Player Matchup

Arachne
Arachne
Diesalot128
Arachne
Level 85
God Stats
67W - 41L
1,615 SR
Queue Stats
269W - 281L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Nomaki
Ah Puch
Level 121
God Stats
8W - 3L
1,721 SR
Queue Stats
30W - 16L
1,617 Elo+
Party 1
Medusa
Medusa
Tribufall
Medusa
Level 121
God Stats
7W - 5L
1,618 SR
Queue Stats
71W - 62L
1,561 Elo+
Solo
Hercules
Hercules
gingerpowder
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
zergox
Geb
Level 82
God Stats
0W - 1L
1,350 SR
Queue Stats
12W - 6L
1,634 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,562 Elo+

VS

Team Averages
Level 122
1,570 SR
1,484 Elo+
Skadi
Skadi
Elsa Jean7103
Skadi
Level 109
God Stats
40W - 37L
1,570 SR
Queue Stats
272W - 287L
1,506 Elo+
Solo
Thanatos
Thanatos
EthanCR
Thanatos
Level 109
God Stats
14W - 10L
1,560 SR
Queue Stats
342W - 347L
1,471 Elo+
Solo
Maui
Maui
GenerallyAngry
Maui
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,524 Elo+
Solo
Hera
Hera
HECTOR17261
Hera
Level 145
God Stats
2W - 4L
1,429 SR
Queue Stats
101W - 110L
1,507 Elo+
Solo
Amaterasu
Amaterasu
PaulGotASmolpp
Amaterasu
Level 120
God Stats
6W - 3L
1,790 SR
Queue Stats
23W - 26L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diesalot128
Arachne
15
0 / 5 / 3
8,713
415
4,391
21,907
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Nomaki
Ah Puch
16
3 / 4 / 1
9,942
473
10,808
17,596
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tribufall
Medusa
15
2 / 4 / 4
9,421
449
13,589
15,882
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
gingerpowder
Hercules
15
2 / 4 / 0
9,626
458
10,641
18,243
15,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
zergox
Geb
14
2 / 1 / 3
8,558
408
5,384
11,805
8,462
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
11,114
529
9,959
12,278
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
EthanCR
Thanatos
19
5 / 2 / 8
11,788
561
8,648
17,708
9,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 2 / 5
10,724
511
5,394
16,734
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 1 / 5
12,840
611
18,395
10,672
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
PaulGotASmolpp
Amaterasu
16
0 / 3 / 5
10,672
508
11,913
17,022
17,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
18
18
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
Diesalot128
Arachne
0
5
3
0.3
W
2
1
5
4.5
W
Thanatos
EthanCR
Thanatos
5
2
8
4.5
W
3
2
5
2.75
W
8
1
5
10.5
L
Ah Puch
Nomaki
Ah Puch
3
4
1
0.88
W
Amaterasu
PaulGotASmolpp
Amaterasu
0
3
5
0.83
L
Medusa
Tribufall
Medusa
2
4
4
1
L
Hercules
gingerpowder
Hercules
2
4
0
0.5
L
Geb
zergox
Geb
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
54,309
85,433
Taken
74,414
46,300
Mitigated
53,819
23,924
Healing
29,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Diesalot128
Arachne
4,391
3,146
0
6,846
21,907
8,191
0
6,547
14,856
0
86,116
W
9,959
4,249
0
3,266
12,278
4,675
1,626
1,498
10,780
0
95,371
W
Thanatos
EthanCR
Thanatos
8,648
2,206
0
17,313
17,708
9,687
1,292
4,407
13,260
0
115,219
W
5,394
1,379
0
3,358
16,734
16,858
167
4,481
12,253
22,790
0
W
18,395
4,353
493
1,762
10,672
5,100
1,797
4,324
6,348
121,740
0
L
Ah Puch
Nomaki
Ah Puch
10,808
129
0
9,121
17,596
7,400
165
8,584
8,855
79,616
0
W
Amaterasu
PaulGotASmolpp
Amaterasu
11,913
6,200
0
3,429
17,022
17,499
1,715
2,188
14,434
40
70,736
L
Medusa
Tribufall
Medusa
13,589
5,318
0
2,683
15,882
6,757
1,405
4,905
10,925
0
104,190
L
Hercules
gingerpowder
Hercules
10,641
4,370
0
3,814
18,243
15,490
0
1,686
16,557
0
66,774
L
Geb
zergox
Geb
5,384
485
34
1,426
11,805
8,462
76
1,898
9,907
43,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
57,138
576
Minions Killed
687
0
Camps Cleared
0
2,005,667
Distance Traveled
2,033,912
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,713
415
110
5
0
479,659
3
W
Skadi
11,114
529
160
8
0
345,381
8
W
Thanatos
11,788
561
167
8
0
458,598
3
W
Maui
10,724
511
33
2
0
394,950
7
W
Hera
12,840
611
205
10
0
433,647
4
L
Ah Puch
9,942
473
139
7
0
397,147
3
W
Amaterasu
10,672
508
122
6
0
401,336
1
L
Medusa
9,421
449
156
7
0
344,507
11
L
Hercules
9,626
458
117
6
0
344,148
0
L
Geb
8,558
408
54
3
0
440,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role