Player Matchup

Fenrir
Fenrir
Gold II
AzoozKillr
Fenrir
Gold II
Level 88
God Stats
5W - 3L
1,507 SR
Queue Stats
113W - 105L
1,664 MMR
Solo
Chronos
Chronos
Platinum IV
Doberrman
Chronos
Platinum IV
Level 160
God Stats
9W - 7L
1,621 SR
Queue Stats
707W - 695L
1,697 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Otnayo
Nu Wa
Platinum V
Level 152
God Stats
21W - 30L
1,502 SR
Queue Stats
163W - 160L
1,662 MMR
Solo
Sobek
Sobek
Platinum V
Wiish
Sobek
Platinum V
Level 144
God Stats
4W - 4L
1,576 SR
Queue Stats
78W - 80L
1,714 MMR
Solo
Hou Yi
Hou Yi
Gold I
Wydupczasty
Hou Yi
Gold I
Level 151
God Stats
1W - 1L
1,811 SR
Queue Stats
40W - 39L
1,695 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,603 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,506 SR
1,686 MMR
Bacchus
Bacchus
Gold III
Hukayasi
Bacchus
Gold III
Level 159
God Stats
38W - 48L
1,492 SR
Queue Stats
220W - 220L
1,525 MMR
Party 1
Loki
Loki
Platinum V
elmikelmi25
Loki
Platinum V
Level 115
God Stats
3W - 3L
1,572 SR
Queue Stats
91W - 110L
1,655 MMR
Solo
Merlin
Merlin
Platinum IV
gormord
Merlin
Platinum IV
Level 116
God Stats
1W - 0L
1,232 SR
Queue Stats
171W - 164L
1,613 MMR
Solo
Cupid
Cupid
Platinum III
inextnoob
Cupid
Platinum III
Level 89
God Stats
9W - 4L
1,751 SR
Queue Stats
101W - 89L
1,904 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
pvTomato
Ne Zha
Platinum III
Level 148
God Stats
12W - 17L
1,481 SR
Queue Stats
226W - 232L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzoozKillr
Fenrir
20
10 / 6 / 1
14,078
541
14,751
29,765
16,068
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Doberrman
Chronos
18
2 / 6 / 5
12,155
468
9,683
24,237
13,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Otnayo
Nu Wa
18
0 / 8 / 6
12,013
462
17,438
18,011
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Wiish
Sobek
16
1 / 7 / 3
10,881
419
9,775
34,329
50,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
18
0 / 4 / 3
11,300
435
5,634
13,839
5,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GaneshaTyrAo KuangKali

VS

Bans
AtlasSusanoHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hukayasi
Bacchus
19
5 / 0 / 16
13,275
511
13,296
28,060
43,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 3 / 8
15,384
592
16,864
24,775
11,901
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
gormord
Merlin
20
0 / 5 / 9
14,154
544
13,912
13,708
6,831
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
inextnoob
Cupid
20
13 / 3 / 5
16,943
652
27,167
24,038
12,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
pvTomato
Ne Zha
20
7 / 2 / 12
15,821
609
22,389
27,539
32,540
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
13
Kills
31
31
Deaths
13
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AzoozKillr
Fenrir
10
6
1
1.75
L
Chronos
Doberrman
Chronos
2
6
5
0.75
W
Bacchus
Hukayasi
Bacchus
5
0
16
13
L
Nu Wa
Otnayo
Nu Wa
0
8
6
0.38
L
Sobek
Wiish
Sobek
1
7
3
0.36
L
Hou Yi
0
4
3
0.38
W
6
3
8
3.33
W
Merlin
gormord
Merlin
0
5
9
0.9
W
Cupid
inextnoob
Cupid
13
3
5
5.17
W
Ne Zha
pvTomato
Ne Zha
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,281
Damage
93,628
120,181
Taken
118,120
92,105
Mitigated
106,941
25,463
Healing
48,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AzoozKillr
Fenrir
14,751
2,533
0
3,887
29,765
16,068
0
9,003
20,368
0
114,920
L
Chronos
Doberrman
Chronos
9,683
1,910
0
4,136
24,237
13,097
74
7,357
16,123
111,699
347
W
Bacchus
Hukayasi
Bacchus
13,296
1,012
414
7,690
28,060
43,501
1,064
10,020
17,790
34,548
611
L
Nu Wa
Otnayo
Nu Wa
17,438
1,291
0
2,046
18,011
6,112
658
537
16,608
97,608
0
L
Sobek
Wiish
Sobek
9,775
924
0
9,706
34,329
50,982
0
7,198
26,227
45,084
818
L
Hou Yi
5,634
3,167
0
5,688
13,839
5,846
546
1,456
12,266
0
103,262
W
16,864
4,305
0
8,576
24,775
11,901
1,594
8,479
15,997
0
144,039
W
Merlin
gormord
Merlin
13,912
804
0
2,766
13,708
6,831
1,433
3,505
10,040
146,957
1,327
W
Cupid
inextnoob
Cupid
27,167
16,121
3,560
14,154
24,038
12,168
13,321
7,287
16,506
0
179,409
W
Ne Zha
pvTomato
Ne Zha
22,389
4,758
0
11,002
27,539
32,540
2,162
10,030
17,099
0
119,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
75,577
733
Minions Killed
843
0
Camps Cleared
0
2,299,275
Distance Traveled
2,521,302
43
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,078
541
144
6
0
528,933
12
L
Chronos
12,155
468
219
8
0
464,472
6
W
Bacchus
13,275
511
50
2
0
513,428
4
L
Nu Wa
12,013
462
173
7
0
409,065
6
L
Sobek
10,881
419
24
1
0
452,842
12
L
Hou Yi
11,300
435
173
7
0
443,963
7
W
Loki
15,384
592
188
7
0
587,185
3
W
Merlin
14,154
544
204
8
0
450,575
3
W
Cupid
16,943
652
229
9
0
468,716
2
W
Ne Zha
15,821
609
172
7
0
501,398
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role