Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ClownNefew88
Yu Huang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 1
Mulan
Mulan
DadLyfe1921
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,601 Elo+
Party 1
Awilix
Awilix
IN O O ID IL E
Awilix
Level 160
God Stats
0W - 1L
1,609 SR
Queue Stats
32W - 22L
1,591 Elo+
Party 1
Terra
Terra
futtbucker1992
Terra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,627 Elo+
Party 1
Team Averages
Level 106
1,522 SR
1,580 Elo+

VS

Team Averages
Level 119
1,486 SR
1,653 Elo+
Ishtar
Ishtar
Arcarson
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,799 Elo+
Party 2
Sobek
Sobek
Huba Hun
Sobek
Level 160
God Stats
3W - 5L
1,294 SR
Queue Stats
853W - 902L
1,454 Elo+
Solo
Apollo
Apollo
Siym
Apollo
Level 143
God Stats
4W - 5L
1,459 SR
Queue Stats
290W - 206L
1,680 Elo+
Party 2
Chang'e
Chang'e
TheSMexyBAndit
Chang'e
Level 139
God Stats
6W - 3L
1,731 SR
Queue Stats
277W - 203L
1,654 Elo+
Party 2
Hercules
Hercules
Xcelentshot
Hercules
Level 124
God Stats
3W - 4L
1,448 SR
Queue Stats
183W - 127L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 5 / 4
9,268
843
14,642
11,921
9,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
ClownNefew88
Yu Huang
13
2 / 7 / 6
7,682
698
11,856
14,441
7,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 9 / 3
8,531
776
7,894
14,798
8,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 5 / 2
7,132
648
10,972
10,492
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 7
8,786
799
13,715
19,008
19,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arcarson
Ishtar
15
3 / 3 / 12
8,972
816
7,724
10,149
4,237
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Huba Hun
Sobek
16
8 / 3 / 16
10,106
919
9,049
17,989
15,620
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Siym
Apollo
17
10 / 2 / 14
9,967
906
20,961
13,050
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 19
10,016
911
12,375
13,913
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Xcelentshot
Hercules
16
5 / 1 / 20
9,685
880
10,448
19,501
13,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
11
Kills
33
33
Deaths
11
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
4
1
W
Ishtar
Arcarson
Ishtar
3
3
12
3
L
Yu Huang
ClownNefew88
Yu Huang
2
7
6
0.71
L
3
9
3
0.5
W
Sobek
Huba Hun
Sobek
8
3
16
5.33
L
2
5
2
0.6
W
Apollo
Siym
Apollo
10
2
14
8.5
W
7
2
19
8.25
W
Hercules
Xcelentshot
Hercules
5
1
20
15
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,079
Damage
60,557
70,660
Taken
74,602
49,240
Mitigated
46,027
13,103
Healing
41,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,642
3,620
1,843
2,320
11,921
9,007
196
4,552
7,215
0
27,943
W
Ishtar
Arcarson
Ishtar
7,724
5,010
637
109
10,149
4,237
934
4,114
6,035
0
18,406
L
Yu Huang
ClownNefew88
Yu Huang
11,856
1,365
624
1,794
14,441
7,024
0
2,979
11,290
17,505
0
L
7,894
2,019
0
84
14,798
8,010
0
5,171
9,433
0
14,680
W
Sobek
Huba Hun
Sobek
9,049
224
914
3,105
17,989
15,620
610
5,838
12,151
18,447
0
L
10,972
1,955
538
168
10,492
5,363
0
2,551
7,833
0
16,624
W
Apollo
Siym
Apollo
20,961
15,461
1,585
3,464
13,050
5,650
3,141
4,727
8,323
0
37,929
W
12,375
2,257
14,823
7,469
13,913
6,582
1,682
5,796
8,117
28,292
0
W
Hercules
Xcelentshot
Hercules
10,448
2,905
3,010
6,824
19,501
13,938
991
5,096
14,405
0
14,557
L
13,715
1,048
2,863
2,869
19,008
19,836
93
5,247
13,465
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
48,746
82
Minions Killed
121
0
Camps Cleared
0
859,643
Distance Traveled
1,039,936
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,268
843
23
2
0
164,212
0
W
Ishtar
8,972
816
24
2
0
190,007
0
L
Yu Huang
7,682
698
16
1
0
170,011
0
L
Mulan
8,531
776
15
1
0
170,061
0
W
Sobek
10,106
919
24
2
0
207,553
1
L
Awilix
7,132
648
9
1
0
176,417
0
W
Apollo
9,967
906
35
3
0
190,315
0
W
Chang'e
10,016
911
26
2
0
214,500
1
W
Hercules
9,685
880
12
1
0
237,561
0
L
Terra
8,786
799
19
2
0
178,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role