Player Matchup

Ne Zha
Ne Zha
Jolteon1997
Ne Zha
Level 123
God Stats
55W - 38L
1,571 SR
Queue Stats
137W - 99L
1,524 Elo+
Party 1
Scylla
Scylla
KingChiefyChiefy
Scylla
Level 107
God Stats
2W - 0L
1,577 SR
Queue Stats
93W - 72L
1,538 Elo+
Party 1
Medusa
Medusa
NXTUmbreon
Medusa
Level 125
God Stats
2W - 0L
1,690 SR
Queue Stats
103W - 64L
1,576 Elo+
Party 1
Team Averages
Level 118
1,613 SR
1,546 Elo+

VS

Team Averages
Level 63
1,585 SR
1,388 Elo+
Cupid
Cupid
Dumb_Hippy_Dude
Cupid
Level 38
God Stats
0W - 2L
1,527 SR
Queue Stats
64W - 92L
1,334 Elo+
Party 2
Ymir
Ymir
RedDawn9865
Ymir
Level 65
God Stats
11W - 9L
1,529 SR
Queue Stats
54W - 59L
1,417 Elo+
Party 2
Arachne
Arachne
Sandman4723120
Arachne
Level 86
God Stats
2W - 1L
1,699 SR
Queue Stats
16W - 12L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
7 / 0 / 6
8,550
855
10,461
4,283
2,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 7
7,287
729
4,668
4,032
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
NXTUmbreon
Medusa
14
5 / 1 / 8
8,535
854
11,334
7,122
3,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,484
648
3,123
10,145
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 1
7,013
701
3,685
12,493
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 2
6,274
627
3,762
9,139
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ne Zha
7
0
6
10
W
1
1
7
4.5
W
Medusa
NXTUmbreon
Medusa
5
1
8
9
L
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
10,570
15,437
Taken
31,777
7,435
Mitigated
15,873
1,241
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,123
1,362
33
2,833
10,145
3,046
0
1,328
8,625
0
21,692
W
Ne Zha
10,461
939
0
794
4,283
2,333
424
930
3,353
0
30,362
W
4,668
138
0
0
4,032
1,580
296
1,520
2,512
23,932
0
W
Medusa
NXTUmbreon
Medusa
11,334
5,958
0
447
7,122
3,522
2,211
1,286
5,836
0
39,467
L
3,685
483
117
1,260
12,493
9,144
0
1,957
10,334
13,137
0
L
3,762
3,010
0
565
9,139
3,683
0
924
8,141
0
15,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
19,771
158
Minions Killed
101
0
Camps Cleared
0
532,406
Distance Traveled
453,787
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,484
648
54
5
0
132,497
2
W
Ne Zha
8,550
855
37
4
0
199,904
2
W
Scylla
7,287
729
55
6
0
167,942
3
W
Medusa
8,535
854
66
7
0
164,560
3
L
Ymir
7,013
701
14
1
0
158,973
0
L
Arachne
6,274
627
33
3
0
162,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role