10
3
2
3.67
W
Sobek
3
3
14
3.33
L
Persephone
Grestinator
Persephone
2
6
7
0.92
W
Tsukuyomi
TomFooty7
Tsukuyomi
8
3
13
4.83
W
Yu Huang
flow00
Yu Huang
5
3
16
4.33
W
8
2
16
8
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,113
Damage
85,048
90,589
Taken
117,407
78,742
Mitigated
116,696
29,027
Healing
56,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,923
657
3,321
1,425
15,679
8,805
0
11,496
4,183
16,550
0
W
Cthulhu
 
Cthulhu
15,022
212
6,443
5,676
23,160
25,631
164
5,392
17,768
28,370
0
L
Sun Wukong
Aairad
Sun Wukong
4,233
705
934
2,146
15,654
19,460
0
9,154
6,500
0
9,352
L
Izanami
Andrei903
Izanami
38,308
19,910
1,731
3,950
17,707
11,874
320
11,362
6,345
0
82,718
W
Sobek
7,409
717
2,333
16,429
38,017
54,059
202
10,231
27,786
14,809
0
L
Persephone
Grestinator
Persephone
25,563
1,127
1,627
3,166
17,415
9,227
0
10,190
7,219
40,369
0
W
Tsukuyomi
TomFooty7
Tsukuyomi
30,488
7,587
3,568
5,370
20,781
15,610
2,197
6,943
13,838
0
53,321
W
Yu Huang
flow00
Yu Huang
16,490
917
2,495
2,042
14,777
8,995
2,372
7,073
7,704
48,371
0
W
15,639
6,192
4,047
7,850
20,672
12,401
2,746
8,847
11,825
44,748
0
L
8,086
405
5,762
4,965
24,134
29,376
0
12,354
11,780
0
18,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,555
Gold Earned
63,054
163
Minions Killed
213
0
Camps Cleared
0
1,530,398
Distance Traveled
1,707,649
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,956
553
9
1
0
300,973
0
W
Cthulhu
11,527
640
18
1
0
329,705
1
L
Sun Wukong
9,442
525
10
1
0
272,818
4
L
Izanami
13,138
730
101
6
0
330,193
0
W
Sobek
11,895
661
10
1
0
354,418
0
L
Persephone
10,921
607
24
1
0
287,539
1
W
Tsukuyomi
12,884
716
38
2
0
385,865
0
W
Yu Huang
13,081
727
88
5
0
317,570
0
W
Olorun
13,667
759
59
3
0
320,091
0
L
Shiva
10,098
561
19
1
0
338,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role