Player Matchup

Terra
Terra
Masters
Amuilo
Terra
Masters
Level 126
God Stats
51W - 78L
1,541 SR
Queue Stats
281W - 247L
2,790 MMR
Party 2
Ne Zha
Ne Zha
Masters
GRIFFMATIZER
Ne Zha
Masters
Level 85
God Stats
3W - 2L
1,661 SR
Queue Stats
90W - 59L
2,796 MMR
Party 2
Nu Wa
Nu Wa
Masters
Plexiti
Nu Wa
Masters
Level 160
God Stats
8W - 6L
1,695 SR
Queue Stats
505W - 480L
2,641 MMR
Solo
Thor
Thor
Masters
Scriptd
Thor
Masters
Level 157
God Stats
3W - 2L
1,593 SR
Queue Stats
419W - 355L
3,368 MMR
Solo
Jing Wei
Jing Wei
Masters
Sykuzo
Jing Wei
Masters
Level 152
God Stats
5W - 3L
1,715 SR
Queue Stats
223W - 203L
2,629 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,641 SR
2,845 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,666 SR
2,606 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Hakaishın
Hercules
Masters
Level 160
God Stats
1W - 2L
1,683 SR
Queue Stats
21W - 24L
2,906 MMR
Party 1
Scylla
Scylla
Masters
SpyroFGC
Scylla
Masters
Level 126
God Stats
0W - 2L
1,711 SR
Queue Stats
116W - 90L
2,605 MMR
Solo
Ymir
Ymir
Masters
whatshisname1
Ymir
Masters
Level 121
God Stats
47W - 45L
1,621 SR
Queue Stats
459W - 437L
2,971 MMR
Solo
Mercury
Mercury
Masters
Ésethh
Mercury
Masters
Level 160
God Stats
12W - 8L
1,816 SR
Queue Stats
413W - 305L
3,048 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Amuilo
Terra
15
0 / 0 / 15
10,598
505
5,906
14,980
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
20
14 / 0 / 9
14,138
673
20,181
16,692
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Plexiti
Nu Wa
18
4 / 0 / 12
12,452
593
17,864
9,056
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thor
Scriptd
Thor
19
10 / 3 / 13
13,171
627
26,661
23,695
9,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Sykuzo
Jing Wei
19
4 / 1 / 5
12,628
601
16,377
17,735
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Chang'eChronosAo KuangRavana

VS

Bans
SusanoIshtarDa JiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 6 / 0
9,906
472
6,426
18,629
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Hakaishın
Hercules
16
3 / 7 / 0
10,305
491
12,370
26,450
13,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SpyroFGC
Scylla
15
0 / 4 / 2
9,304
443
7,689
11,951
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 2
9,551
455
4,006
26,151
26,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Ésethh
Mercury
16
1 / 10 / 1
10,408
496
5,306
25,538
9,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
32
Kills
4
4
Deaths
32
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
W
Terra
Amuilo
Terra
0
0
15
7.5
W
Ne Zha
14
0
9
18.5
L
Hercules
Hakaishın
Hercules
3
7
0
0.43
W
Nu Wa
Plexiti
Nu Wa
4
0
12
10
W
Thor
Scriptd
Thor
10
3
13
5.5
L
Scylla
SpyroFGC
Scylla
0
4
2
0.25
W
Jing Wei
Sykuzo
Jing Wei
4
1
5
6.5
L
0
5
2
0.2
L
Mercury
Ésethh
Mercury
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,989
Damage
35,797
82,158
Taken
108,719
57,396
Mitigated
58,914
30,991
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,426
3,615
0
5,263
18,629
5,962
1,662
2,811
15,762
0
85,735
W
Terra
Amuilo
Terra
5,906
408
2,439
6,147
14,980
14,232
207
2,670
12,310
19,983
0
W
Ne Zha
20,181
3,543
0
7,474
16,692
20,890
1,161
3,135
13,557
0
104,508
L
Hercules
Hakaishın
Hercules
12,370
5,673
0
6,583
26,450
13,234
625
4,614
21,588
0
87,469
W
Nu Wa
Plexiti
Nu Wa
17,864
4,304
717
3,163
9,056
5,399
5,606
3,024
6,032
115,827
0
W
Thor
Scriptd
Thor
26,661
8,111
0
2,471
23,695
9,298
3,960
3,778
18,077
0
116,549
L
Scylla
SpyroFGC
Scylla
7,689
886
0
1,221
11,951
4,027
0
4,333
7,555
93,223
0
W
Jing Wei
Sykuzo
Jing Wei
16,377
14,741
0
8,580
17,735
7,577
5,828
2,610
15,125
0
128,616
L
4,006
661
191
4,504
26,151
26,128
0
8,962
16,745
40,671
2,707
L
Mercury
Ésethh
Mercury
5,306
2,279
0
3,882
25,538
9,563
0
3,050
21,579
0
64,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,987
Gold Earned
49,474
648
Minions Killed
630
0
Camps Cleared
0
2,116,810
Distance Traveled
1,832,861
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,906
472
145
7
0
310,691
4
W
Terra
10,598
505
36
2
0
460,331
4
W
Ne Zha
14,138
673
150
7
0
463,973
5
L
Hercules
10,305
491
123
6
0
393,006
2
W
Nu Wa
12,452
593
164
8
0
385,197
2
W
Thor
13,171
627
132
6
0
409,413
1
L
Scylla
9,304
443
176
8
0
364,958
4
W
Jing Wei
12,628
601
166
8
0
397,896
3
L
Ymir
9,551
455
62
3
0
356,012
5
L
Mercury
10,408
496
124
6
0
408,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role