Player Matchup

Cthulhu
Cthulhu
Aecko1234
Cthulhu
Level 29
God Stats
2W - 1L
1,623 SR
Queue Stats
59W - 47L
1,528 Elo+
Party 1
Neith
Neith
MonkeyDDiar
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 2
Poseidon
Poseidon
MonkeyDSerbest
Poseidon
Level 122
God Stats
7W - 4L
1,503 SR
Queue Stats
318W - 300L
1,367 Elo+
Party 2
Cupid
Cupid
Ringed
Cupid
Level 138
God Stats
9W - 4L
1,897 SR
Queue Stats
88W - 59L
1,568 Elo+
Party 1
Mulan
Mulan
caruno2
Mulan
Level 103
God Stats
4W - 1L
1,634 SR
Queue Stats
105W - 71L
1,572 Elo+
Party 1
Team Averages
Level 80
1,631 SR
1,448 Elo+

VS

Team Averages
Level 55
1,500 SR
1,304 Elo+
Charybdis
Charybdis
Green7Sky8
Charybdis
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 102L
1,482 Elo+
Solo
Amaterasu
Amaterasu
KesuEZ
Amaterasu
Level 69
God Stats
6W - 9L
1,501 SR
Queue Stats
141W - 125L
1,527 Elo+
Solo
Yemoja
Yemoja
KiTTy1190
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,100 Elo+
Party 3
Baba Yaga
Baba Yaga
Seriiial
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,210 Elo+
Party 3
Fenrir
Fenrir
xAceTime
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aecko1234
Cthulhu
12
1 / 2 / 7
8,586
505
9,419
15,020
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 1
7,791
458
4,753
4,922
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
17
6 / 3 / 6
10,547
620
9,748
11,763
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Ringed
Cupid
16
10 / 1 / 7
10,554
621
14,165
14,511
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
caruno2
Mulan
16
3 / 2 / 7
9,944
585
13,162
14,953
10,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Green7Sky8
Charybdis
13
2 / 2 / 1
7,981
469
7,658
18,037
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
KesuEZ
Amaterasu
15
4 / 2 / 0
9,084
534
10,687
19,847
14,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
KiTTy1190
Yemoja
12
0 / 1 / 4
7,965
469
2,815
7,175
7,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
Seriiial
Baba Yaga
11
0 / 8 / 1
7,178
422
7,106
12,245
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xAceTime
Fenrir
12
3 / 9 / 1
8,142
479
5,576
18,146
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
9
9
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aecko1234
Cthulhu
1
2
7
2.25
L
Charybdis
Green7Sky8
Charybdis
2
2
1
1.25
L
Amaterasu
KesuEZ
Amaterasu
4
2
0
2
L
Yemoja
KiTTy1190
Yemoja
0
1
4
2
W
2
1
1
2.5
W
Poseidon
6
3
6
3
W
Cupid
Ringed
Cupid
10
1
7
13.5
L
Baba Yaga
Seriiial
Baba Yaga
0
8
1
0.06
W
Mulan
caruno2
Mulan
3
2
7
3.25
L
Fenrir
xAceTime
Fenrir
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,247
Damage
33,842
61,169
Taken
75,450
37,778
Mitigated
42,239
25,634
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aecko1234
Cthulhu
9,419
652
250
3,830
15,020
13,870
0
2,548
12,472
33,642
701
L
Charybdis
Green7Sky8
Charybdis
7,658
4,409
0
8,688
18,037
7,468
0
6,181
11,856
0
80,083
L
Amaterasu
KesuEZ
Amaterasu
10,687
3,752
0
7,425
19,847
14,392
0
4,413
15,434
0
71,307
L
Yemoja
KiTTy1190
Yemoja
2,815
627
5,026
1,256
7,175
7,347
0
2,497
4,678
18,997
0
W
4,753
2,112
0
954
4,922
2,475
438
1,065
3,857
0
40,520
W
Poseidon
9,748
2,040
0
5,492
11,763
4,349
710
925
10,838
85,033
139
W
Cupid
Ringed
Cupid
14,165
10,207
67
8,479
14,511
6,780
6,787
4,148
10,363
0
76,053
L
Baba Yaga
Seriiial
Baba Yaga
7,106
712
0
1,121
12,245
5,339
0
2,032
10,213
43,007
0
W
Mulan
caruno2
Mulan
13,162
2,552
0
6,562
14,953
10,304
619
1,888
13,065
0
68,322
L
Fenrir
xAceTime
Fenrir
5,576
2,036
0
2,181
18,146
7,693
0
3,476
14,670
0
48,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,422
Gold Earned
40,350
507
Minions Killed
441
0
Camps Cleared
0
1,579,965
Distance Traveled
1,487,696
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,586
505
50
3
0
333,839
2
L
Charybdis
7,981
469
133
8
0
244,177
2
L
Amaterasu
9,084
534
130
8
0
352,534
6
L
Yemoja
7,965
469
27
2
0
278,693
0
W
Neith
7,791
458
67
4
0
239,114
0
W
Poseidon
10,547
620
150
9
0
350,970
4
W
Cupid
10,554
621
110
6
0
319,842
2
L
Baba Yaga
7,178
422
73
4
0
288,887
4
W
Mulan
9,944
585
130
8
0
336,200
1
L
Fenrir
8,142
479
78
5
0
323,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role