Player Matchup

Ymir
Ymir
Divinism
Ymir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 67L
1,378 Elo+
Party 1
Thanatos
Thanatos
EAx13x
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,324 Elo+
Solo
Hou Yi
Hou Yi
Ichibo25
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,423 Elo+
Party 1
Anubis
Anubis
Originalism
Anubis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 59L
1,345 Elo+
Party 1
Hera
Hera
ahamm23
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,382 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,370 Elo+

VS

Team Averages
Level 40
1,671 SR
1,557 Elo+
Athena
Athena
AndyCosctco
Athena
Level 69
God Stats
18W - 10L
1,641 SR
Queue Stats
109W - 90L
1,611 Elo+
Party 3
Danzaburou
Danzaburou
Bermuday
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,372 Elo+
Party 2
Tiamat
Tiamat
Coolmister404
Tiamat
Level 28
God Stats
2W - 0L
1,875 SR
Queue Stats
61W - 24L
1,708 Elo+
Party 2
Neith
Neith
IKillEwoks
Neith
Level 22
God Stats
11W - 9L
1,493 SR
Queue Stats
36W - 43L
1,458 Elo+
Party 3
Zeus
Zeus
MichaelJ1397
Zeus
Level 53
God Stats
2W - 1L
1,845 SR
Queue Stats
68W - 31L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 4
11,886
1,189
7,699
28,729
47,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
EAx13x
Thanatos
16
3 / 12 / 5
10,488
1,049
5,481
21,647
10,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Ichibo25
Hou Yi
16
2 / 4 / 8
10,376
1,038
10,941
11,558
5,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
16
0 / 9 / 5
9,422
942
6,936
17,060
10,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
ahamm23
Hera
16
2 / 6 / 5
10,513
1,051
18,061
13,011
5,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

87

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
0 / 3 / 23
12,224
1,222
8,355
21,941
22,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Bermuday
Danzaburou
18
3 / 2 / 18
11,041
1,104
13,056
8,298
4,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 17
12,621
1,262
20,324
9,357
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
6 / 5 / 16
11,301
1,130
12,195
9,846
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 0 / 15
14,113
1,411
34,668
4,470
1,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
122
11
Kills
33
33
Deaths
11
27
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Athena
0
3
23
3.83
W
Danzaburou
Bermuday
Danzaburou
3
2
18
6
W
10
1
17
18.5
L
Ymir
4
2
4
3
L
Thanatos
EAx13x
Thanatos
3
12
5
0.46
W
Neith
6
5
16
2.8
L
Hou Yi
Ichibo25
Hou Yi
2
4
8
1.5
W
14
0
15
21.5
L
Anubis
0
9
5
0.28
L
Hera
ahamm23
Hera
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,118
Damage
88,598
92,005
Taken
53,912
78,913
Mitigated
41,744
7,013
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,355
1,822
0
2,264
21,941
22,969
0
13,952
7,989
12,854
0
W
Danzaburou
Bermuday
Danzaburou
13,056
7,477
0
1,754
8,298
4,604
0
4,856
3,442
0
33,602
W
20,324
1,203
0
1,280
9,357
7,904
0
5,869
3,488
36,281
0
L
Ymir
7,699
655
0
1,463
28,729
47,227
0
16,063
12,666
25,432
0
L
Thanatos
EAx13x
Thanatos
5,481
1,575
124
2,838
21,647
10,687
0
17,426
4,221
0
17,204
W
Neith
12,195
6,739
0
1,324
9,846
4,410
0
5,973
3,873
0
31,225
L
Hou Yi
Ichibo25
Hou Yi
10,941
4,981
0
466
11,558
5,151
0
7,797
3,761
0
30,962
W
34,668
4,501
0
641
4,470
1,857
0
2,046
2,424
65,569
0
L
Anubis
6,936
255
0
1,333
17,060
10,088
0
11,494
5,566
18,809
0
L
Hera
ahamm23
Hera
18,061
3,260
0
789
13,011
5,760
0
10,567
2,444
36,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,685
Gold Earned
61,300
174
Minions Killed
220
3
Camps Cleared
4
823,173
Distance Traveled
964,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,224
1,222
8
1
0
213,092
0
W
Danzaburou
11,041
1,104
50
5
1
198,554
0
W
Tiamat
12,621
1,262
45
5
2
209,220
0
L
Ymir
11,886
1,189
45
5
1
198,810
0
L
Thanatos
10,488
1,049
14
1
1
141,860
0
W
Neith
11,301
1,130
38
4
0
146,601
0
L
Hou Yi
10,376
1,038
25
3
0
147,870
0
W
Zeus
14,113
1,411
79
8
1
197,150
0
L
Anubis
9,422
942
43
4
1
146,268
0
L
Hera
10,513
1,051
47
5
0
188,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role