Player Matchup

Nemesis
Nemesis
Bangel15
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
DonCheetos97
Baron Samedi
Level 121
God Stats
2W - 2L
1,740 SR
Queue Stats
91W - 65L
1,556 Elo+
Party 2
Neith
Neith
Pupusasmshr
Neith
Level 27
God Stats
0W - 2L
1,359 SR
Queue Stats
25W - 16L
1,556 Elo+
Party 2
Camazotz
Camazotz
XShinRayX
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,565 Elo+
Party 2
Xbalanque
Xbalanque
bloodlustbuck
Xbalanque
Level 107
God Stats
2W - 3L
1,422 SR
Queue Stats
122W - 103L
1,512 Elo+
Party 2
Team Averages
Level 73
1,504 SR
1,529 Elo+

VS

Team Averages
Level 84
1,510 SR
1,607 Elo+
Olorun
Olorun
Fairey
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,879 Elo+
Party 1
Cernunnos
Cernunnos
ImLotuslol
Cernunnos
Level 52
God Stats
2W - 3L
1,301 SR
Queue Stats
110W - 109L
1,466 Elo+
Party 1
Pele
Pele
LabelSlays
Pele
Level 149
God Stats
6W - 1L
1,857 SR
Queue Stats
718W - 654L
1,539 Elo+
Party 1
Medusa
Medusa
Op Blueberry
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,631 Elo+
Party 1
Anhur
Anhur
ВеСеЛуХа
Anhur
Level 144
God Stats
2W - 2L
1,393 SR
Queue Stats
170W - 180L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bangel15
Nemesis
18
3 / 8 / 13
11,990
705
9,398
24,095
26,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DonCheetos97
Baron Samedi
20
12 / 5 / 13
14,052
827
26,827
26,499
16,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 11
10,899
641
10,263
15,894
9,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
XShinRayX
Camazotz
20
5 / 5 / 12
11,999
706
14,595
25,007
17,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
bloodlustbuck
Xbalanque
19
4 / 5 / 17
11,768
692
22,129
21,738
11,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fairey
Olorun
20
9 / 5 / 17
13,619
801
36,864
23,321
13,152
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
ImLotuslol
Cernunnos
18
1 / 7 / 16
11,063
651
15,214
16,629
7,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 7 / 14
12,055
709
15,318
26,872
24,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
20
13 / 3 / 5
12,987
764
22,308
12,740
7,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 6 / 17
11,064
651
9,802
16,313
7,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
98
28
Kills
29
29
Deaths
28
66
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bangel15
Nemesis
3
8
13
1.19
L
Baron Samedi
DonCheetos97
Baron Samedi
12
5
13
3.7
W
Olorun
Fairey
Olorun
9
5
17
3.5
W
Cernunnos
ImLotuslol
Cernunnos
1
7
16
1.29
W
5
7
14
1.71
W
Medusa
13
3
5
5.17
L
4
6
11
1.58
L
Camazotz
XShinRayX
Camazotz
5
5
12
2.2
L
Xbalanque
bloodlustbuck
Xbalanque
4
5
17
2.5
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,212
Damage
99,506
113,233
Taken
95,875
81,445
Mitigated
60,826
48,376
Healing
34,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bangel15
Nemesis
9,398
3,523
4,251
4,596
24,095
26,633
829
6,654
17,441
282
13,411
L
Baron Samedi
DonCheetos97
Baron Samedi
26,827
3,046
6,677
10,483
26,499
16,791
666
8,012
18,487
55,954
0
W
Olorun
Fairey
Olorun
36,864
20,432
2,112
13,190
23,321
13,152
2,894
5,698
17,623
68,922
0
W
Cernunnos
ImLotuslol
Cernunnos
15,214
5,889
3,085
2,371
16,629
7,613
1,298
4,200
12,429
0
34,994
W
15,318
3,040
2,519
4,577
26,872
24,913
123
9,166
17,706
0
35,330
W
Medusa
22,308
12,810
0
2,760
12,740
7,471
2,245
3,371
9,369
0
30,812
L
10,263
1,947
242
2,136
15,894
9,035
0
4,739
11,155
0
21,183
L
Camazotz
XShinRayX
Camazotz
14,595
3,063
822
9,697
25,007
17,632
1,151
8,786
16,221
0
24,492
L
Xbalanque
bloodlustbuck
Xbalanque
22,129
15,622
2,440
7,032
21,738
11,354
2,244
8,673
13,065
0
38,413
W
9,802
3,017
1,443
2,155
16,313
7,677
1,361
4,674
11,639
0
21,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,708
Gold Earned
60,788
146
Minions Killed
188
0
Camps Cleared
0
1,524,960
Distance Traveled
1,444,781
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,990
705
6
0
0
279,524
4
L
Baron Samedi
14,052
827
61
4
0
321,599
1
W
Olorun
13,619
801
71
4
0
263,003
0
W
Cernunnos
11,063
651
34
2
0
260,745
0
W
Pele
12,055
709
30
2
0
325,321
8
W
Medusa
12,987
764
19
1
0
315,506
0
L
Neith
10,899
641
24
1
0
285,806
1
L
Camazotz
11,999
706
16
1
0
335,187
0
L
Xbalanque
11,768
692
39
2
0
302,844
2
W
Anhur
11,064
651
34
2
0
280,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role