Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RoySamuels
Chaac
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,595 Elo+
Party 1
Horus
Horus
unequivocaIIy
Horus
Level 126
God Stats
2W - 1L
1,569 SR
Queue Stats
28W - 18L
1,621 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,572 Elo+

VS

Team Averages
Level 106
1,564 SR
1,532 Elo+
Sol
Sol
AlertedMoose
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,430 Elo+
Solo
Shiva
Shiva
LilRecky
Shiva
Level 79
God Stats
7W - 3L
1,693 SR
Queue Stats
201W - 225L
1,569 Elo+
Party 2
Bastet
Bastet
nonukruk
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 160L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 3 / 8
12,739
749
17,352
12,701
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
15
2 / 2 / 10
11,319
666
15,768
19,040
18,774
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 3 / 7
13,062
768
16,765
23,868
28,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
12,148
715
10,344
18,702
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
LilRecky
Shiva
16
2 / 4 / 3
10,554
621
12,014
22,111
23,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
nonukruk
Bastet
17
0 / 4 / 8
10,878
640
11,837
18,644
7,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
13
Kills
7
8
Deaths
13
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
8
3
L
5
5
3
1.3
L
Shiva
LilRecky
Shiva
2
4
3
0.88
W
Chaac
2
2
10
3.5
L
Bastet
nonukruk
Bastet
0
4
8
1
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,885
Damage
34,195
55,609
Taken
59,457
54,439
Mitigated
38,460
26,389
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,352
2,286
0
2,034
12,701
7,423
1,778
2,326
10,078
78,203
0
L
10,344
3,660
0
3,776
18,702
6,996
1,248
7,131
11,571
53,420
3,650
L
Shiva
LilRecky
Shiva
12,014
1,475
1,177
4,855
22,111
23,866
0
8,089
14,022
57
36,114
W
Chaac
15,768
2,363
0
6,445
19,040
18,774
169
5,002
13,791
0
61,215
L
Bastet
nonukruk
Bastet
11,837
3,973
0
2,416
18,644
7,598
334
2,220
16,424
28
54,703
W
16,765
6,619
5,999
11,911
23,868
28,242
943
3,409
19,652
0
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
33,580
215
Minions Killed
195
0
Camps Cleared
0
903,282
Distance Traveled
886,301
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,739
749
129
8
0
287,033
3
L
Sol
12,148
715
103
6
0
266,942
2
L
Shiva
10,554
621
26
2
0
301,813
2
W
Chaac
11,319
666
56
3
0
310,887
4
L
Bastet
10,878
640
66
4
0
317,546
1
W
Horus
13,062
768
30
2
0
305,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role