Player Matchup

Nike
Nike
Krizzycat
Nike
Level 145
God Stats
0W - 1L
1,381 SR
Queue Stats
109W - 119L
1,515 Elo+
Solo
Artio
Artio
Manycrash
Artio
Level 82
God Stats
1W - 2L
1,222 SR
Queue Stats
109W - 91L
1,586 Elo+
Solo
Hera
Hera
MeGaCaoS1
Hera
Level 148
God Stats
3W - 1L
1,886 SR
Queue Stats
74W - 52L
1,596 Elo+
Party 1
Pele
Pele
TheD00M
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
pol2812
Baron Samedi
Level 144
God Stats
0W - 1L
1,608 SR
Queue Stats
325W - 335L
1,521 Elo+
Solo
Team Averages
Level 135
1,519 SR
1,560 Elo+

VS

Team Averages
Level 127
1,374 SR
1,509 Elo+
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlitizzCF
Kukulkan
Level 141
God Stats
1W - 1L
1,266 SR
Queue Stats
3W - 4L
1,435 Elo+
Solo
Tiamat
Tiamat
Delacium66
Tiamat
Level 128
God Stats
1W - 1L
1,221 SR
Queue Stats
228W - 215L
1,588 Elo+
Solo
Olorun
Olorun
Hades
Olorun
Level 141
God Stats
3W - 2L
1,381 SR
Queue Stats
346W - 333L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ЧОККО
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
13 / 3 / 9
12,710
794
17,530
16,552
22,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Manycrash
Artio
19
2 / 4 / 20
12,099
756
8,924
24,998
36,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
18
4 / 6 / 14
11,373
711
22,189
12,787
6,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
TheD00M
Pele
19
9 / 7 / 11
12,236
765
27,062
26,272
17,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
pol2812
Baron Samedi
18
1 / 7 / 12
11,533
721
12,531
14,792
11,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
10 / 4 / 8
13,353
835
27,176
15,432
8,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
AlitizzCF
Kukulkan
19
4 / 6 / 7
11,886
743
14,568
17,381
10,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Delacium66
Tiamat
19
0 / 4 / 15
11,134
696
9,729
21,030
24,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Hades
Olorun
18
4 / 6 / 8
11,011
688
7,481
19,104
19,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
ЧОККО
Morgan Le Fay
20
9 / 9 / 9
12,911
807
14,987
21,265
11,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
29
Kills
27
27
Deaths
29
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
4
8
3.5
W
Kukulkan
AlitizzCF
Kukulkan
4
6
7
1.25
W
Tiamat
Delacium66
Tiamat
0
4
15
1.88
W
Olorun
Hades
Olorun
4
6
8
1.33
L
Nike
13
3
9
5.83
L
Artio
Manycrash
Artio
2
4
20
3
L
Hera
4
6
14
1.83
L
Pele
TheD00M
Pele
9
7
11
2.07
L
Baron Samedi
pol2812
Baron Samedi
1
7
12
1
W
Morgan Le Fay
ЧОККО
Morgan Le Fay
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,236
Damage
73,941
95,401
Taken
94,212
95,492
Mitigated
75,179
38,089
Healing
34,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
27,176
9,593
4,029
3,069
15,432
8,747
4,452
5,657
9,761
0
48,299
W
Kukulkan
AlitizzCF
Kukulkan
14,568
1,169
1,518
2,376
17,381
10,634
754
8,715
8,666
37,903
0
W
Tiamat
Delacium66
Tiamat
9,729
1,011
1,331
6,354
21,030
24,601
380
8,830
12,200
22,637
0
W
Olorun
Hades
Olorun
7,481
3,054
6,905
5,445
19,104
19,363
1,510
10,900
8,204
19,106
0
L
Nike
17,530
352
3,288
3,089
16,552
22,602
199
5,595
10,957
0
25,127
L
Artio
Manycrash
Artio
8,924
796
6,926
9,847
24,998
36,809
187
12,609
12,389
16,388
0
L
Hera
22,189
4,512
991
1,038
12,787
6,457
1,224
8,369
4,418
39,101
0
L
Pele
TheD00M
Pele
27,062
5,193
102
8,816
26,272
17,678
768
10,215
16,057
0
45,549
L
Baron Samedi
pol2812
Baron Samedi
12,531
58
1,864
2,128
14,792
11,946
220
9,977
4,815
32,818
0
W
Morgan Le Fay
ЧОККО
Morgan Le Fay
14,987
1,711
1,200
2,662
21,265
11,834
842
9,542
11,723
31,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,951
Gold Earned
60,295
166
Minions Killed
168
0
Camps Cleared
0
1,441,793
Distance Traveled
1,354,126
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,353
835
36
2
0
282,321
2
W
Kukulkan
11,886
743
60
4
0
262,576
3
W
Tiamat
11,134
696
28
2
0
305,902
4
W
Olorun
11,011
688
22
1
0
250,662
1
L
Nike
12,710
794
19
1
0
302,477
0
L
Artio
12,099
756
9
1
0
311,425
1
L
Hera
11,373
711
36
2
0
283,012
1
L
Pele
12,236
765
46
3
0
268,288
0
L
Baron Samedi
11,533
721
56
4
0
276,591
4
W
Morgan Le Fay
12,911
807
22
1
0
252,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role