Player Matchup

Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bude707
Anubis
Level 103
God Stats
0W - 3L
1,617 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 3
Anhur
Anhur
Gamebread
Anhur
Level 113
God Stats
0W - 1L
1,407 SR
Queue Stats
7W - 3L
1,770 Elo+
Party 3
Nu Wa
Nu Wa
OGdoesntmatter
Nu Wa
Level 69
God Stats
10W - 18L
1,413 SR
Queue Stats
296W - 338L
1,458 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,507 Elo+

VS

Team Averages
Level 78
1,576 SR
1,549 Elo+
Medusa
Medusa
Hambonaire
Medusa
Level 108
God Stats
20W - 13L
1,619 SR
Queue Stats
266W - 219L
1,563 Elo+
Party 1
Chang'e
Chang'e
MeeseBone
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,549 Elo+
Party 1
Ullr
Ullr
MeeseKing
Ullr
Level 109
God Stats
7W - 4L
1,574 SR
Queue Stats
218W - 191L
1,562 Elo+
Party 1
Vulcan
Vulcan
NinjaMashter
Vulcan
Level 47
God Stats
20W - 14L
1,509 SR
Queue Stats
67W - 75L
1,461 Elo+
Solo
Mulan
Mulan
xXYoloYeeterXx
Mulan
Level 121
God Stats
7W - 5L
1,677 SR
Queue Stats
147W - 124L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 7 / 1
10,489
1,049
14,036
24,097
26,948
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
15
0 / 5 / 4
9,251
925
8,099
18,619
22,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Bude707
Anubis
16
2 / 10 / 3
10,519
1,052
8,200
17,188
8,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Gamebread
Anhur
15
0 / 0 / 3
9,811
981
5,670
14,285
5,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 6 / 3
9,480
948
14,769
16,925
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

110

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hambonaire
Medusa
17
3 / 1 / 14
10,853
1,085
10,924
10,766
3,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
MeeseBone
Chang'e
17
7 / 1 / 17
11,329
1,133
17,200
11,451
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
6 / 1 / 15
11,242
1,124
19,348
9,843
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
5 / 0 / 19
11,314
1,131
17,923
6,243
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 16
11,160
1,116
21,806
15,239
16,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
5
Kills
28
28
Deaths
5
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
7
1
0.5
L
Ares
 
Ares
0
5
4
0.4
L
Anubis
Bude707
Anubis
2
10
3
0.35
L
Anhur
Gamebread
Anhur
0
0
3
1.5
W
Medusa
Hambonaire
Medusa
3
1
14
10
W
Chang'e
MeeseBone
Chang'e
7
1
17
15.5
W
Ullr
6
1
15
13.5
W
Vulcan
5
0
19
14.5
L
0
6
3
0.25
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,774
Damage
87,201
91,114
Taken
53,542
71,253
Mitigated
32,397
4,059
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,036
1,382
0
704
24,097
26,948
0
9,830
14,267
0
20,542
L
Ares
 
Ares
8,099
378
0
51
18,619
22,604
0
8,749
9,870
10,923
0
L
Anubis
Bude707
Anubis
8,200
146
0
2,316
17,188
8,932
0
5,954
11,234
29,099
0
L
Anhur
Gamebread
Anhur
5,670
2,028
0
360
14,285
5,752
0
5,916
8,369
0
35,822
W
Medusa
Hambonaire
Medusa
10,924
3,297
0
1,372
10,766
3,966
0
7,335
3,431
0
42,152
W
Chang'e
MeeseBone
Chang'e
17,200
707
3,772
3,934
11,451
4,630
0
7,097
4,354
29,905
0
W
Ullr
19,348
6,706
0
821
9,843
4,773
0
4,960
4,883
0
38,268
W
Vulcan
17,923
3,942
0
1,919
6,243
2,639
0
3,970
2,273
44,117
0
L
14,769
3,779
0
628
16,925
7,017
0
4,674
12,251
41,779
0
W
21,806
5,271
0
5,302
15,239
16,389
0
7,706
7,533
0
27,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
55,898
201
Minions Killed
211
4
Camps Cleared
6
968,235
Distance Traveled
1,059,481
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,489
1,049
12
1
1
217,828
0
L
Ares
9,251
925
5
1
1
193,467
0
L
Anubis
10,519
1,052
38
4
0
169,539
0
L
Anhur
9,811
981
86
9
1
202,754
0
W
Medusa
10,853
1,085
57
6
1
199,679
0
W
Chang'e
11,329
1,133
28
3
0
218,506
0
W
Ullr
11,242
1,124
47
5
4
208,152
2
W
Vulcan
11,314
1,131
70
7
0
244,020
1
L
Nu Wa
9,480
948
60
6
1
184,647
0
W
Mulan
11,160
1,116
9
1
1
189,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role