Player Matchup

Sobek
Sobek
CaveDevil
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,358 Elo+
Party 3
Merlin
Merlin
Elimintaliti
Merlin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,358 Elo+
Party 3
Loki
Loki
Just add2 Water
Loki
Level 158
God Stats
19W - 15L
1,571 SR
Queue Stats
750W - 746L
1,460 Elo+
Party 2
Artio
Artio
Juttin77
Artio
Level 146
God Stats
3W - 0L
1,841 SR
Queue Stats
153W - 131L
1,581 Elo+
Party 2
Charybdis
Charybdis
Optics34
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,514 Elo+
Party 2
Team Averages
Level 120
1,582 SR
1,454 Elo+

VS

Team Averages
Level 130
1,485 SR
1,482 Elo+
Hercules
Hercules
CanadianGreg45
Hercules
Level 131
God Stats
2W - 7L
1,398 SR
Queue Stats
64W - 68L
1,466 Elo+
Party 1
Skadi
Skadi
DBBandit
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,481 Elo+
Party 1
Agni
Agni
OlSwampNads
Agni
Level 160
God Stats
3W - 8L
1,338 SR
Queue Stats
746W - 775L
1,378 Elo+
Party 1
Hachiman
Hachiman
Paratus776
Hachiman
Level 115
God Stats
2W - 3L
1,388 SR
Queue Stats
127W - 115L
1,531 Elo+
Solo
Charybdis
Charybdis
johnnyandyXD
Charybdis
Level 87
God Stats
2W - 1L
1,801 SR
Queue Stats
188W - 185L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaveDevil
Sobek
16
2 / 6 / 14
11,287
705
11,109
31,878
53,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
20
3 / 1 / 15
12,048
753
25,889
12,985
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 1 / 15
13,028
814
24,351
19,403
11,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Juttin77
Artio
18
5 / 4 / 12
12,288
768
12,728
26,433
38,410
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Optics34
Charybdis
20
7 / 2 / 13
12,158
760
18,042
17,088
10,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 3 / 10
11,307
707
9,194
37,740
28,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
DBBandit
Skadi
18
5 / 7 / 7
10,633
665
17,966
16,987
8,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 11
9,839
615
20,192
13,857
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Paratus776
Hachiman
17
4 / 4 / 8
10,262
641
24,920
17,922
8,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
johnnyandyXD
Charybdis
16
1 / 6 / 11
9,572
598
13,021
15,145
6,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
61
25
Kills
14
14
Deaths
25
69
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
3
10
2.67
W
Sobek
CaveDevil
Sobek
2
6
14
1.5
L
Skadi
DBBandit
Skadi
5
7
7
1.21
W
Merlin
3
1
15
10.5
W
8
1
15
15.5
W
Artio
Juttin77
Artio
5
4
12
2.75
L
1
5
11
1.3
W
Charybdis
Optics34
Charybdis
7
2
13
6.75
L
Hachiman
Paratus776
Hachiman
4
4
8
2
L
Charybdis
johnnyandyXD
Charybdis
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,119
Damage
85,293
107,787
Taken
101,651
122,235
Mitigated
57,814
50,812
Healing
42,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,194
2,381
4,653
19,116
37,740
28,322
0
15,561
22,179
0
15,393
W
Sobek
CaveDevil
Sobek
11,109
1,021
1,713
5,740
31,878
53,797
424
5,304
26,574
18,839
0
L
Skadi
DBBandit
Skadi
17,966
6,102
340
2,042
16,987
8,124
0
10,209
6,778
0
33,391
W
Merlin
25,889
1,740
2,089
2,304
12,985
7,833
1,322
3,067
9,918
57,849
0
W
24,351
2,604
5,397
8,469
19,403
11,816
1,391
3,207
16,196
0
54,062
W
Artio
Juttin77
Artio
12,728
631
8,593
9,837
26,433
38,410
155
5,604
20,829
17,304
0
L
20,192
891
3,699
3,010
13,857
5,809
0
7,449
6,408
34,821
0
W
Charybdis
Optics34
Charybdis
18,042
10,949
1,371
5,299
17,088
10,379
3,615
3,010
14,078
0
34,597
L
Hachiman
Paratus776
Hachiman
24,920
17,095
179
5,242
17,922
8,756
78
8,922
9,000
0
43,456
L
Charybdis
johnnyandyXD
Charybdis
13,021
4,778
2,042
1,783
15,145
6,803
175
7,585
7,560
0
29,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,809
Gold Earned
51,613
185
Minions Killed
165
0
Camps Cleared
0
1,555,271
Distance Traveled
1,344,363
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,307
707
16
1
0
314,895
4
W
Sobek
11,287
705
9
1
0
291,129
2
L
Skadi
10,633
665
36
2
0
227,417
1
W
Merlin
12,048
753
78
5
0
298,558
2
W
Loki
13,028
814
59
4
0
331,985
3
W
Artio
12,288
768
7
0
0
335,183
0
L
Agni
9,839
615
33
2
0
285,882
0
W
Charybdis
12,158
760
32
2
0
298,416
1
L
Hachiman
10,262
641
53
3
0
289,801
2
L
Charybdis
9,572
598
27
2
0
226,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role