Player Matchup

Discordia
Discordia
CajuNxRagezZ
Discordia
Level 104
God Stats
1W - 2L
1,587 SR
Queue Stats
236W - 267L
1,505 Elo+
Party 2
Cupid
Cupid
DaviNick2
Cupid
Level 74
God Stats
21W - 13L
1,549 SR
Queue Stats
195W - 232L
1,557 Elo+
Solo
Persephone
Persephone
Latin Long Pipe
Persephone
Level 127
God Stats
2W - 3L
1,530 SR
Queue Stats
421W - 454L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
Tenchikaimei
Cthulhu
Level 68
God Stats
56W - 70L
1,510 SR
Queue Stats
250W - 302L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
Zeftro
Sun Wukong
Level 82
God Stats
0W - 1L
1,441 SR
Queue Stats
63W - 84L
1,421 Elo+
Party 3
Team Averages
Level 91
1,524 SR
1,484 Elo+

VS

Team Averages
Level 104
1,535 SR
1,479 Elo+
Vamana
Vamana
DextheNyan
Vamana
Level 108
God Stats
21W - 17L
1,534 SR
Queue Stats
96W - 104L
1,517 Elo+
Solo
Ymir
Ymir
MegaTealy
Ymir
Level 114
God Stats
8W - 7L
1,505 SR
Queue Stats
105W - 100L
1,465 Elo+
Party 1
Discordia
Discordia
Zannath
Discordia
Level 81
God Stats
4W - 3L
1,660 SR
Queue Stats
99W - 104L
1,514 Elo+
Solo
Nu Wa
Nu Wa
huertaf86
Nu Wa
Level 160
God Stats
187W - 150L
1,570 SR
Queue Stats
371W - 390L
1,477 Elo+
Solo
Fenrir
Fenrir
wolfman1565
Fenrir
Level 55
God Stats
1W - 0L
1,408 SR
Queue Stats
48W - 52L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CajuNxRagezZ
Discordia
18
5 / 6 / 6
11,523
678
17,661
15,255
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
DaviNick2
Cupid
18
2 / 2 / 1
11,046
650
4,155
13,235
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Latin Long Pipe
Persephone
18
2 / 2 / 5
11,447
673
19,800
17,531
7,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tenchikaimei
Cthulhu
19
3 / 0 / 4
11,226
660
11,574
18,430
23,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Zeftro
Sun Wukong
17
1 / 6 / 7
10,612
624
12,826
17,932
22,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DextheNyan
Vamana
20
7 / 3 / 4
13,285
781
18,223
29,460
34,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
18
2 / 3 / 8
12,119
713
9,173
26,363
26,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Zannath
Discordia
20
5 / 0 / 5
12,625
743
17,175
10,176
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
huertaf86
Nu Wa
20
3 / 1 / 7
13,033
767
18,779
8,937
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
17
0 / 6 / 5
10,972
645
5,816
16,411
8,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
13
Kills
17
16
Deaths
13
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
CajuNxRagezZ
Discordia
5
6
6
1.33
L
Cupid
DaviNick2
Cupid
2
2
1
1.25
W
Vamana
DextheNyan
Vamana
7
3
4
3
L
Persephone
Latin Long Pipe
Persephone
2
2
5
2.25
W
Ymir
2
3
8
2
L
Cthulhu
Tenchikaimei
Cthulhu
3
0
4
5
W
Discordia
Zannath
Discordia
5
0
5
7.5
L
Sun Wukong
Zeftro
Sun Wukong
1
6
7
0.75
W
Nu Wa
huertaf86
Nu Wa
3
1
7
6.5
W
Fenrir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,016
Damage
69,166
82,383
Taken
91,347
66,344
Mitigated
78,752
16,953
Healing
30,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CajuNxRagezZ
Discordia
17,661
678
172
2,326
15,255
7,647
27
9,347
5,684
64,700
0
L
Cupid
DaviNick2
Cupid
4,155
2,962
466
3,050
13,235
4,633
0
8,785
4,370
0
42,584
W
Vamana
DextheNyan
Vamana
18,223
7,067
2,217
10,959
29,460
34,232
4,352
14,053
15,407
4,102
44,041
L
Persephone
Latin Long Pipe
Persephone
19,800
1,065
0
4,179
17,531
7,900
84
10,036
7,233
70,080
0
W
Ymir
9,173
1,442
2,788
6,591
26,363
26,672
1,398
14,768
11,595
22,585
0
L
Cthulhu
Tenchikaimei
Cthulhu
11,574
1,250
638
4,272
18,430
23,334
0
9,239
8,867
43,663
0
W
Discordia
Zannath
Discordia
17,175
270
240
3,418
10,176
5,074
1,429
6,136
4,040
57,310
0
L
Sun Wukong
Zeftro
Sun Wukong
12,826
2,653
217
1,633
17,932
22,830
39
8,249
9,297
0
32,717
W
Nu Wa
huertaf86
Nu Wa
18,779
6,723
37
2,307
8,937
4,298
4,821
3,906
5,031
74,146
0
W
Fenrir
5,816
875
0
2,262
16,411
8,476
829
10,172
6,239
0
32,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,854
Gold Earned
62,034
365
Minions Killed
300
0
Camps Cleared
0
1,450,115
Distance Traveled
1,712,596
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,523
678
89
5
0
310,311
0
L
Cupid
11,046
650
88
5
0
208,976
2
W
Vamana
13,285
781
49
3
0
354,089
7
L
Persephone
11,447
673
93
5
0
334,652
0
W
Ymir
12,119
713
15
1
0
312,333
2
L
Cthulhu
11,226
660
60
4
0
311,609
0
W
Discordia
12,625
743
90
5
0
367,221
1
L
Sun Wukong
10,612
624
35
2
0
284,567
0
W
Nu Wa
13,033
767
114
7
0
317,913
4
W
Fenrir
10,972
645
32
2
0
361,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role