Player Matchup

Baron Samedi
Baron Samedi
Gold III
Bossboss5516
Baron Samedi
Gold III
Level 82
God Stats
33W - 49L
1,469 SR
Queue Stats
439W - 670L
1,584 MMR
Solo
Atlas
Atlas
Gold V
I-GASCOIGNE-I
Atlas
Gold V
Level 160
God Stats
2W - 0L
1,669 SR
Queue Stats
8W - 1L
1,740 MMR
Party 2
Shiva
Shiva
Silver I
PhantomHXIV
Shiva
Silver I
Level 69
God Stats
1W - 0L
1,521 SR
Queue Stats
8W - 7L
1,516 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,553 SR
1,613 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,625 SR
1,636 MMR
Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold V
ADU--00
Guan Yu
Gold V
Level 125
God Stats
0W - 1L
1,798 SR
Queue Stats
8W - 6L
1,703 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Adesity-xR
Xing Tian
Gold V
Level 100
God Stats
0W - 1L
1,576 SR
Queue Stats
8W - 6L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bossboss5516
Baron Samedi
19
4 / 1 / 4
12,349
726
17,093
14,509
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 1 / 9
11,545
679
14,280
20,544
24,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 5
13,228
778
16,712
26,425
26,169
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MauiBacchusCabrakanPersephoneArtio

VS

Bans
Ah Muzen CabGebChaacAchillesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 5 / 1
11,051
650
15,664
12,393
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
ADU--00
Guan Yu
17
1 / 3 / 2
10,993
647
11,257
20,126
20,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
Adesity-xR
Xing Tian
16
0 / 2 / 2
10,243
603
9,224
25,011
31,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
1
0.5
L
Guan Yu
ADU--00
Guan Yu
1
3
2
0.67
L
Xing Tian
Adesity-xR
Xing Tian
0
2
2
0.5
W
Baron Samedi
Bossboss5516
Baron Samedi
4
1
4
6
W
1
1
9
5.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,085
Damage
36,145
61,478
Taken
57,530
57,670
Mitigated
57,459
30,781
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,664
366
0
500
12,393
5,802
428
7,575
4,818
65,975
0
L
Guan Yu
ADU--00
Guan Yu
11,257
1,124
2,521
2,925
20,126
20,222
501
11,802
8,324
0
48,673
L
Xing Tian
Adesity-xR
Xing Tian
9,224
651
718
4,452
25,011
31,435
112
12,948
12,063
21,995
0
W
Baron Samedi
Bossboss5516
Baron Samedi
17,093
995
6,704
6,552
14,509
6,832
1,139
6,469
8,040
84,191
0
W
14,280
4,824
0
4,053
20,544
24,669
727
8,045
12,499
47,912
0
W
16,712
2,444
3,531
9,941
26,425
26,169
1,259
10,462
15,963
2,671
51,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
32,287
213
Minions Killed
182
0
Camps Cleared
0
1,000,444
Distance Traveled
995,171
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,051
650
76
4
0
295,523
0
L
Guan Yu
10,993
647
82
5
0
360,387
2
L
Xing Tian
10,243
603
24
1
0
339,261
2
W
Baron Samedi
12,349
726
96
6
0
321,720
2
W
Atlas
11,545
679
61
4
0
322,033
0
W
Shiva
13,228
778
56
3
0
356,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role