Player Matchup

Awilix
Awilix
NoxIsaWineMom
Awilix
Level 129
God Stats
2W - 0L
1,674 SR
Queue Stats
73W - 52L
1,639 Elo+
Party 1
Heimdallr
Heimdallr
Resloution
Heimdallr
Level 110
God Stats
2W - 1L
1,713 SR
Queue Stats
33W - 22L
1,643 Elo+
Party 1
Merlin
Merlin
TheUndefined0
Merlin
Level 102
God Stats
1W - 4L
1,395 SR
Queue Stats
82W - 86L
1,575 Elo+
Party 1
Team Averages
Level 114
1,594 SR
1,619 Elo+

VS

Team Averages
Level 91
1,470 SR
1,586 Elo+
Artemis
Artemis
Deathvirus222
Artemis
Level 99
God Stats
1W - 2L
1,322 SR
Queue Stats
82W - 69L
1,555 Elo+
Party 2
Janus
Janus
FishPlayz
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 34L
1,702 Elo+
Party 2
Chaac
Chaac
ManiaxMAX
Chaac
Level 53
God Stats
5W - 3L
1,589 SR
Queue Stats
41W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
7,723
858
4,414
7,829
7,310
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heimdallr
Resloution
Heimdallr
13
6 / 1 / 8
8,207
912
9,156
7,103
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 2 / 8
7,324
814
7,804
6,898
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 4 / 2
5,835
648
5,730
7,718
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
FishPlayz
Janus
10
2 / 5 / 0
6,213
690
6,264
6,642
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
ManiaxMAX
Chaac
8
0 / 6 / 2
5,408
601
3,018
11,134
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
2
0.25
L
Janus
FishPlayz
Janus
2
5
0
0.4
L
Chaac
ManiaxMAX
Chaac
0
6
2
0.17
W
5
1
8
9
W
Heimdallr
Resloution
Heimdallr
6
1
8
10
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
15,012
21,830
Taken
25,494
13,574
Mitigated
14,376
4,402
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,730
1,922
0
227
7,718
3,816
0
3,296
4,422
0
17,458
L
Janus
FishPlayz
Janus
6,264
233
0
70
6,642
2,691
0
1,999
4,641
28,014
0
L
Chaac
ManiaxMAX
Chaac
3,018
175
224
2,748
11,134
7,869
0
2,513
8,621
0
7,626
W
4,414
1,304
211
288
7,829
7,310
720
2,257
5,495
0
18,550
W
Heimdallr
Resloution
Heimdallr
9,156
4,885
0
975
7,103
3,370
809
2,051
4,854
0
26,756
W
7,804
662
0
2,928
6,898
2,894
1,025
2,034
4,680
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
17,456
119
Minions Killed
82
0
Camps Cleared
0
449,790
Distance Traveled
461,536
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,835
648
30
3
0
137,218
0
L
Janus
6,213
690
43
5
0
165,639
2
L
Chaac
5,408
601
9
1
0
158,679
0
W
Awilix
7,723
858
22
2
0
156,846
1
W
Heimdallr
8,207
912
44
5
0
156,248
0
W
Merlin
7,324
814
53
6
0
136,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role