Player Matchup

Hera
Hera
ColdBlueCrowTTV
Hera
Level 149
God Stats
0W - 1L
1,518 SR
Queue Stats
29W - 20L
1,536 Elo+
Solo
Aphrodite
Aphrodite
GGBuckets
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
HumanHiveMind
Ymir
Level 157
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 2
Merlin
Merlin
MadMikeNYC
Merlin
Level 160
God Stats
9W - 14L
1,358 SR
Queue Stats
647W - 672L
1,427 Elo+
Solo
King Arthur
King Arthur
susDEADPOOL
King Arthur
Level 22
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 101
1,434 SR
1,483 Elo+

VS

Team Averages
Level 108
1,409 SR
1,494 Elo+
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BaileyJBathWater
Nox
Level 145
God Stats
4W - 6L
1,338 SR
Queue Stats
269W - 276L
1,568 Elo+
Party 1
Anubis
Anubis
PaulOfAllen
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,473 Elo+
Party 1
Thor
Thor
Tr0lluhard
Thor
Level 97
God Stats
3W - 2L
1,371 SR
Queue Stats
128W - 112L
1,464 Elo+
Solo
Hera
Hera
kiddkhaoz
Hera
Level 148
God Stats
4W - 5L
1,334 SR
Queue Stats
168W - 199L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
9,662
644
20,632
17,984
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
GGBuckets
Aphrodite
16
2 / 4 / 7
9,225
615
7,893
16,085
13,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 7
9,940
663
9,040
21,216
33,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
MadMikeNYC
Merlin
18
3 / 2 / 6
10,212
681
22,981
9,259
4,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
susDEADPOOL
King Arthur
13
0 / 5 / 5
8,080
539
2,512
12,865
12,648
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 1 / 10
9,887
659
3,806
15,205
11,779
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 1 / 14
11,247
750
15,469
13,403
7,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
1 / 2 / 11
10,372
691
9,683
15,664
10,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 9
9,568
638
16,659
18,631
9,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
20
11 / 2 / 9
12,431
829
20,472
14,906
8,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
10
Kills
21
21
Deaths
12
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
10
6
W
6
1
14
13
L
2
6
7
0.92
L
Aphrodite
GGBuckets
Aphrodite
2
4
7
1.38
L
3
4
7
1.63
L
Merlin
MadMikeNYC
Merlin
3
2
6
3
W
Anubis
1
2
11
3.25
W
2
6
9
1.08
W
Hera
11
2
9
7.75
L
King Arthur
susDEADPOOL
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,058
Damage
66,089
77,409
Taken
77,809
72,307
Mitigated
47,294
28,117
Healing
45,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,806
1,397
25,427
6,707
15,205
11,779
1,010
12,930
2,275
8,578
0
W
15,469
1,421
1,571
898
13,403
7,483
1,917
10,135
3,268
27,459
0
L
20,632
5,018
1,559
2,131
17,984
7,650
53
13,222
4,762
37,168
0
L
Aphrodite
GGBuckets
Aphrodite
7,893
953
9,364
6,946
16,085
13,877
171
9,903
6,182
19,316
0
L
9,040
1,547
0
2,330
21,216
33,316
85
10,720
10,496
16,520
0
L
Merlin
MadMikeNYC
Merlin
22,981
172
2,360
3,064
9,259
4,816
227
7,158
2,101
47,216
0
W
Anubis
9,683
484
1,227
3,899
15,664
10,176
1,759
13,647
2,017
37,452
0
W
16,659
2,716
1,807
1,159
18,631
9,617
575
14,834
3,797
0
23,072
W
Hera
20,472
2,614
1,786
1,140
14,906
8,239
2,021
9,000
5,906
50,157
0
L
King Arthur
susDEADPOOL
King Arthur
2,512
768
198
165
12,865
12,648
101
8,427
4,438
0
8,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
53,505
145
Minions Killed
164
0
Camps Cleared
0
1,147,012
Distance Traveled
1,197,679
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,887
659
11
1
0
221,331
6
W
Nox
11,247
750
26
2
0
262,837
0
L
Hera
9,662
644
44
3
0
205,679
0
L
Aphrodite
9,225
615
35
2
0
236,111
0
L
Ymir
9,940
663
8
1
0
227,311
1
L
Merlin
10,212
681
51
3
0
261,442
0
W
Anubis
10,372
691
46
3
0
245,522
0
W
Thor
9,568
638
14
1
0
222,800
0
W
Hera
12,431
829
67
4
0
245,189
0
L
King Arthur
8,080
539
7
0
0
216,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role