Player Matchup

Jormungandr
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
Level 25
God Stats
1W - 0L
1,287 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 2
Da Ji
Da Ji
El-Diablo-Rage
Da Ji
Level 20
God Stats
3W - 6L
1,694 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 2
Skadi
Skadi
Risen22
Skadi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
demonzking42
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,524 Elo+
Party 2
Ra
Ra
llikeSingleMoms
Ra
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 7L
1,631 Elo+
Party 2
Team Averages
Level 66
1,542 SR
1,504 Elo+

VS

Team Averages
Level 102
1,379 SR
1,354 Elo+
Ishtar
Ishtar
D00BIEdabber
Ishtar
Level 103
God Stats
0W - 2L
1,589 SR
Queue Stats
23W - 33L
1,390 Elo+
Party 1
Apollo
Apollo
Kuummba
Apollo
Level 158
God Stats
0W - 1L
1,228 SR
Queue Stats
28W - 47L
1,414 Elo+
Party 1
Ullr
Ullr
McDonut4517
Ullr
Level 148
God Stats
0W - 2L
1,312 SR
Queue Stats
89W - 106L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
SonOfTalos117
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,216 Elo+
Party 1
Cernunnos
Cernunnos
kittysnipes
Cernunnos
Level 82
God Stats
2W - 8L
1,263 SR
Queue Stats
21W - 35L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
20
4 / 1 / 24
13,113
1,093
10,633
12,959
23,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
1 / 6 / 10
10,975
915
7,624
16,364
14,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Risen22
Skadi
20
10 / 0 / 22
14,515
1,210
21,710
13,856
7,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 3 / 20
15,546
1,296
34,627
17,190
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 0 / 19
15,108
1,259
41,382
20,827
12,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
4 / 10 / 2
11,616
968
22,537
27,190
9,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Kuummba
Apollo
17
3 / 11 / 4
11,948
996
22,664
26,572
8,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 8 / 9
11,670
973
10,514
22,471
19,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
SonOfTalos117
Jing Wei
17
0 / 10 / 7
10,832
903
8,684
21,589
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
kittysnipes
Cernunnos
17
3 / 6 / 6
11,789
982
13,109
22,561
7,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
38
45
Kills
10
10
Deaths
45
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
4
1
24
16
L
Ishtar
4
10
2
0.5
W
1
6
10
1
L
Apollo
Kuummba
Apollo
3
11
4
0.45
L
0
8
9
0.56
W
Skadi
Risen22
Skadi
10
0
22
21
L
Jing Wei
SonOfTalos117
Jing Wei
0
10
7
0.35
W
16
3
20
8.67
L
Cernunnos
kittysnipes
Cernunnos
3
6
6
1
W
14
0
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,976
Damage
77,508
81,196
Taken
120,383
66,235
Mitigated
52,164
19,308
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CLOWNZCARNIVAL_
Jormungandr
10,633
2,869
0
0
12,959
23,262
0
0
12,959
29,389
0
L
Ishtar
22,537
11,843
130
969
27,190
9,531
0
19,805
7,385
0
45,849
W
7,624
2,292
0
385
16,364
14,518
0
0
16,364
0
9,569
L
Apollo
Kuummba
Apollo
22,664
11,356
61
1,201
26,572
8,514
0
18,288
8,284
0
50,949
L
10,514
4,468
234
629
22,471
19,122
0
13,460
9,011
0
35,313
W
Skadi
Risen22
Skadi
21,710
9,703
0
1,417
13,856
7,441
0
0
13,856
0
47,116
L
Jing Wei
SonOfTalos117
Jing Wei
8,684
6,734
0
1,416
21,589
7,147
0
17,876
3,713
0
22,133
W
34,627
11,270
725
1,303
17,190
8,642
0
0
17,190
50,250
0
L
Cernunnos
kittysnipes
Cernunnos
13,109
4,182
194
794
22,561
7,850
0
17,213
5,348
0
53,505
W
41,382
2,365
3,131
12,347
20,827
12,372
0
0
20,827
75,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,257
Gold Earned
57,855
218
Minions Killed
259
6
Camps Cleared
3
997,894
Distance Traveled
997,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,113
1,093
35
3
1
203,355
0
L
Ishtar
11,616
968
57
5
0
196,373
0
W
Da Ji
10,975
915
3
0
0
136,089
0
L
Apollo
11,948
996
54
5
0
198,229
0
L
Ullr
11,670
973
46
4
0
187,575
0
W
Skadi
14,515
1,210
56
5
1
212,739
0
L
Jing Wei
10,832
903
19
2
0
205,439
0
W
Nu Wa
15,546
1,296
40
3
2
192,978
0
L
Cernunnos
11,789
982
83
7
3
209,887
0
W
Ra
15,108
1,259
84
7
2
252,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role