Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BATHsltZOMBiE25
Ganesha
Level 68
God Stats
1W - 1L
1,463 SR
Queue Stats
245W - 212L
1,399 Elo+
Party 3
Rama
Rama
KidHydro8
Rama
Level 48
God Stats
6W - 2L
1,670 SR
Queue Stats
117W - 108L
1,431 Elo+
Party 3
Bellona
Bellona
KxGski
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,465 Elo+
Party 3
Hades
Hades
snelvis8032
Hades
Level 129
God Stats
25W - 10L
1,664 SR
Queue Stats
432W - 402L
1,471 Elo+
Party 3
Team Averages
Level 86
1,560 SR
1,453 Elo+

VS

Team Averages
Level 89
1,390 SR
1,321 Elo+
Kumbhakarna
Kumbhakarna
Blayde_Walker
Kumbhakarna
Level 129
God Stats
0W - 1L
1,265 SR
Queue Stats
8W - 12L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
CrimsonHunter320
Aphrodite
Level 109
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 3L
1,127 Elo+
Party 2
Janus
Janus
LiepardTeam
Janus
Level 25
God Stats
0W - 1L
1,263 SR
Queue Stats
11W - 20L
1,307 Elo+
Party 2
Raijin
Raijin
Vortrin
Raijin
Level 117
God Stats
0W - 3L
1,197 SR
Queue Stats
229W - 260L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
We-Are-Alpharius
Heimdallr
Level 67
God Stats
3W - 2L
1,568 SR
Queue Stats
53W - 74L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 0 / 28
10,543
753
6,849
14,643
8,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
0 / 3 / 36
11,282
806
11,301
34,339
33,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
20
17 / 0 / 22
12,755
911
22,701
11,667
6,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
KxGski
Bellona
17
7 / 2 / 22
11,617
830
8,458
21,689
25,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
12 / 4 / 25
12,007
858
30,664
25,833
19,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blayde_Walker
Kumbhakarna
15
0 / 8 / 6
9,297
664
8,957
27,583
39,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
15
0 / 8 / 5
8,330
595
12,942
16,612
11,572
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 7 / 8
8,525
609
15,936
12,341
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Vortrin
Raijin
16
3 / 8 / 4
9,522
680
22,902
15,571
7,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
16
4 / 9 / 1
9,461
676
13,621
16,549
7,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
31
40
Kills
7
9
Deaths
40
133
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
28
18
W
0
3
36
6
L
Kumbhakarna
Blayde_Walker
Kumbhakarna
0
8
6
0.38
L
Aphrodite
0
8
5
0.31
W
Rama
17
0
22
28
W
Bellona
KxGski
Bellona
7
2
22
9
L
0
7
8
0.57
L
Raijin
Vortrin
Raijin
3
8
4
0.63
L
Heimdallr
4
9
1
0.5
W
12
4
25
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,973
Damage
74,358
108,171
Taken
88,656
94,105
Mitigated
70,637
74,072
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,849
920
16,405
9,476
14,643
8,895
1,545
11,799
2,844
20,761
0
W
11,301
924
3,631
12,668
34,339
33,954
660
15,544
18,795
25,839
0
L
Kumbhakarna
Blayde_Walker
Kumbhakarna
8,957
774
196
2,326
27,583
39,406
680
10,793
16,790
18,748
0
L
Aphrodite
12,942
1,082
5,179
5,050
16,612
11,572
416
9,315
7,297
28,249
0
W
Rama
22,701
18,593
4,687
5,839
11,667
6,570
4,084
7,430
4,237
0
45,513
W
Bellona
KxGski
Bellona
8,458
1,848
5,641
5,434
21,689
25,656
785
10,845
10,844
0
16,584
L
15,936
814
701
1,311
12,341
5,065
50
8,015
4,326
24,099
0
L
Raijin
Vortrin
Raijin
22,902
2,862
313
1,443
15,571
7,401
53
8,830
6,741
33,461
0
L
Heimdallr
13,621
4,089
226
351
16,549
7,193
125
11,861
4,688
0
26,992
W
30,664
2,393
1,648
8,643
25,833
19,030
3,203
15,119
10,714
49,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,204
Gold Earned
45,135
159
Minions Killed
125
0
Camps Cleared
0
1,517,104
Distance Traveled
1,065,653
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,543
753
47
3
0
331,506
0
W
Ganesha
11,282
806
0
0
0
313,016
0
L
Kumbhakarna
9,297
664
9
1
0
199,264
1
L
Aphrodite
8,330
595
33
2
0
227,759
0
W
Rama
12,755
911
50
4
0
291,455
2
W
Bellona
11,617
830
15
1
0
339,348
0
L
Janus
8,525
609
25
2
0
235,827
0
L
Raijin
9,522
680
23
2
0
205,789
2
L
Heimdallr
9,461
676
35
3
0
197,014
0
W
Hades
12,007
858
47
3
0
241,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role