Player Matchup

Lancelot
Lancelot
DatGuyViper
Lancelot
Level 107
God Stats
0W - 1L
1,714 SR
Queue Stats
4W - 10L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Grommotch
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,596 SR
Queue Stats
2W - 3L
1,401 Elo+
Solo
Heimdallr
Heimdallr
JonazKid
Heimdallr
Level 61
God Stats
1W - 2L
1,702 SR
Queue Stats
12W - 17L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Maxieko
Gilgamesh
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,319 Elo+
Party 1
Susano
Susano
el sk8tso devil
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 1
Team Averages
Level 109
1,602 SR
1,360 Elo+

VS

Team Averages
Level 61
1,546 SR
1,504 Elo+
Achilles
Achilles
DiistriictEU
Achilles
Level 64
God Stats
2W - 3L
1,453 SR
Queue Stats
76W - 50L
1,597 Elo+
Party 2
Ymir
Ymir
Josh_brown-_-
Ymir
Level 1
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LewM22
Baron Samedi
Level 78
God Stats
3W - 2L
1,682 SR
Queue Stats
20W - 8L
1,531 Elo+
Party 2
Bastet
Bastet
LongTrap
Bastet
Level 141
God Stats
3W - 4L
1,680 SR
Queue Stats
105W - 66L
1,568 Elo+
Party 2
Izanami
Izanami
liam_moss05
Izanami
Level 20
God Stats
2W - 2L
1,414 SR
Queue Stats
5W - 8L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DatGuyViper
Lancelot
18
4 / 12 / 4
12,610
1,051
21,147
33,856
24,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Grommotch
Morgan Le Fay
17
2 / 4 / 4
11,660
972
14,960
19,986
9,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
JonazKid
Heimdallr
17
1 / 8 / 5
12,020
1,002
14,141
22,544
11,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Maxieko
Gilgamesh
18
1 / 10 / 5
12,383
1,032
17,383
35,054
33,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 15 / 3
10,532
878
9,398
29,154
13,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiistriictEU
Achilles
20
10 / 2 / 35
13,668
1,139
26,269
25,894
41,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 5 / 36
13,499
1,125
3,262
19,387
17,026
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
LewM22
Baron Samedi
20
9 / 0 / 30
14,014
1,168
28,969
8,832
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
LongTrap
Bastet
20
14 / 0 / 27
15,107
1,259
37,020
17,146
7,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
liam_moss05
Izanami
20
15 / 1 / 24
15,417
1,285
36,517
14,662
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
201
8
Kills
49
49
Deaths
8
21
Assists
152
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DatGuyViper
Lancelot
4
12
4
0.5
W
Achilles
DiistriictEU
Achilles
10
2
35
13.75
L
Morgan Le Fay
Grommotch
Morgan Le Fay
2
4
4
1
L
Heimdallr
JonazKid
Heimdallr
1
8
5
0.44
W
1
5
36
3.8
W
Baron Samedi
LewM22
Baron Samedi
9
0
30
24
W
Bastet
LongTrap
Bastet
14
0
27
27.5
L
Gilgamesh
Maxieko
Gilgamesh
1
10
5
0.35
L
0
15
3
0.1
W
Izanami
liam_moss05
Izanami
15
1
24
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,029
Damage
132,037
140,594
Taken
85,921
92,700
Mitigated
79,620
11,275
Healing
35,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DatGuyViper
Lancelot
21,147
4,732
0
4,529
33,856
24,112
0
7,936
25,384
0
42,201
W
Achilles
DiistriictEU
Achilles
26,269
2,037
0
6,108
25,894
41,582
0
3,329
21,997
0
30,767
L
Morgan Le Fay
Grommotch
Morgan Le Fay
14,960
776
0
730
19,986
9,575
0
5,662
14,129
44,961
0
L
Heimdallr
JonazKid
Heimdallr
14,141
6,744
0
2,043
22,544
11,217
0
3,108
19,200
0
41,336
W
3,262
773
622
2,011
19,387
17,026
0
5,385
14,002
8,734
0
W
Baron Samedi
LewM22
Baron Samedi
28,969
1,022
10,072
5,862
8,832
5,116
0
2,025
6,807
54,822
0
W
Bastet
LongTrap
Bastet
37,020
8,235
0
10,107
17,146
7,806
0
2,572
14,574
0
66,958
L
Gilgamesh
Maxieko
Gilgamesh
17,383
3,563
1,894
1,905
35,054
33,878
0
10,943
23,814
4,047
39,744
L
9,398
2,082
0
174
29,154
13,918
0
4,582
24,083
0
18,021
W
Izanami
liam_moss05
Izanami
36,517
19,628
0
1,075
14,662
8,090
0
2,796
11,866
0
65,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,205
Gold Earned
71,705
240
Minions Killed
240
5
Camps Cleared
7
1,064,226
Distance Traveled
1,222,018
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,610
1,051
44
4
2
232,205
0
W
Achilles
13,668
1,139
11
1
0
288,695
2
L
Morgan Le Fay
11,660
972
75
6
0
225,931
0
L
Heimdallr
12,020
1,002
80
7
3
211,665
0
W
Ymir
13,499
1,125
18
2
0
188,019
0
W
Baron Samedi
14,014
1,168
71
6
0
233,184
0
W
Bastet
15,107
1,259
74
6
5
289,618
0
L
Gilgamesh
12,383
1,032
27
2
0
233,678
0
L
Susano
10,532
878
14
1
0
160,747
0
W
Izanami
15,417
1,285
66
6
2
222,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role