Player Matchup

Sol
Sol
Silver I
Andrewplay12
Sol
Silver I
Level 43
God Stats
0W - 1L
1,329 SR
Queue Stats
32W - 42L
1,396 MMR
Solo
Ravana
Ravana
Gold V
Cannibal Llamas
Ravana
Gold V
Level 144
God Stats
0W - 1L
1,682 SR
Queue Stats
55W - 59L
1,384 MMR
Solo
Chang'e
Chang'e
Gold IV
Necroxscythe
Chang'e
Gold IV
Level 128
God Stats
14W - 16L
1,471 SR
Queue Stats
1,006W - 1,012L
1,430 MMR
Solo
Neith
Neith
Gold II
Thuggoz-
Neith
Gold II
Level 102
God Stats
7W - 8L
1,526 SR
Queue Stats
507W - 516L
1,484 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
corenthius1
Sun Wukong
Silver I
Level 149
God Stats
29W - 26L
1,595 SR
Queue Stats
723W - 745L
1,348 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,521 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,538 SR
1,420 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold V
Chainwwax
Bacchus
Gold V
Level 41
God Stats
9W - 6L
1,643 SR
Queue Stats
57W - 60L
1,487 MMR
Solo
Achilles
Achilles
Gold V
ItzCosmo__
Achilles
Gold V
Level 127
God Stats
2W - 2L
1,498 SR
Queue Stats
81W - 92L
1,318 MMR
Party 2
Amaterasu
Amaterasu
Bronze IV
Manuel9127
Amaterasu
Bronze IV
Level 140
God Stats
3W - 1L
1,507 SR
Queue Stats
7W - 7L
1,417 MMR
Solo
Izanami
Izanami
Gold III
hfxhoover2012
Izanami
Gold III
Level 109
God Stats
14W - 16L
1,542 SR
Queue Stats
31W - 41L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,849
489
6,163
5,483
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 2 / 0
6,975
498
4,513
8,717
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Necroxscythe
Chang'e
12
2 / 1 / 0
7,373
527
4,099
8,127
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Thuggoz-
Neith
11
0 / 4 / 1
6,342
453
6,486
8,875
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
corenthius1
Sun Wukong
10
0 / 2 / 2
5,612
401
5,230
14,996
7,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Guan YuIshtarAo KuangKali

VS

Bans
BakasuraHadesKuzenboArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 2
6,962
497
5,200
4,357
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Chainwwax
Bacchus
12
1 / 0 / 2
6,476
463
8,433
9,279
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ItzCosmo__
Achilles
12
3 / 3 / 0
6,962
497
7,011
10,483
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Manuel9127
Amaterasu
15
3 / 0 / 1
8,557
611
9,876
12,590
10,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
14
1 / 0 / 1
7,845
560
3,890
7,892
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
2
1.5
L
0
1
1
0.5
L
3
2
0
1.5
W
Bacchus
Chainwwax
Bacchus
1
0
2
2
W
Achilles
ItzCosmo__
Achilles
3
3
0
1
W
Amaterasu
Manuel9127
Amaterasu
3
0
1
3.5
L
Chang'e
Necroxscythe
Chang'e
2
1
0
2
L
Neith
Thuggoz-
Neith
0
4
1
0.13
L
Sun Wukong
corenthius1
Sun Wukong
0
2
2
0.5
W
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
34,410
46,198
Taken
44,601
20,700
Mitigated
28,085
17,991
Healing
20,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,200
971
185
1,413
4,357
1,786
0
2,057
2,300
51,814
0
L
6,163
1,653
0
2,645
5,483
2,034
0
842
4,545
47,546
4,855
L
4,513
573
0
3,312
8,717
3,609
0
1,532
7,147
0
42,222
W
Bacchus
Chainwwax
Bacchus
8,433
1,327
360
2,775
9,279
7,273
0
1,972
7,307
25,547
4,163
W
Achilles
ItzCosmo__
Achilles
7,011
1,985
0
3,955
10,483
5,056
0
1,362
9,121
0
41,743
W
Amaterasu
Manuel9127
Amaterasu
9,876
3,779
0
7,341
12,590
10,511
336
398
12,192
0
76,073
L
Chang'e
Necroxscythe
Chang'e
4,099
758
431
3,368
8,127
3,239
0
2,807
5,166
60,696
0
L
Neith
Thuggoz-
Neith
6,486
3,263
0
3,407
8,875
4,203
330
264
8,611
0
45,036
L
Sun Wukong
corenthius1
Sun Wukong
5,230
480
0
4,828
14,996
7,615
0
6,905
7,619
0
27,374
W
Izanami
3,890
2,713
0
4,806
7,892
3,459
1,272
4,199
3,693
0
71,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
36,802
419
Minions Killed
488
0
Camps Cleared
0
1,244,394
Distance Traveled
1,427,833
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,962
497
95
7
0
273,638
4
L
Sol
6,849
489
103
7
0
232,176
3
L
Ravana
6,975
498
86
6
0
286,678
0
W
Bacchus
6,476
463
67
5
0
284,657
2
W
Achilles
6,962
497
76
5
0
317,129
3
W
Amaterasu
8,557
611
137
10
0
301,348
3
L
Chang'e
7,373
527
126
9
0
254,039
5
L
Neith
6,342
453
73
5
0
209,948
1
L
Sun Wukong
5,612
401
31
2
0
261,553
3
W
Izanami
7,845
560
113
8
0
251,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role