Player Matchup

Baron Samedi
Baron Samedi
IKno YoMomma
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,231 Elo+
Party 1
Gilgamesh
Gilgamesh
Mano_fury
Gilgamesh
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 83L
1,495 Elo+
Solo
Artemis
Artemis
lordwayra
Artemis
Level 129
God Stats
5W - 4L
1,308 SR
Queue Stats
34W - 46L
1,349 Elo+
Party 1
Team Averages
Level 133
1,436 SR
1,358 Elo+

VS

Team Averages
Level 85
1,454 SR
1,377 Elo+
Ra
Ra
Dumb_Hippy_Dude
Ra
Level 38
God Stats
0W - 2L
1,396 SR
Queue Stats
64W - 92L
1,328 Elo+
Party 2
Bellona
Bellona
Naturalkillas23
Bellona
Level 153
God Stats
10W - 9L
1,488 SR
Queue Stats
483W - 526L
1,394 Elo+
Solo
Guan Yu
Guan Yu
RedDawn9865
Guan Yu
Level 65
God Stats
20W - 22L
1,478 SR
Queue Stats
54W - 59L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IKno YoMomma
Baron Samedi
13
3 / 3 / 6
8,019
802
9,672
9,382
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Mano_fury
Gilgamesh
14
6 / 0 / 4
8,575
858
10,025
9,824
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
lordwayra
Artemis
13
4 / 2 / 6
8,153
815
9,211
7,468
3,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,490
749
7,417
7,405
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 3
7,214
721
5,977
13,216
9,823
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
RedDawn9865
Guan Yu
11
2 / 5 / 3
7,122
712
6,579
13,607
11,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
5
5
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Baron Samedi
IKno YoMomma
Baron Samedi
3
3
6
2
W
Gilgamesh
Mano_fury
Gilgamesh
6
0
4
8
L
2
5
3
0.7
L
Guan Yu
RedDawn9865
Guan Yu
2
5
3
0.7
W
Artemis
lordwayra
Artemis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
19,973
26,674
Taken
34,228
16,322
Mitigated
24,265
8,592
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,417
217
1,023
1,482
7,405
3,051
87
3,043
4,058
36,825
0
W
Baron Samedi
IKno YoMomma
Baron Samedi
9,672
909
943
2,467
9,382
4,494
289
2,549
6,833
28,855
0
W
Gilgamesh
Mano_fury
Gilgamesh
10,025
2,550
411
2,992
9,824
8,693
52
3,079
6,745
5,262
19,913
L
5,977
1,014
0
2,913
13,216
9,823
27
4,200
8,591
0
20,769
L
Guan Yu
RedDawn9865
Guan Yu
6,579
933
985
1,603
13,607
11,391
103
3,922
9,470
0
10,245
W
Artemis
lordwayra
Artemis
9,211
4,894
0
1,779
7,468
3,135
1,181
1,839
5,629
0
33,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
21,826
137
Minions Killed
102
0
Camps Cleared
0
548,683
Distance Traveled
556,634
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,490
749
71
7
0
194,635
1
W
Baron Samedi
8,019
802
44
4
0
182,325
1
W
Gilgamesh
8,575
858
40
4
0
202,699
2
L
Bellona
7,214
721
20
2
0
177,955
3
L
Guan Yu
7,122
712
11
1
0
184,044
0
W
Artemis
8,153
815
53
5
0
163,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role