Player Matchup

Charybdis
Charybdis
Corris_Tha_Flori
Charybdis
Level 79
God Stats
11W - 17L
1,393 SR
Queue Stats
266W - 322L
1,407 Elo+
Solo
Arachne
Arachne
DaKing1510
Arachne
Level 108
God Stats
8W - 7L
1,523 SR
Queue Stats
60W - 76L
1,456 Elo+
Party 3
Sol
Sol
MyMonsters3
Sol
Level 69
God Stats
10W - 16L
1,506 SR
Queue Stats
109W - 123L
1,398 Elo+
Party 3
Vulcan
Vulcan
Nenbouda-mamaw
Vulcan
Level 156
God Stats
0W - 1L
1,789 SR
Queue Stats
12W - 17L
1,429 Elo+
Party 2
Tyr
Tyr
frOzen_x_AnArchy
Tyr
Level 148
God Stats
0W - 1L
1,528 SR
Queue Stats
51W - 58L
1,413 Elo+
Party 2
Team Averages
Level 112
1,548 SR
1,421 Elo+

VS

Team Averages
Level 98
1,425 SR
1,391 Elo+
Thanatos
Thanatos
Hardflipo_atb
Thanatos
Level 90
God Stats
17W - 17L
1,532 SR
Queue Stats
37W - 49L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
KingKraken7
Heimdallr
Level 128
God Stats
66W - 71L
1,502 SR
Queue Stats
230W - 256L
1,434 Elo+
Party 1
Chaac
Chaac
MUGI_3xG
Chaac
Level 129
God Stats
77W - 76L
1,519 SR
Queue Stats
324W - 373L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
VlaamsBelang4eve
Baron Samedi
Level 89
God Stats
1W - 3L
1,151 SR
Queue Stats
26W - 35L
1,417 Elo+
Solo
Chernobog
Chernobog
crucial_crumb7
Chernobog
Level 52
God Stats
61W - 63L
1,420 SR
Queue Stats
152W - 204L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
1 / 2 / 2
6,994
437
6,413
14,789
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
DaKing1510
Arachne
11
1 / 5 / 4
6,957
435
5,098
16,917
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,405
463
7,327
9,354
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 2
8,019
501
11,327
9,197
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 5 / 4
6,997
437
8,526
17,330
15,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hardflipo_atb
Thanatos
16
5 / 0 / 3
9,904
619
11,208
11,385
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
KingKraken7
Heimdallr
13
1 / 2 / 4
8,033
502
10,508
13,152
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MUGI_3xG
Chaac
14
6 / 2 / 4
8,699
544
7,928
14,356
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
VlaamsBelang4eve
Baron Samedi
14
4 / 1 / 7
8,623
539
13,504
11,256
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
crucial_crumb7
Chernobog
12
1 / 2 / 5
7,370
461
5,245
11,832
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
17
17
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
2
2
1
L
Arachne
DaKing1510
Arachne
1
5
4
0.6
W
Thanatos
Hardflipo_atb
Thanatos
5
0
3
6.5
W
Heimdallr
KingKraken7
Heimdallr
1
2
4
1.5
W
Chaac
MUGI_3xG
Chaac
6
2
4
4
L
0
2
1
0.25
L
3
3
2
1.33
W
Baron Samedi
VlaamsBelang4eve
Baron Samedi
4
1
7
7.5
W
Chernobog
crucial_crumb7
Chernobog
1
2
5
1.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,691
Damage
48,393
67,587
Taken
61,981
33,633
Mitigated
33,222
19,837
Healing
38,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
6,413
4,195
0
7,892
14,789
4,575
0
2,939
11,850
0
48,001
L
Arachne
DaKing1510
Arachne
5,098
4,109
0
1,634
16,917
6,397
0
2,512
14,179
0
42,761
W
Thanatos
Hardflipo_atb
Thanatos
11,208
2,964
0
16,810
11,385
6,668
1,368
5,223
6,162
0
73,102
W
Heimdallr
KingKraken7
Heimdallr
10,508
5,013
0
7,304
13,152
5,725
480
492
12,660
0
61,081
W
Chaac
MUGI_3xG
Chaac
7,928
2,123
0
4,995
14,356
7,771
582
3,380
10,976
0
71,400
L
7,327
2,325
0
4,125
9,354
3,426
1,175
354
8,483
48,853
5,409
L
11,327
6,012
0
1,067
9,197
3,356
384
3,006
6,086
59,080
0
W
Baron Samedi
VlaamsBelang4eve
Baron Samedi
13,504
1,249
1,000
3,677
11,256
8,209
180
4,414
6,842
60,707
0
W
Chernobog
crucial_crumb7
Chernobog
5,245
3,873
70
4,545
11,832
4,849
630
4,766
7,066
0
42,630
L
8,526
1,559
0
5,119
17,330
15,879
0
4,693
12,585
0
37,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
42,629
394
Minions Killed
485
0
Camps Cleared
0
1,614,766
Distance Traveled
1,511,920
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,994
437
66
4
0
282,179
2
L
Arachne
6,957
435
70
4
0
360,069
0
W
Thanatos
9,904
619
133
8
0
359,523
5
W
Heimdallr
8,033
502
89
6
0
278,916
1
W
Chaac
8,699
544
110
7
0
282,819
1
L
Sol
7,405
463
102
6
0
293,510
2
L
Vulcan
8,019
501
88
6
0
285,939
1
W
Baron Samedi
8,623
539
78
5
0
288,244
4
W
Chernobog
7,370
461
75
5
0
302,418
2
L
Tyr
6,997
437
68
4
0
393,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role